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CXMeshFileLoader: initialize normals to zero during loading
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@ -764,6 +764,7 @@ bool CXMeshFileLoader::parseDataObjectMesh(SXMesh &mesh)
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{
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{
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readVector3(mesh.Vertices[n].Pos);
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readVector3(mesh.Vertices[n].Pos);
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mesh.Vertices[n].Color=0xFFFFFFFF;
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mesh.Vertices[n].Color=0xFFFFFFFF;
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mesh.Vertices[n].Normal=core::vector3df(0.0f);
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}
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}
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if (!checkForTwoFollowingSemicolons())
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if (!checkForTwoFollowingSemicolons())
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