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Enable ogles2 on mobile platforms by default
It wasn't meant to be disabled.
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@ -269,7 +269,11 @@ Depending on platform you may have to enable _IRR_OGLES1_USE_KHRONOS_API_HEADERS
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//! Define _IRR_COMPILE_WITH_OGLES2_ to compile the Irrlicht engine with OpenGL ES 2.0.
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//! Define _IRR_COMPILE_WITH_OGLES2_ to compile the Irrlicht engine with OpenGL ES 2.0.
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/** If you do not wish the engine to be compiled with OpenGL ES 2.0, comment this
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/** If you do not wish the engine to be compiled with OpenGL ES 2.0, comment this
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define out. */
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define out. */
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#if defined(_IRR_ANDROID_PLATFORM_) || defined(_IRR_IOS_PLATFORM_)
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#define _IRR_COMPILE_WITH_OGLES2_
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#else
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//#define _IRR_COMPILE_WITH_OGLES2_
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//#define _IRR_COMPILE_WITH_OGLES2_
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#endif
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#ifdef NO_IRR_COMPILE_WITH_OGLES2_
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#ifdef NO_IRR_COMPILE_WITH_OGLES2_
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#undef _IRR_COMPILE_WITH_OGLES2_
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#undef _IRR_COMPILE_WITH_OGLES2_
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#endif
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#endif
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