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69 lines
2.0 KiB
C
69 lines
2.0 KiB
C
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// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __I_TRIANGLE_RENDERER_H_INCLUDED__
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#define __I_TRIANGLE_RENDERER_H_INCLUDED__
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#include "IReferenceCounted.h"
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#include "S2DVertex.h"
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#include "rect.h"
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#include "IZBuffer.h"
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namespace irr
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{
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namespace video
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{
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class IImage;
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enum ETriangleRenderer
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{
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ETR_FLAT = 0,
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ETR_FLAT_WIRE,
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ETR_GOURAUD,
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ETR_GOURAUD_WIRE,
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ETR_TEXTURE_FLAT,
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ETR_TEXTURE_FLAT_WIRE,
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ETR_TEXTURE_GOURAUD,
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ETR_TEXTURE_GOURAUD_WIRE,
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ETR_TEXTURE_GOURAUD_NOZ,
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ETR_TEXTURE_GOURAUD_ADD,
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ETR_COUNT
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};
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class ITriangleRenderer : public virtual IReferenceCounted
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{
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public:
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//! sets a render target
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virtual void setRenderTarget(video::IImage* surface, const core::rect<s32>& viewPort) = 0;
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//! en or disables the backface culling
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virtual void setBackfaceCulling(bool enabled = true) = 0;
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//! sets the Texture
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virtual void setTexture(video::IImage* texture) = 0;
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//! draws an indexed triangle list
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virtual void drawIndexedTriangleList(S2DVertex* vertices, s32 vertexCount, const u16* indexList, s32 triangleCount) = 0;
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};
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ITriangleRenderer* createTriangleRendererTextureGouraud(IZBuffer* zbuffer);
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ITriangleRenderer* createTriangleRendererTextureGouraudWire(IZBuffer* zbuffer);
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ITriangleRenderer* createTriangleRendererGouraud(IZBuffer* zbuffer);
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ITriangleRenderer* createTriangleRendererGouraudWire(IZBuffer* zbuffer);
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ITriangleRenderer* createTriangleRendererTextureFlat(IZBuffer* zbuffer);
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ITriangleRenderer* createTriangleRendererTextureFlatWire(IZBuffer* zbuffer);
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ITriangleRenderer* createTriangleRendererFlat(IZBuffer* zbuffer);
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ITriangleRenderer* createTriangleRendererFlatWire(IZBuffer* zbuffer);
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ITriangleRenderer* createTriangleRendererTextureGouraudNoZ();
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ITriangleRenderer* createTriangleRendererTextureGouraudAdd(IZBuffer* zbuffer);
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} // end namespace video
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} // end namespace irr
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#endif
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