mirror of
https://github.com/minetest/irrlicht.git
synced 2024-12-29 09:27:31 +01:00
207 lines
4.1 KiB
C
207 lines
4.1 KiB
C
|
// Copyright (C) 2014 Patryk Nadrowski
|
||
|
// This file is part of the "Irrlicht Engine".
|
||
|
// For conditions of distribution and use, see copyright notice in Irrlicht.h
|
||
|
|
||
|
#ifndef __C_OGLES2_FIXED_PIPELINE_SHADER_H_INCLUDED__
|
||
|
#define __C_OGLES2_FIXED_PIPELINE_SHADER_H_INCLUDED__
|
||
|
|
||
|
#include "IrrCompileConfig.h"
|
||
|
|
||
|
#ifdef _IRR_COMPILE_WITH_OGLES2_
|
||
|
|
||
|
#include "IShaderConstantSetCallBack.h"
|
||
|
#include "IMaterialRendererServices.h"
|
||
|
|
||
|
namespace irr
|
||
|
{
|
||
|
namespace video
|
||
|
{
|
||
|
|
||
|
class COGLES2MaterialBaseCB : public IShaderConstantSetCallBack
|
||
|
{
|
||
|
public:
|
||
|
COGLES2MaterialBaseCB();
|
||
|
|
||
|
virtual void OnSetMaterial(const SMaterial& material);
|
||
|
virtual void OnSetConstants(IMaterialRendererServices* services, s32 userData);
|
||
|
|
||
|
protected:
|
||
|
bool FirstUpdateBase;
|
||
|
|
||
|
s32 WVPMatrixID;
|
||
|
s32 WVMatrixID;
|
||
|
s32 NMatrixID;
|
||
|
|
||
|
s32 GlobalAmbientID;
|
||
|
s32 MaterialAmbientID;
|
||
|
s32 MaterialDiffuseID;
|
||
|
s32 MaterialEmissiveID;
|
||
|
s32 MaterialSpecularID;
|
||
|
s32 MaterialShininessID;
|
||
|
|
||
|
s32 LightCountID;
|
||
|
s32 LightTypeID;
|
||
|
s32 LightPositionID;
|
||
|
s32 LightDirectionID;
|
||
|
s32 LightAttenuationID;
|
||
|
s32 LightAmbientID;
|
||
|
s32 LightDiffuseID;
|
||
|
s32 LightSpecularID;
|
||
|
|
||
|
s32 FogEnableID;
|
||
|
s32 FogTypeID;
|
||
|
s32 FogColorID;
|
||
|
s32 FogStartID;
|
||
|
s32 FogEndID;
|
||
|
s32 FogDensityID;
|
||
|
|
||
|
s32 ThicknessID;
|
||
|
|
||
|
bool LightEnable;
|
||
|
SColorf GlobalAmbient;
|
||
|
SColorf MaterialAmbient;
|
||
|
SColorf MaterialDiffuse;
|
||
|
SColorf MaterialEmissive;
|
||
|
SColorf MaterialSpecular;
|
||
|
f32 MaterialShininess;
|
||
|
|
||
|
s32 LightType[8];
|
||
|
core::vector3df LightPosition[8];
|
||
|
core::vector3df LightDirection[8];
|
||
|
core::vector3df LightAttenuation[8];
|
||
|
SColorf LightAmbient[8];
|
||
|
SColorf LightDiffuse[8];
|
||
|
SColorf LightSpecular[8];
|
||
|
|
||
|
s32 FogEnable;
|
||
|
s32 FogType;
|
||
|
SColorf FogColor;
|
||
|
f32 FogStart;
|
||
|
f32 FogEnd;
|
||
|
f32 FogDensity;
|
||
|
|
||
|
f32 Thickness;
|
||
|
};
|
||
|
|
||
|
class COGLES2MaterialSolidCB : public COGLES2MaterialBaseCB
|
||
|
{
|
||
|
public:
|
||
|
COGLES2MaterialSolidCB();
|
||
|
|
||
|
virtual void OnSetMaterial(const SMaterial& material);
|
||
|
virtual void OnSetConstants(IMaterialRendererServices* services, s32 userData);
|
||
|
|
||
|
protected:
|
||
|
bool FirstUpdate;
|
||
|
|
||
|
s32 TMatrix0ID;
|
||
|
s32 AlphaRefID;
|
||
|
s32 TextureUsage0ID;
|
||
|
s32 TextureUnit0ID;
|
||
|
|
||
|
f32 AlphaRef;
|
||
|
s32 TextureUsage0;
|
||
|
s32 TextureUnit0;
|
||
|
};
|
||
|
|
||
|
class COGLES2MaterialSolid2CB : public COGLES2MaterialBaseCB
|
||
|
{
|
||
|
public:
|
||
|
COGLES2MaterialSolid2CB();
|
||
|
|
||
|
virtual void OnSetMaterial(const SMaterial& material);
|
||
|
virtual void OnSetConstants(IMaterialRendererServices* services, s32 userData);
|
||
|
|
||
|
protected:
|
||
|
bool FirstUpdate;
|
||
|
|
||
|
s32 TMatrix0ID;
|
||
|
s32 TMatrix1ID;
|
||
|
s32 TextureUsage0ID;
|
||
|
s32 TextureUsage1ID;
|
||
|
s32 TextureUnit0ID;
|
||
|
s32 TextureUnit1ID;
|
||
|
|
||
|
s32 TextureUsage0;
|
||
|
s32 TextureUsage1;
|
||
|
s32 TextureUnit0;
|
||
|
s32 TextureUnit1;
|
||
|
};
|
||
|
|
||
|
class COGLES2MaterialLightmapCB : public COGLES2MaterialBaseCB
|
||
|
{
|
||
|
public:
|
||
|
COGLES2MaterialLightmapCB(float modulate);
|
||
|
|
||
|
virtual void OnSetMaterial(const SMaterial& material);
|
||
|
virtual void OnSetConstants(IMaterialRendererServices* services, s32 userData);
|
||
|
|
||
|
protected:
|
||
|
bool FirstUpdate;
|
||
|
|
||
|
s32 TMatrix0ID;
|
||
|
s32 TMatrix1ID;
|
||
|
s32 ModulateID;
|
||
|
s32 TextureUsage0ID;
|
||
|
s32 TextureUsage1ID;
|
||
|
s32 TextureUnit0ID;
|
||
|
s32 TextureUnit1ID;
|
||
|
|
||
|
f32 Modulate;
|
||
|
s32 TextureUsage0;
|
||
|
s32 TextureUsage1;
|
||
|
s32 TextureUnit0;
|
||
|
s32 TextureUnit1;
|
||
|
};
|
||
|
|
||
|
class COGLES2MaterialReflectionCB : public COGLES2MaterialBaseCB
|
||
|
{
|
||
|
public:
|
||
|
COGLES2MaterialReflectionCB();
|
||
|
|
||
|
virtual void OnSetMaterial(const SMaterial& material);
|
||
|
virtual void OnSetConstants(IMaterialRendererServices* services, s32 userData);
|
||
|
|
||
|
protected:
|
||
|
bool FirstUpdate;
|
||
|
|
||
|
s32 TMatrix0ID;
|
||
|
s32 TextureUsage0ID;
|
||
|
s32 TextureUsage1ID;
|
||
|
s32 TextureUnit0ID;
|
||
|
s32 TextureUnit1ID;
|
||
|
|
||
|
s32 TextureUsage0;
|
||
|
s32 TextureUsage1;
|
||
|
s32 TextureUnit0;
|
||
|
s32 TextureUnit1;
|
||
|
};
|
||
|
|
||
|
class COGLES2MaterialOneTextureBlendCB : public COGLES2MaterialBaseCB
|
||
|
{
|
||
|
public:
|
||
|
COGLES2MaterialOneTextureBlendCB();
|
||
|
|
||
|
virtual void OnSetMaterial(const SMaterial& material);
|
||
|
virtual void OnSetConstants(IMaterialRendererServices* services, s32 userData);
|
||
|
|
||
|
protected:
|
||
|
bool FirstUpdate;
|
||
|
|
||
|
s32 TMatrix0ID;
|
||
|
s32 BlendTypeID;
|
||
|
s32 TextureUsage0ID;
|
||
|
s32 TextureUnit0ID;
|
||
|
|
||
|
s32 BlendType;
|
||
|
s32 TextureUsage0;
|
||
|
s32 TextureUnit0;
|
||
|
};
|
||
|
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#endif
|
||
|
#endif
|
||
|
|