mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-09 01:03:51 +01:00
Add missing word in changes.txt
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6517 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
parent
6f60edbded
commit
03fc9c73b5
@ -2,7 +2,7 @@
|
||||
Changes in 1.9 (not yet released)
|
||||
|
||||
- Optimize quaternion::rotationFromTo. Thanks @Robert Eisele for patch and proof (https://raw.org/proof/quaternion-from-two-vectors)
|
||||
- Shader materials shows now how to pass material values.
|
||||
- Shader material example shows now how to pass material values.
|
||||
In 1.8 we could still use gl_FrontMaterial, but that is no longer supported in shaders
|
||||
- Get IMeshBuffer::append functions working for a few more cases and adapt interface so one can prevent the BoundingBox update.
|
||||
- Bugfix: SMaterialLayer::operator!= no longer returns true when comparing a layer without texture matrix with one with a set identity texture matrix. Those are the same.
|
||||
|
Loading…
Reference in New Issue
Block a user