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Add missing _IRR_OVERRIDE_
Clang complained. Slightly interesting case - pure virtual function with override - I suppose for documentation purposes. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6245 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -72,7 +72,7 @@ namespace scene
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ISceneManager::addCameraSceneNodeFPS, may want to get
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this input for changing their position, look at target or
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whatever. */
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virtual bool OnEvent(const SEvent& event) =0;
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virtual bool OnEvent(const SEvent& event) _IRR_OVERRIDE_ =0;
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//! Sets the look at target of the camera
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/** If the camera's target and rotation are bound ( @see
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