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Restore buildability with SDL 2.0.10
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6
.github/workflows/build.yml
vendored
6
.github/workflows/build.yml
vendored
@ -61,8 +61,7 @@ jobs:
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LIBGL_ALWAYS_SOFTWARE=true xvfb-run ./AutomatedTest ogles2
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linux-sdl:
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# something is wrong with the SDL cmake files on 20.04
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runs-on: ubuntu-22.04
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runs-on: ubuntu-20.04
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steps:
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- uses: actions/checkout@v4
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- name: Install deps
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@ -106,8 +105,7 @@ jobs:
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LIBGL_ALWAYS_SOFTWARE=true xvfb-run ./AutomatedTest opengl3
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linux-sdl-gles2:
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# something is wrong with the SDL cmake files on 20.04
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runs-on: ubuntu-22.04
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runs-on: ubuntu-20.04
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steps:
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- uses: actions/checkout@v4
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- name: Install deps
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@ -265,8 +265,27 @@ if(ENABLE_OPENGL OR ENABLE_OPENGL3)
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find_package(OpenGL REQUIRED)
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endif()
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if(USE_SDL2)
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find_package(SDL2 2.0.10 CONFIG REQUIRED)
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find_package(SDL2 REQUIRED)
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message(STATUS "Found SDL2: ${SDL2_LIBRARIES}")
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# unfortunately older SDL does not provide its version to cmake, so check header.
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set(CMAKE_REQUIRED_INCLUDES ${SDL2_INCLUDE_DIRS})
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unset(CHECK_SDL_VERSION CACHE)
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check_cxx_source_compiles("#include <SDL_version.h>\n\
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#if !SDL_VERSION_ATLEAST(2, 0, 10)\n\
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#error\n\
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#endif\n\
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int main() {}" CHECK_SDL_VERSION)
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if(NOT CHECK_SDL_VERSION)
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message(FATAL_ERROR "SDL2 is too old, required is at least 2.0.10!")
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endif()
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# ...no target either.
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if(NOT TARGET SDL2::SDL2)
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add_library(SDL2::SDL2 SHARED IMPORTED)
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set_target_properties(SDL2::SDL2 PROPERTIES
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IMPORTED_LOCATION "${SDL2_LIBRARIES}")
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endif()
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endif()
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# More special config
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