mirror of
https://github.com/minetest/irrlicht.git
synced 2024-12-27 16:37:31 +01:00
222 lines
6.1 KiB
C++
222 lines
6.1 KiB
C++
|
// Copyright (C) 2002-2012 Nikolaus Gebhardt
|
||
|
// This file is part of the "Irrlicht Engine".
|
||
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||
|
|
||
|
#include "CGUIImage.h"
|
||
|
#ifdef _IRR_COMPILE_WITH_GUI_
|
||
|
|
||
|
#include "IGUISkin.h"
|
||
|
#include "IGUIEnvironment.h"
|
||
|
#include "IVideoDriver.h"
|
||
|
|
||
|
namespace irr
|
||
|
{
|
||
|
namespace gui
|
||
|
{
|
||
|
|
||
|
|
||
|
//! constructor
|
||
|
CGUIImage::CGUIImage(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle)
|
||
|
: IGUIImage(environment, parent, id, rectangle), Texture(0), Color(255,255,255,255),
|
||
|
UseAlphaChannel(false), ScaleImage(false), DrawBounds(0.f, 0.f, 1.f, 1.f), DrawBackground(true)
|
||
|
{
|
||
|
#ifdef _DEBUG
|
||
|
setDebugName("CGUIImage");
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
|
||
|
//! destructor
|
||
|
CGUIImage::~CGUIImage()
|
||
|
{
|
||
|
if (Texture)
|
||
|
Texture->drop();
|
||
|
}
|
||
|
|
||
|
|
||
|
//! sets an image
|
||
|
void CGUIImage::setImage(video::ITexture* image)
|
||
|
{
|
||
|
if (image == Texture)
|
||
|
return;
|
||
|
|
||
|
if (Texture)
|
||
|
Texture->drop();
|
||
|
|
||
|
Texture = image;
|
||
|
|
||
|
if (Texture)
|
||
|
Texture->grab();
|
||
|
}
|
||
|
|
||
|
//! Gets the image texture
|
||
|
video::ITexture* CGUIImage::getImage() const
|
||
|
{
|
||
|
return Texture;
|
||
|
}
|
||
|
|
||
|
//! sets the color of the image
|
||
|
void CGUIImage::setColor(video::SColor color)
|
||
|
{
|
||
|
Color = color;
|
||
|
}
|
||
|
|
||
|
//! Gets the color of the image
|
||
|
video::SColor CGUIImage::getColor() const
|
||
|
{
|
||
|
return Color;
|
||
|
}
|
||
|
|
||
|
//! draws the element and its children
|
||
|
void CGUIImage::draw()
|
||
|
{
|
||
|
if (!IsVisible)
|
||
|
return;
|
||
|
|
||
|
IGUISkin* skin = Environment->getSkin();
|
||
|
video::IVideoDriver* driver = Environment->getVideoDriver();
|
||
|
|
||
|
if (Texture)
|
||
|
{
|
||
|
core::rect<s32> sourceRect(SourceRect);
|
||
|
if (sourceRect.getWidth() == 0 || sourceRect.getHeight() == 0)
|
||
|
{
|
||
|
sourceRect = core::rect<s32>(core::dimension2di(Texture->getOriginalSize()));
|
||
|
}
|
||
|
|
||
|
if (ScaleImage)
|
||
|
{
|
||
|
const video::SColor Colors[] = {Color,Color,Color,Color};
|
||
|
|
||
|
core::rect<s32> clippingRect(AbsoluteClippingRect);
|
||
|
checkBounds(clippingRect);
|
||
|
|
||
|
driver->draw2DImage(Texture, AbsoluteRect, sourceRect,
|
||
|
&clippingRect, Colors, UseAlphaChannel);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
core::rect<s32> clippingRect(AbsoluteRect.UpperLeftCorner, sourceRect.getSize());
|
||
|
checkBounds(clippingRect);
|
||
|
clippingRect.clipAgainst(AbsoluteClippingRect);
|
||
|
|
||
|
driver->draw2DImage(Texture, AbsoluteRect.UpperLeftCorner, sourceRect,
|
||
|
&clippingRect, Color, UseAlphaChannel);
|
||
|
}
|
||
|
}
|
||
|
else if ( DrawBackground )
|
||
|
{
|
||
|
core::rect<s32> clippingRect(AbsoluteClippingRect);
|
||
|
checkBounds(clippingRect);
|
||
|
|
||
|
skin->draw2DRectangle(this, skin->getColor(EGDC_3D_DARK_SHADOW), AbsoluteRect, &clippingRect);
|
||
|
}
|
||
|
|
||
|
IGUIElement::draw();
|
||
|
}
|
||
|
|
||
|
|
||
|
//! sets if the image should use its alpha channel to draw itself
|
||
|
void CGUIImage::setUseAlphaChannel(bool use)
|
||
|
{
|
||
|
UseAlphaChannel = use;
|
||
|
}
|
||
|
|
||
|
|
||
|
//! sets if the image should use its alpha channel to draw itself
|
||
|
void CGUIImage::setScaleImage(bool scale)
|
||
|
{
|
||
|
ScaleImage = scale;
|
||
|
}
|
||
|
|
||
|
|
||
|
//! Returns true if the image is scaled to fit, false if not
|
||
|
bool CGUIImage::isImageScaled() const
|
||
|
{
|
||
|
return ScaleImage;
|
||
|
}
|
||
|
|
||
|
//! Returns true if the image is using the alpha channel, false if not
|
||
|
bool CGUIImage::isAlphaChannelUsed() const
|
||
|
{
|
||
|
return UseAlphaChannel;
|
||
|
}
|
||
|
|
||
|
//! Sets the source rectangle of the image. By default the full image is used.
|
||
|
void CGUIImage::setSourceRect(const core::rect<s32>& sourceRect)
|
||
|
{
|
||
|
SourceRect = sourceRect;
|
||
|
}
|
||
|
|
||
|
//! Returns the customized source rectangle of the image to be used.
|
||
|
core::rect<s32> CGUIImage::getSourceRect() const
|
||
|
{
|
||
|
return SourceRect;
|
||
|
}
|
||
|
|
||
|
//! Restrict target drawing-area.
|
||
|
void CGUIImage::setDrawBounds(const core::rect<f32>& drawBoundUVs)
|
||
|
{
|
||
|
DrawBounds = drawBoundUVs;
|
||
|
DrawBounds.UpperLeftCorner.X = core::clamp(DrawBounds.UpperLeftCorner.X, 0.f, 1.f);
|
||
|
DrawBounds.UpperLeftCorner.Y = core::clamp(DrawBounds.UpperLeftCorner.Y, 0.f, 1.f);
|
||
|
DrawBounds.LowerRightCorner.X = core::clamp(DrawBounds.LowerRightCorner.X, 0.f, 1.f);
|
||
|
DrawBounds.LowerRightCorner.X = core::clamp(DrawBounds.LowerRightCorner.X, 0.f, 1.f);
|
||
|
if ( DrawBounds.UpperLeftCorner.X > DrawBounds.LowerRightCorner.X )
|
||
|
DrawBounds.UpperLeftCorner.X = DrawBounds.LowerRightCorner.X;
|
||
|
if ( DrawBounds.UpperLeftCorner.Y > DrawBounds.LowerRightCorner.Y )
|
||
|
DrawBounds.UpperLeftCorner.Y = DrawBounds.LowerRightCorner.Y;
|
||
|
}
|
||
|
|
||
|
//! Get target drawing-area restrictions.
|
||
|
core::rect<f32> CGUIImage::getDrawBounds() const
|
||
|
{
|
||
|
return DrawBounds;
|
||
|
}
|
||
|
|
||
|
//! Writes attributes of the element.
|
||
|
void CGUIImage::serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const
|
||
|
{
|
||
|
IGUIImage::serializeAttributes(out,options);
|
||
|
|
||
|
out->addTexture ("Texture", Texture);
|
||
|
out->addBool ("UseAlphaChannel", UseAlphaChannel);
|
||
|
out->addColor ("Color", Color);
|
||
|
out->addBool ("ScaleImage", ScaleImage);
|
||
|
out->addRect ("SourceRect", SourceRect);
|
||
|
out->addFloat ("DrawBoundsX1", DrawBounds.UpperLeftCorner.X);
|
||
|
out->addFloat ("DrawBoundsY1", DrawBounds.UpperLeftCorner.Y);
|
||
|
out->addFloat ("DrawBoundsX2", DrawBounds.LowerRightCorner.X);
|
||
|
out->addFloat ("DrawBoundsY2", DrawBounds.LowerRightCorner.Y);
|
||
|
out->addBool ("DrawBackground", DrawBackground);
|
||
|
}
|
||
|
|
||
|
|
||
|
//! Reads attributes of the element
|
||
|
void CGUIImage::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0)
|
||
|
{
|
||
|
IGUIImage::deserializeAttributes(in,options);
|
||
|
|
||
|
setImage(in->getAttributeAsTexture("Texture", Texture));
|
||
|
setUseAlphaChannel(in->getAttributeAsBool("UseAlphaChannel", UseAlphaChannel));
|
||
|
setColor(in->getAttributeAsColor("Color", Color));
|
||
|
setScaleImage(in->getAttributeAsBool("ScaleImage", ScaleImage));
|
||
|
setSourceRect(in->getAttributeAsRect("SourceRect", SourceRect));
|
||
|
|
||
|
DrawBounds.UpperLeftCorner.X = in->getAttributeAsFloat("DrawBoundsX1", DrawBounds.UpperLeftCorner.X);
|
||
|
DrawBounds.UpperLeftCorner.Y = in->getAttributeAsFloat("DrawBoundsY1", DrawBounds.UpperLeftCorner.Y);
|
||
|
DrawBounds.LowerRightCorner.X = in->getAttributeAsFloat("DrawBoundsX2", DrawBounds.LowerRightCorner.X);
|
||
|
DrawBounds.LowerRightCorner.Y = in->getAttributeAsFloat("DrawBoundsY2", DrawBounds.LowerRightCorner.Y);
|
||
|
setDrawBounds(DrawBounds);
|
||
|
|
||
|
setDrawBackground(in->getAttributeAsBool("DrawBackground", DrawBackground));
|
||
|
}
|
||
|
|
||
|
|
||
|
} // end namespace gui
|
||
|
} // end namespace irr
|
||
|
|
||
|
|
||
|
#endif // _IRR_COMPILE_WITH_GUI_
|
||
|
|