Remove 'register' keyword in all c++ code.

It's never really done much in c++, was deprecated in c++11 and is reserved since c++17.
Thanks @Maksym Hamarnyk for remdinding me about this.
Note: there are few more register commands in third library .c code. It's still a valid keyword there.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6130 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien 2020-06-21 11:38:31 +00:00
parent 2c593614cb
commit 54f5ac4982
6 changed files with 46 additions and 46 deletions

@ -633,7 +633,7 @@ namespace core
return rec;
*/
/*
register u32 x = 0x7F000000 - IR ( p );
u32 x = 0x7F000000 - IR ( p );
const f32 r = FR ( x );
return r * (2.0f - p * r);
*/

@ -878,7 +878,7 @@ static void executeBlit_TextureBlendColor_16_to_16( const SBlitJob * job )
f18 src_x = f18_zero;
for (u32 dx = 0; dx < job->width; ++dx, src_x += wscale)
{
register u16 c0 = src[f18_floor(src_x)];
u16 c0 = src[f18_floor(src_x)];
if (0 == (c0 & 0x8000))
continue;

@ -894,7 +894,7 @@ const sVec4 CBurningVideoDriver::NDCPlane[6+2] =
REALINLINE size_t CBurningVideoDriver::clipToFrustumTest ( const s4DVertex* v ) const
{
register size_t flag;
size_t flag;
f32 test[8];
const f32 w = - v->Pos.w;
@ -2238,8 +2238,8 @@ void CBurningVideoDriver::drawVertexPrimitiveList(const void* vertices, u32 vert
//collect pointer to face vertices
VertexCache_get(face);
register size_t clipMask_i;
register size_t clipMask_o;
size_t clipMask_i;
size_t clipMask_o;
clipMask_i = face[0]->flag;
clipMask_o = face[0]->flag;

@ -473,9 +473,9 @@ u32 linear_to_srgb_8bit(const float v)
{
ieee754 c;
c.f = v;
const register size_t x = c.u;
const size_t x = c.u;
const u32 *table = (u32*)srgb_8bit_to_linear_float;
register u32 y = 0;
u32 y = 0;
y += table[y + 128] <= x ? 128 : 0;
y += table[y + 64] <= x ? 64 : 0;
y += table[y + 32] <= x ? 32 : 0;

@ -158,7 +158,7 @@ void CTRTextureWire2::renderLine ( const s4DVertex *a,const s4DVertex *b, int re
if ( dy > dx )
{
//swap
register s32 t;
s32 t;
t = dx;dx=dy;dy=t;
t = xInc0;xInc0=yInc0;yInc0=t;
#ifdef USE_ZBUFFER

@ -599,11 +599,11 @@ REALINLINE tFixPoint imulFix_tex2(const tFixPoint x, const tFixPoint y)
REALINLINE tFixPoint imulFix_tex4(const tFixPoint x, const tFixPoint y)
{
#ifdef SOFTWARE_DRIVER_2_32BIT
register tFixPoint a = (((tFixPointu)x >> 2)*(((tFixPointu)y + FIX_POINT_ONE) >> 2)) >> (tFixPointu)(FIX_POINT_PRE + 2);
tFixPoint a = (((tFixPointu)x >> 2)*(((tFixPointu)y + FIX_POINT_ONE) >> 2)) >> (tFixPointu)(FIX_POINT_PRE + 2);
#else
register tFixPoint a = (x * (y + FIX_POINT_ONE)) >> (FIX_POINT_PRE + 3);
tFixPoint a = (x * (y + FIX_POINT_ONE)) >> (FIX_POINT_PRE + 3);
#endif
register tFixPoint mask = (a - FIXPOINT_COLOR_MAX) >> 31;
tFixPoint mask = (a - FIXPOINT_COLOR_MAX) >> 31;
return (a & mask) | (FIXPOINT_COLOR_MAX & ~mask);
}
@ -624,7 +624,7 @@ REALINLINE tFixPoint imulFix_tex4(const tFixPoint x, const tFixPoint y)
*/
REALINLINE tFixPoint clampfix_maxcolor ( const tFixPoint a)
{
register tFixPoint c = (a - FIXPOINT_COLOR_MAX) >> 31;
tFixPoint c = (a - FIXPOINT_COLOR_MAX) >> 31;
return (a & c) | ( FIXPOINT_COLOR_MAX & ~c);
}
@ -828,7 +828,7 @@ struct sInternalTexture
// get video sample plain
static inline tVideoSample getTexel_plain ( const sInternalTexture* t, const tFixPointu tx, const tFixPointu ty )
{
register size_t ofs;
size_t ofs;
ofs = ( ( ty & t->textureYMask ) >> FIX_POINT_PRE ) << t->pitchlog2;
ofs |= ( tx & t->textureXMask ) >> ( FIX_POINT_PRE - VIDEO_SAMPLE_GRANULARITY );
@ -842,13 +842,13 @@ inline void getTexel_fix ( tFixPoint &r, tFixPoint &g, tFixPoint &b,
const sInternalTexture* t, const tFixPointu tx, const tFixPointu ty
)
{
register size_t ofs;
size_t ofs;
ofs = ( ((ty + FIX_POINT_ZERO_DOT_FIVE) & t->textureYMask ) >> FIX_POINT_PRE ) << t->pitchlog2;
ofs |= ((tx + FIX_POINT_ZERO_DOT_FIVE) & t->textureXMask ) >> ( FIX_POINT_PRE - VIDEO_SAMPLE_GRANULARITY );
// texel
register tVideoSample t00;
tVideoSample t00;
t00 = *((tVideoSample*)( (u8*) t->data + ofs ));
r = (t00 & MASK_R) >> ( SHIFT_R - FIX_POINT_PRE);
@ -862,13 +862,13 @@ inline void getTexel_fix(tFixPoint &a, tFixPoint &r, tFixPoint &g, tFixPoint &b,
const sInternalTexture* t, const tFixPointu tx, const tFixPointu ty
)
{
register size_t ofs;
size_t ofs;
ofs = (((ty+ FIX_POINT_ZERO_DOT_FIVE) & t->textureYMask) >> FIX_POINT_PRE) << t->pitchlog2;
ofs |= ((tx+ FIX_POINT_ZERO_DOT_FIVE) & t->textureXMask) >> (FIX_POINT_PRE - VIDEO_SAMPLE_GRANULARITY);
// texel
register tVideoSample t00;
tVideoSample t00;
t00 = *((tVideoSample*)((u8*)t->data + ofs));
a = (t00 & MASK_A) >> (SHIFT_A - FIX_POINT_PRE);
@ -910,7 +910,7 @@ static REALINLINE void getSample_texture(tFixPoint &r, tFixPoint &g, tFixPoint &
#if 0
if (t->lodFactor > 0)
{
register size_t ofs;
size_t ofs;
ofs = (((ty + FIX_POINT_ZERO_DOT_FIVE) & t->textureYMask) >> FIX_POINT_PRE) << t->pitchlog2;
ofs += ((tx + FIX_POINT_ZERO_DOT_FIVE) & t->textureXMask) >> (FIX_POINT_PRE - VIDEO_SAMPLE_GRANULARITY);
@ -932,7 +932,7 @@ static REALINLINE void getSample_texture(tFixPoint &r, tFixPoint &g, tFixPoint &
tFixPointu r11, g11, b11;
size_t o0, o1, o2, o3;
register tVideoSample t00;
tVideoSample t00;
//wraps positive (ignoring negative)
o0 = (((ty)& t->textureYMask) >> FIX_POINT_PRE) << t->pitchlog2;
@ -961,8 +961,8 @@ static REALINLINE void getSample_texture(tFixPoint &r, tFixPoint &g, tFixPoint &
b11 = (t00 & MASK_B);
register tFixPointu fracx = tx & FIX_POINT_FRACT_MASK;
register tFixPointu fracy = ty & FIX_POINT_FRACT_MASK;
tFixPointu fracx = tx & FIX_POINT_FRACT_MASK;
tFixPointu fracy = ty & FIX_POINT_FRACT_MASK;
//w00 w01 w10 w11
tFixPointu w[4];
@ -999,11 +999,11 @@ static REALINLINE void getSample_texture(tFixPoint &r, tFixPoint &g, tFixPoint &
if (tex->lodFactor > 1)
{
//nearest neighbor
register size_t ofs;
size_t ofs;
ofs = (((ty + FIX_POINT_ZERO_DOT_FIVE) & tex->textureYMask) >> FIX_POINT_PRE) << tex->pitchlog2;
ofs += ((tx + FIX_POINT_ZERO_DOT_FIVE) & tex->textureXMask) >> (FIX_POINT_PRE - VIDEO_SAMPLE_GRANULARITY);
register tVideoSample t00;
tVideoSample t00;
t00 = *((tVideoSample*)((u8*)tex->data + ofs));
r = (t00 & MASK_R) >> (SHIFT_R - FIX_POINT_PRE);
@ -1015,8 +1015,8 @@ static REALINLINE void getSample_texture(tFixPoint &r, tFixPoint &g, tFixPoint &
//w00 w01 w10 w11
tFixPointu w[4];
{
register tFixPointu fracx = tx & FIX_POINT_FRACT_MASK;
register tFixPointu fracy = ty & FIX_POINT_FRACT_MASK;
tFixPointu fracx = tx & FIX_POINT_FRACT_MASK;
tFixPointu fracy = ty & FIX_POINT_FRACT_MASK;
w[0] = imulFixu(FIX_POINT_ONE - fracx, FIX_POINT_ONE - fracy);
w[1] = imulFixu(fracx, FIX_POINT_ONE - fracy);
w[2] = imulFixu(FIX_POINT_ONE - fracx, fracy);
@ -1026,7 +1026,7 @@ static REALINLINE void getSample_texture(tFixPoint &r, tFixPoint &g, tFixPoint &
//wraps positive (ignoring negative)
tVideoSample t[4];
{
register size_t o0, o1, o2, o3;
size_t o0, o1, o2, o3;
o0 = (((ty) & tex->textureYMask) >> FIX_POINT_PRE) << tex->pitchlog2;
o1 = (((ty + FIX_POINT_ONE) & tex->textureYMask) >> FIX_POINT_PRE) << tex->pitchlog2;
o2 = ((tx)& tex->textureXMask) >> (unsigned)(FIX_POINT_PRE - VIDEO_SAMPLE_GRANULARITY);
@ -1068,7 +1068,7 @@ static REALINLINE void getSample_texture(tFixPoint &a, tFixPoint &r, tFixPoint &
tFixPointu a11, r11, g11, b11;
size_t o0, o1, o2, o3;
register tVideoSample t00;
tVideoSample t00;
o0 = (((ty)& tex->textureYMask) >> FIX_POINT_PRE) << tex->pitchlog2;
o1 = (((ty + FIX_POINT_ONE) & tex->textureYMask) >> FIX_POINT_PRE) << tex->pitchlog2;
@ -1142,7 +1142,7 @@ static REALINLINE void getSample_texture(tFixPoint &r, tFixPoint &g, tFixPoint &
const sInternalTexture* burning_restrict t, const tFixPointu tx, const tFixPointu ty
)
{
register size_t ofs;
size_t ofs;
ofs = (((ty + FIX_POINT_ZERO_DOT_FIVE) & t->textureYMask) >> FIX_POINT_PRE) << t->pitchlog2;
ofs += ((tx + FIX_POINT_ZERO_DOT_FIVE) & t->textureXMask) >> (FIX_POINT_PRE - VIDEO_SAMPLE_GRANULARITY);
@ -1158,7 +1158,7 @@ static REALINLINE void getSample_texture(tFixPoint &a, tFixPoint &r, tFixPoint &
const sInternalTexture* burning_restrict t, const tFixPointu tx, const tFixPointu ty
)
{
register size_t ofs;
size_t ofs;
ofs = (((ty + FIX_POINT_ZERO_DOT_FIVE) & t->textureYMask) >> FIX_POINT_PRE) << t->pitchlog2;
ofs += ((tx + FIX_POINT_ZERO_DOT_FIVE) & t->textureXMask) >> (FIX_POINT_PRE - VIDEO_SAMPLE_GRANULARITY);