Slow down switching drivers in orthoCam test.

Add 2 missing test-files to c::b project file.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6320 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien 2022-03-28 19:52:00 +00:00
parent 71d952acfc
commit 044fe29f3d
3 changed files with 9 additions and 11 deletions

@ -96,7 +96,7 @@ bool orthoCam(void)
// passed &= testOrthoCam(video::EDT_SOFTWARE); // passed &= testOrthoCam(video::EDT_SOFTWARE);
passed &= testOrthoCam(video::EDT_BURNINGSVIDEO); passed &= testOrthoCam(video::EDT_BURNINGSVIDEO);
passed &= testOrthoCam(video::EDT_DIRECT3D9); passed &= testOrthoCam(video::EDT_DIRECT3D9);
SLOW_SWITCH;
// TODO: not sure if burnings could work? Currently it doesn't. // TODO: not sure if burnings could work? Currently it doesn't.
passed &= testOrthoStencil(video::EDT_OPENGL); passed &= testOrthoStencil(video::EDT_OPENGL);
passed &= testOrthoStencil(video::EDT_DIRECT3D9); passed &= testOrthoStencil(video::EDT_DIRECT3D9);

@ -1,4 +1,4 @@
Tests finished. 72 tests of 72 passed. Tests finished. 72 tests of 72 passed.
Compiled as DEBUG Compiled as DEBUG
Test suite pass at GMT Mon Mar 14 15:09:21 2022 Test suite pass at GMT Mon Mar 28 19:50:44 2022

@ -107,7 +107,7 @@
<Unit filename="irrString.cpp" /> <Unit filename="irrString.cpp" />
<Unit filename="lightMaps.cpp" /> <Unit filename="lightMaps.cpp" />
<Unit filename="lights.cpp" /> <Unit filename="lights.cpp" />
<Unit filename="line2d.cpp" /> <Unit filename="line2d.cpp" />
<Unit filename="loadTextures.cpp" /> <Unit filename="loadTextures.cpp" />
<Unit filename="main.cpp" /> <Unit filename="main.cpp" />
<Unit filename="makeColorKeyTexture.cpp" /> <Unit filename="makeColorKeyTexture.cpp" />
@ -117,6 +117,7 @@
<Unit filename="meshLoaders.cpp" /> <Unit filename="meshLoaders.cpp" />
<Unit filename="meshTransform.cpp" /> <Unit filename="meshTransform.cpp" />
<Unit filename="mrt.cpp" /> <Unit filename="mrt.cpp" />
<Unit filename="orthoCam.cpp" />
<Unit filename="planeMatrix.cpp" /> <Unit filename="planeMatrix.cpp" />
<Unit filename="projectionMatrix.cpp" /> <Unit filename="projectionMatrix.cpp" />
<Unit filename="removeCustomAnimator.cpp" /> <Unit filename="removeCustomAnimator.cpp" />
@ -127,6 +128,7 @@
<Unit filename="serializeAttributes.cpp" /> <Unit filename="serializeAttributes.cpp" />
<Unit filename="skinnedMesh.cpp" /> <Unit filename="skinnedMesh.cpp" />
<Unit filename="softwareDevice.cpp" /> <Unit filename="softwareDevice.cpp" />
<Unit filename="stencilshadow.cpp" />
<Unit filename="terrainSceneNode.cpp" /> <Unit filename="terrainSceneNode.cpp" />
<Unit filename="testDimension2d.cpp" /> <Unit filename="testDimension2d.cpp" />
<Unit filename="testGeometryCreator.cpp" /> <Unit filename="testGeometryCreator.cpp" />
@ -150,10 +152,6 @@
<Unit filename="videoDriver.cpp" /> <Unit filename="videoDriver.cpp" />
<Unit filename="viewPort.cpp" /> <Unit filename="viewPort.cpp" />
<Unit filename="writeImageToFile.cpp" /> <Unit filename="writeImageToFile.cpp" />
<Extensions> <Extensions />
<code_completion />
<debugger />
<envvars />
</Extensions>
</Project> </Project>
</CodeBlocks_project_file> </CodeBlocks_project_file>