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synced 2024-11-13 03:03:51 +01:00
Remove 'register' keyword in all c++ code.
It's never really done much in c++, was deprecated in c++11 and is reserved since c++17. Thanks @Maksym Hamarnyk for remdinding me about this. Note: there are few more register commands in third library .c code. It's still a valid keyword there. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6130 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -633,7 +633,7 @@ namespace core
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return rec;
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*/
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/*
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register u32 x = 0x7F000000 - IR ( p );
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u32 x = 0x7F000000 - IR ( p );
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const f32 r = FR ( x );
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return r * (2.0f - p * r);
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*/
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@ -878,7 +878,7 @@ static void executeBlit_TextureBlendColor_16_to_16( const SBlitJob * job )
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f18 src_x = f18_zero;
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for (u32 dx = 0; dx < job->width; ++dx, src_x += wscale)
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{
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register u16 c0 = src[f18_floor(src_x)];
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u16 c0 = src[f18_floor(src_x)];
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if (0 == (c0 & 0x8000))
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continue;
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@ -894,7 +894,7 @@ const sVec4 CBurningVideoDriver::NDCPlane[6+2] =
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REALINLINE size_t CBurningVideoDriver::clipToFrustumTest ( const s4DVertex* v ) const
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{
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register size_t flag;
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size_t flag;
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f32 test[8];
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const f32 w = - v->Pos.w;
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@ -2238,8 +2238,8 @@ void CBurningVideoDriver::drawVertexPrimitiveList(const void* vertices, u32 vert
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//collect pointer to face vertices
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VertexCache_get(face);
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register size_t clipMask_i;
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register size_t clipMask_o;
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size_t clipMask_i;
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size_t clipMask_o;
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clipMask_i = face[0]->flag;
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clipMask_o = face[0]->flag;
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@ -473,9 +473,9 @@ u32 linear_to_srgb_8bit(const float v)
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{
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ieee754 c;
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c.f = v;
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const register size_t x = c.u;
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const size_t x = c.u;
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const u32 *table = (u32*)srgb_8bit_to_linear_float;
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register u32 y = 0;
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u32 y = 0;
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y += table[y + 128] <= x ? 128 : 0;
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y += table[y + 64] <= x ? 64 : 0;
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y += table[y + 32] <= x ? 32 : 0;
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@ -158,7 +158,7 @@ void CTRTextureWire2::renderLine ( const s4DVertex *a,const s4DVertex *b, int re
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if ( dy > dx )
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{
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//swap
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register s32 t;
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s32 t;
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t = dx;dx=dy;dy=t;
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t = xInc0;xInc0=yInc0;yInc0=t;
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#ifdef USE_ZBUFFER
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@ -599,11 +599,11 @@ REALINLINE tFixPoint imulFix_tex2(const tFixPoint x, const tFixPoint y)
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REALINLINE tFixPoint imulFix_tex4(const tFixPoint x, const tFixPoint y)
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{
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#ifdef SOFTWARE_DRIVER_2_32BIT
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register tFixPoint a = (((tFixPointu)x >> 2)*(((tFixPointu)y + FIX_POINT_ONE) >> 2)) >> (tFixPointu)(FIX_POINT_PRE + 2);
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tFixPoint a = (((tFixPointu)x >> 2)*(((tFixPointu)y + FIX_POINT_ONE) >> 2)) >> (tFixPointu)(FIX_POINT_PRE + 2);
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#else
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register tFixPoint a = (x * (y + FIX_POINT_ONE)) >> (FIX_POINT_PRE + 3);
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tFixPoint a = (x * (y + FIX_POINT_ONE)) >> (FIX_POINT_PRE + 3);
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#endif
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register tFixPoint mask = (a - FIXPOINT_COLOR_MAX) >> 31;
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tFixPoint mask = (a - FIXPOINT_COLOR_MAX) >> 31;
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return (a & mask) | (FIXPOINT_COLOR_MAX & ~mask);
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}
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@ -624,7 +624,7 @@ REALINLINE tFixPoint imulFix_tex4(const tFixPoint x, const tFixPoint y)
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*/
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REALINLINE tFixPoint clampfix_maxcolor ( const tFixPoint a)
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{
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register tFixPoint c = (a - FIXPOINT_COLOR_MAX) >> 31;
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tFixPoint c = (a - FIXPOINT_COLOR_MAX) >> 31;
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return (a & c) | ( FIXPOINT_COLOR_MAX & ~c);
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}
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@ -828,7 +828,7 @@ struct sInternalTexture
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// get video sample plain
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static inline tVideoSample getTexel_plain ( const sInternalTexture* t, const tFixPointu tx, const tFixPointu ty )
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{
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register size_t ofs;
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size_t ofs;
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ofs = ( ( ty & t->textureYMask ) >> FIX_POINT_PRE ) << t->pitchlog2;
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ofs |= ( tx & t->textureXMask ) >> ( FIX_POINT_PRE - VIDEO_SAMPLE_GRANULARITY );
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@ -842,13 +842,13 @@ inline void getTexel_fix ( tFixPoint &r, tFixPoint &g, tFixPoint &b,
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const sInternalTexture* t, const tFixPointu tx, const tFixPointu ty
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)
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{
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register size_t ofs;
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size_t ofs;
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ofs = ( ((ty + FIX_POINT_ZERO_DOT_FIVE) & t->textureYMask ) >> FIX_POINT_PRE ) << t->pitchlog2;
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ofs |= ((tx + FIX_POINT_ZERO_DOT_FIVE) & t->textureXMask ) >> ( FIX_POINT_PRE - VIDEO_SAMPLE_GRANULARITY );
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// texel
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register tVideoSample t00;
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tVideoSample t00;
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t00 = *((tVideoSample*)( (u8*) t->data + ofs ));
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r = (t00 & MASK_R) >> ( SHIFT_R - FIX_POINT_PRE);
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@ -862,13 +862,13 @@ inline void getTexel_fix(tFixPoint &a, tFixPoint &r, tFixPoint &g, tFixPoint &b,
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const sInternalTexture* t, const tFixPointu tx, const tFixPointu ty
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)
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{
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register size_t ofs;
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size_t ofs;
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ofs = (((ty+ FIX_POINT_ZERO_DOT_FIVE) & t->textureYMask) >> FIX_POINT_PRE) << t->pitchlog2;
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ofs |= ((tx+ FIX_POINT_ZERO_DOT_FIVE) & t->textureXMask) >> (FIX_POINT_PRE - VIDEO_SAMPLE_GRANULARITY);
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// texel
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register tVideoSample t00;
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tVideoSample t00;
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t00 = *((tVideoSample*)((u8*)t->data + ofs));
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a = (t00 & MASK_A) >> (SHIFT_A - FIX_POINT_PRE);
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@ -910,7 +910,7 @@ static REALINLINE void getSample_texture(tFixPoint &r, tFixPoint &g, tFixPoint &
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#if 0
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if (t->lodFactor > 0)
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{
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register size_t ofs;
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size_t ofs;
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ofs = (((ty + FIX_POINT_ZERO_DOT_FIVE) & t->textureYMask) >> FIX_POINT_PRE) << t->pitchlog2;
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ofs += ((tx + FIX_POINT_ZERO_DOT_FIVE) & t->textureXMask) >> (FIX_POINT_PRE - VIDEO_SAMPLE_GRANULARITY);
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@ -932,7 +932,7 @@ static REALINLINE void getSample_texture(tFixPoint &r, tFixPoint &g, tFixPoint &
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tFixPointu r11, g11, b11;
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size_t o0, o1, o2, o3;
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register tVideoSample t00;
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tVideoSample t00;
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//wraps positive (ignoring negative)
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o0 = (((ty)& t->textureYMask) >> FIX_POINT_PRE) << t->pitchlog2;
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@ -961,8 +961,8 @@ static REALINLINE void getSample_texture(tFixPoint &r, tFixPoint &g, tFixPoint &
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b11 = (t00 & MASK_B);
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register tFixPointu fracx = tx & FIX_POINT_FRACT_MASK;
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register tFixPointu fracy = ty & FIX_POINT_FRACT_MASK;
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tFixPointu fracx = tx & FIX_POINT_FRACT_MASK;
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tFixPointu fracy = ty & FIX_POINT_FRACT_MASK;
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//w00 w01 w10 w11
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tFixPointu w[4];
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@ -999,11 +999,11 @@ static REALINLINE void getSample_texture(tFixPoint &r, tFixPoint &g, tFixPoint &
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if (tex->lodFactor > 1)
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{
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//nearest neighbor
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register size_t ofs;
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size_t ofs;
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ofs = (((ty + FIX_POINT_ZERO_DOT_FIVE) & tex->textureYMask) >> FIX_POINT_PRE) << tex->pitchlog2;
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ofs += ((tx + FIX_POINT_ZERO_DOT_FIVE) & tex->textureXMask) >> (FIX_POINT_PRE - VIDEO_SAMPLE_GRANULARITY);
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register tVideoSample t00;
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tVideoSample t00;
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t00 = *((tVideoSample*)((u8*)tex->data + ofs));
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r = (t00 & MASK_R) >> (SHIFT_R - FIX_POINT_PRE);
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@ -1015,8 +1015,8 @@ static REALINLINE void getSample_texture(tFixPoint &r, tFixPoint &g, tFixPoint &
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//w00 w01 w10 w11
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tFixPointu w[4];
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{
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register tFixPointu fracx = tx & FIX_POINT_FRACT_MASK;
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register tFixPointu fracy = ty & FIX_POINT_FRACT_MASK;
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tFixPointu fracx = tx & FIX_POINT_FRACT_MASK;
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tFixPointu fracy = ty & FIX_POINT_FRACT_MASK;
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w[0] = imulFixu(FIX_POINT_ONE - fracx, FIX_POINT_ONE - fracy);
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w[1] = imulFixu(fracx, FIX_POINT_ONE - fracy);
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w[2] = imulFixu(FIX_POINT_ONE - fracx, fracy);
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@ -1026,7 +1026,7 @@ static REALINLINE void getSample_texture(tFixPoint &r, tFixPoint &g, tFixPoint &
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//wraps positive (ignoring negative)
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tVideoSample t[4];
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{
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register size_t o0, o1, o2, o3;
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size_t o0, o1, o2, o3;
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o0 = (((ty) & tex->textureYMask) >> FIX_POINT_PRE) << tex->pitchlog2;
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o1 = (((ty + FIX_POINT_ONE) & tex->textureYMask) >> FIX_POINT_PRE) << tex->pitchlog2;
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o2 = ((tx)& tex->textureXMask) >> (unsigned)(FIX_POINT_PRE - VIDEO_SAMPLE_GRANULARITY);
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@ -1068,7 +1068,7 @@ static REALINLINE void getSample_texture(tFixPoint &a, tFixPoint &r, tFixPoint &
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tFixPointu a11, r11, g11, b11;
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size_t o0, o1, o2, o3;
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register tVideoSample t00;
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tVideoSample t00;
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o0 = (((ty)& tex->textureYMask) >> FIX_POINT_PRE) << tex->pitchlog2;
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o1 = (((ty + FIX_POINT_ONE) & tex->textureYMask) >> FIX_POINT_PRE) << tex->pitchlog2;
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@ -1142,7 +1142,7 @@ static REALINLINE void getSample_texture(tFixPoint &r, tFixPoint &g, tFixPoint &
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const sInternalTexture* burning_restrict t, const tFixPointu tx, const tFixPointu ty
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)
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{
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register size_t ofs;
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size_t ofs;
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ofs = (((ty + FIX_POINT_ZERO_DOT_FIVE) & t->textureYMask) >> FIX_POINT_PRE) << t->pitchlog2;
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ofs += ((tx + FIX_POINT_ZERO_DOT_FIVE) & t->textureXMask) >> (FIX_POINT_PRE - VIDEO_SAMPLE_GRANULARITY);
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@ -1158,7 +1158,7 @@ static REALINLINE void getSample_texture(tFixPoint &a, tFixPoint &r, tFixPoint &
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const sInternalTexture* burning_restrict t, const tFixPointu tx, const tFixPointu ty
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)
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{
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register size_t ofs;
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size_t ofs;
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ofs = (((ty + FIX_POINT_ZERO_DOT_FIVE) & t->textureYMask) >> FIX_POINT_PRE) << t->pitchlog2;
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ofs += ((tx + FIX_POINT_ZERO_DOT_FIVE) & t->textureXMask) >> (FIX_POINT_PRE - VIDEO_SAMPLE_GRANULARITY);
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