irrlicht/tests/loadTextures.cpp

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// Copyright (C) 2008-2012 Colin MacDonald
// No rights reserved: this software is in the public domain.
#include "testUtils.h"
using namespace irr;
using namespace core;
using namespace scene;
using namespace video;
using namespace io;
using namespace gui;
/** This tests verifies that textures opened from different places in the
filesystem don't create duplicated textures. */
bool loadFromFileFolder(void)
{
IrrlichtDevice *device =
createDevice( video::EDT_NULL, dimension2du(160, 120));
if (!device)
{
logTestString("Unable to create EDT_NULL device\n");
return false;
}
IVideoDriver * driver = device->getVideoDriver();
u32 numTexs = driver->getTextureCount();
ITexture * tex1 = driver->getTexture("../media/tools.png");
assert_log(tex1);
if(!tex1)
logTestString("Unable to open ../media/tools.png\n");
if (driver->getTextureCount()!=numTexs+1)
{
logTestString("No additional texture in the texture cache %s:%d\n", __FILE__, __LINE__);
return false;
}
IReadFile * readFile = device->getFileSystem()->createAndOpenFile("../media/tools.png");
assert_log(readFile);
if(!readFile)
logTestString("Unable to open ../media/tools.png\n");
if (driver->getTextureCount()!=numTexs+1)
{
logTestString("Additional texture in the texture cache %s:%d\n", __FILE__, __LINE__);
return false;
}
ITexture * tex2 = driver->getTexture(readFile);
assert_log(tex2);
if(!readFile)
logTestString("Unable to create texture from ../media/tools.png\n");
if (driver->getTextureCount()!=numTexs+1)
{
logTestString("Additional texture in the texture cache %s:%d\n", __FILE__, __LINE__);
return false;
}
readFile->drop();
// adding a folder archive
device->getFileSystem()->addFileArchive( "../media/" );
ITexture * tex3 = driver->getTexture("tools.png");
assert_log(tex3);
if(!tex3)
logTestString("Unable to open tools.png\n");
if (driver->getTextureCount()!=numTexs+1)
{
logTestString("Additional texture in the texture cache %s:%d\n", __FILE__, __LINE__);
return false;
}
ITexture * tex4 = driver->getTexture("tools.png");
assert_log(tex4);
if(!tex4)
logTestString("Unable to open tools.png\n");
if (driver->getTextureCount()!=numTexs+1)
{
logTestString("Additional texture in the texture cache %s:%d\n", __FILE__, __LINE__);
return false;
}
device->closeDevice();
device->run();
device->drop();
return ((tex1 == tex2) && (tex1 == tex3) && (tex1 == tex4));
}
bool loadTextures()
{
bool result = true;
result &= loadFromFileFolder();
return result;
}