2017-04-12 09:33:09 +02:00
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local pipeworks_installed = minetest.get_modpath("pipeworks")
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local function find_water_supply(pos)
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if not pipeworks_installed then return true end
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local minp = vector.add(pos,vector.new(-1,-1,-1))
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local maxp = vector.add(pos,vector.new(1,1,1))
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local nodes = minetest.find_nodes_in_area(minp,maxp,"group:pipe")
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for _,pos in pairs(nodes) do
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local node = minetest.get_node(pos)
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if string.match(node.name,"^pipeworks:.*_loaded$") then
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return true
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end
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end
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return false
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end
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local function set_formspec(meta,enabled,full,water)
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2017-04-12 08:26:40 +02:00
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local status
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if enabled then
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2017-04-12 09:33:09 +02:00
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if water then
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if full then
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status = "Full Bin"
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else
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status = "Making Ice"
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end
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2017-04-12 08:26:40 +02:00
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else
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2017-04-12 09:33:09 +02:00
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status = "Water Error"
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2017-04-12 08:26:40 +02:00
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end
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else
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status = "Off"
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end
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local fs = "size[3,2]"..
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"box[-0.15,0;3,1.5;#0000FF]"..
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"label[0.2,0.3;"..status.."]"..
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"button[0.5,1.5;2,1;power;Power]"
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meta:set_string("formspec",fs)
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end
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local function update_status(pos,meta,ice)
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local timer = minetest.get_node_timer(pos)
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local enabled = meta:get_int("enabled")==1
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if not enabled then
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timer:stop()
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set_formspec(meta,false)
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else
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2017-04-12 09:33:09 +02:00
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local water = find_water_supply(pos)
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2017-04-12 08:26:40 +02:00
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local binpos = vector.add(pos,vector.new(0,-1,0))
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local binnode = minetest.get_node(binpos)
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local binmeta = minetest.get_meta(binpos)
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local bininv = binmeta:get_inventory()
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if binnode.name ~= "icemachine:bin" or not bininv:room_for_item("ice","icemachine:cube") then
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timer:stop()
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2017-04-12 09:33:09 +02:00
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set_formspec(meta,true,true,true)
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2017-04-12 08:26:40 +02:00
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else
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2017-04-12 09:33:09 +02:00
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if water then
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if not timer:is_started() then timer:start(30) end
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if ice then bininv:add_item("ice","icemachine:cube 9") end
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set_formspec(meta,true,false,true)
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else
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timer:stop()
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set_formspec(meta,true,false,false)
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end
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2017-04-12 08:26:40 +02:00
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end
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end
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end
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minetest.register_node("icemachine:machine",{
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description = "Ice Machine",
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paramtype2 = "facedir",
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groups = {cracky=3},
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tiles = {
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"default_steel_block.png",
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"default_steel_block.png",
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"default_steel_block.png^icemachine_machine_sides.png",
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"default_steel_block.png^icemachine_machine_sides.png",
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"default_steel_block.png",
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"default_steel_block.png^icemachine_machine_front.png",
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},
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2017-04-12 13:34:15 +02:00
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pipe_connections = {left=1,right=1,front=1,back=1,left_param2=3,right_param2=1,front_param2=2,back_param2=0,},
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after_place_node = (pipeworks and pipeworks.scan_for_pipe_objects),
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after_dig_node = (pipeworks and pipeworks.scan_for_pipe_objects),
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2017-04-12 08:26:40 +02:00
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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update_status(pos,meta)
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end,
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on_receive_fields = function(pos,_,fields)
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local meta = minetest.get_meta(pos)
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if fields.power then
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meta:set_int("enabled",math.abs(meta:get_int("enabled")-1))
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update_status(pos,meta)
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end
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end,
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on_timer = function(pos)
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local meta = minetest.get_meta(pos)
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update_status(pos,meta,true)
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end,
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})
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minetest.register_node("icemachine:bin",{
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description = "Ice Bin",
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paramtype2 = "facedir",
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groups = {cracky=3},
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tiles = {
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"default_steel_block.png",
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"default_steel_block.png",
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"default_steel_block.png",
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"default_steel_block.png",
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"default_steel_block.png",
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"default_steel_block.png^icemachine_bin_front.png",
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},
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tube = {input_inventory="ice"},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size("ice",8*3)
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meta:set_string("formspec",
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"size[8,9]"..
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"list[context;ice;0,0;8,4;]"..
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"list[current_player;main;0,5;8,4;]"..
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"listring[]")
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end,
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allow_metadata_inventory_put = function(_,_,_,stack)
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if stack:get_name() == "icemachine:cube" then
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return(stack:get_count())
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else
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return(0)
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end
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end,
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on_metadata_inventory_take = function(pos)
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local machinepos = vector.add(pos,vector.new(0,1,0))
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local machinemeta = minetest.get_meta(machinepos)
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update_status(machinepos,machinemeta)
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end,
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can_dig = function(pos)
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return(minetest.get_meta(pos):get_inventory():is_empty("ice"))
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end,
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})
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minetest.register_craftitem("icemachine:cube",{
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description = "Ice Cube",
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inventory_image = "icemachine_cube.png",
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})
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minetest.register_craft({
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output = "icemachine:machine",
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recipe = {
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{"default:steel_ingot", "bucket:bucket_water", "default:steel_ingot"},
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{"default:steel_ingot", "homedecor:fence_chainlink", "homedecor:motor"},
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{"default:steel_ingot", "bucket:bucket_empty", "homedecor:ic"},
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},
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})
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minetest.register_craft({
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output = "icemachine:bin",
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recipe = {
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{"homedecor:plastic_sheeting", "", "homedecor:plastic_sheeting"},
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{"homedecor:plastic_sheeting", "", "homedecor:plastic_sheeting"},
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{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
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},
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})
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minetest.register_craft({
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output = "default:ice",
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recipe = {
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{"icemachine:cube", "icemachine:cube", "icemachine:cube"},
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{"icemachine:cube", "icemachine:cube", "icemachine:cube"},
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{"icemachine:cube", "icemachine:cube", "icemachine:cube"},
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},
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})
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minetest.register_craft({
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type = "shapeless",
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output = "icemachine:cube 9",
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recipe = {"default:ice"},
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})
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if minetest.get_modpath("technic") then
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|
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technic.register_grinder_recipe({input={"default:ice 1"},output="default:snowblock 1"})
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end
|