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Reset last debug menu entry after reloaded the model in example 09
Reset 'em all! Was one short ;-) git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6485 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -255,7 +255,7 @@ void loadModel(const io::path& filename)
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// that's not so simple. so we do it brute force
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// that's not so simple. so we do it brute force
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gui::IGUIContextMenu* menu = (gui::IGUIContextMenu*)Device->getGUIEnvironment()->getRootGUIElement()->getElementFromId(GUI_ID_TOGGLE_DEBUG_INFO, true);
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gui::IGUIContextMenu* menu = (gui::IGUIContextMenu*)Device->getGUIEnvironment()->getRootGUIElement()->getElementFromId(GUI_ID_TOGGLE_DEBUG_INFO, true);
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if (menu)
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if (menu)
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for(int item = 1; item < 6; ++item)
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for(int item = 1; item < 7; ++item)
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menu->setItemChecked(item, false);
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menu->setItemChecked(item, false);
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updateScaleInfo(Model);
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updateScaleInfo(Model);
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}
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}
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