mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-14 03:33:49 +01:00
49 lines
1.6 KiB
C
49 lines
1.6 KiB
C
|
// Copyright (C) 2010-2012 Nikolaus Gebhardt
|
||
|
// This file is part of the "Irrlicht Engine".
|
||
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
||
|
|
||
|
#ifndef C_PARTICLE_SCALE_AFFECTOR_H
|
||
|
#define C_PARTICLE_SCALE_AFFECTOR_H
|
||
|
|
||
|
#include "IrrCompileConfig.h"
|
||
|
#ifdef _IRR_COMPILE_WITH_PARTICLES_
|
||
|
|
||
|
#include "IParticleAffector.h"
|
||
|
|
||
|
namespace irr
|
||
|
{
|
||
|
namespace scene
|
||
|
{
|
||
|
class CParticleScaleAffector : public IParticleAffector
|
||
|
{
|
||
|
public:
|
||
|
CParticleScaleAffector(const core::dimension2df& scaleTo = core::dimension2df(1.0f, 1.0f));
|
||
|
|
||
|
virtual void affect(u32 now, SParticle *particlearray, u32 count) _IRR_OVERRIDE_;
|
||
|
|
||
|
//! Writes attributes of the object.
|
||
|
//! Implement this to expose the attributes of your scene node animator for
|
||
|
//! scripting languages, editors, debuggers or xml serialization purposes.
|
||
|
virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const _IRR_OVERRIDE_;
|
||
|
|
||
|
//! Reads attributes of the object.
|
||
|
//! Implement this to set the attributes of your scene node animator for
|
||
|
//! scripting languages, editors, debuggers or xml deserialization purposes.
|
||
|
//! \param startIndex: start index where to start reading attributes.
|
||
|
//! \return: returns last index of an attribute read by this affector
|
||
|
virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options) _IRR_OVERRIDE_;
|
||
|
|
||
|
//! Get emitter type
|
||
|
virtual E_PARTICLE_AFFECTOR_TYPE getType() const _IRR_OVERRIDE_;
|
||
|
|
||
|
protected:
|
||
|
core::dimension2df ScaleTo;
|
||
|
};
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#endif // _IRR_COMPILE_WITH_PARTICLES_
|
||
|
|
||
|
#endif // C_PARTICLE_SCALE_AFFECTOR_H
|
||
|
|