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Drop obsolete video drivers
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@ -20,39 +20,12 @@ namespace video
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render and display any graphics. */
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render and display any graphics. */
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EDT_NULL,
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EDT_NULL,
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//! The Irrlicht Engine Software renderer.
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/** Runs on all platforms, with every hardware. It should only
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be used for 2d graphics, but it can also perform some primitive
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3d functions. These 3d drawing functions are quite fast, but
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very inaccurate, and don't even support clipping in 3D mode. */
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EDT_SOFTWARE,
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//! The Burning's Software Renderer, an alternative software renderer
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/** Basically it can be described as the Irrlicht Software
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renderer on steroids. It rasterizes 3D geometry perfectly: It
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is able to perform correct 3d clipping, perspective correct
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texture mapping, perspective correct color mapping, and renders
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sub pixel correct, sub texel correct primitives. In addition,
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it does bilinear texel filtering and supports more materials
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than the EDT_SOFTWARE driver. This renderer has been written
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entirely by Thomas Alten, thanks a lot for this huge
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contribution. */
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EDT_BURNINGSVIDEO,
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//! Direct3D8 device is longer supported in Irrlicht. You have to go back to Irrlicht 1.8 if you still need that.
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DEPRECATED_EDT_DIRECT3D8_NO_LONGER_EXISTS, // keep enum to avoid breaking enumeration order (might be used in ini-files, serialization, etc)
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//! Direct3D 9 device, only available on Win32 platforms.
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/** Performs hardware accelerated rendering of 3D and 2D
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primitives. */
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EDT_DIRECT3D9,
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//! OpenGL device, available on most platforms.
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//! OpenGL device, available on most platforms.
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/** Performs hardware accelerated rendering of 3D and 2D
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/** Performs hardware accelerated rendering of 3D and 2D
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primitives. */
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primitives. */
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EDT_OPENGL,
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EDT_OPENGL,
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//! OpenGL-ES 1.x driver, for embedded and mobile systems
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//! OpenGL-ES 1.x driver, for embedded and mobile systems
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EDT_OGLES1,
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EDT_OGLES1,
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//! OpenGL-ES 2.x driver, for embedded and mobile systems
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//! OpenGL-ES 2.x driver, for embedded and mobile systems
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@ -66,34 +39,6 @@ namespace video
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EDT_COUNT
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EDT_COUNT
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};
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};
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const c8* const DRIVER_TYPE_NAMES[] =
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{
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"NullDriver",
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"Software Renderer",
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"Burning's Video",
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"Direct3D 8.1",
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"Direct3D 9.0c",
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"OpenGL 1.x/2.x/3.x",
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"OpenGL ES1",
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"OpenGL ES2",
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"WebGL 1",
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0
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};
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const c8* const DRIVER_TYPE_NAMES_SHORT[] =
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{
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"null",
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"software",
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"burning",
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"d3d8",
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"d3d9",
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"opengl",
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"ogles1",
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"ogles2",
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"webgl1",
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0
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};
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} // end namespace video
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} // end namespace video
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} // end namespace irr
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} // end namespace irr
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@ -24,7 +24,7 @@ namespace irr
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//! Constructs a SIrrlichtCreationParameters structure with default values.
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//! Constructs a SIrrlichtCreationParameters structure with default values.
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SIrrlichtCreationParameters() :
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SIrrlichtCreationParameters() :
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DeviceType(EIDT_BEST),
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DeviceType(EIDT_BEST),
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DriverType(video::EDT_BURNINGSVIDEO),
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DriverType(video::EDT_OPENGL),
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WindowSize(core::dimension2d<u32>(800, 600)),
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WindowSize(core::dimension2d<u32>(800, 600)),
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WindowPosition(core::position2di(-1,-1)),
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WindowPosition(core::position2di(-1,-1)),
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Bits(32),
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Bits(32),
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@ -271,7 +271,7 @@ namespace irr
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device could not be created.
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device could not be created.
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*/
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*/
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extern "C" IRRLICHT_API IrrlichtDevice* IRRCALLCONV createDevice(
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extern "C" IRRLICHT_API IrrlichtDevice* IRRCALLCONV createDevice(
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video::E_DRIVER_TYPE driverType = video::EDT_SOFTWARE,
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video::E_DRIVER_TYPE driverType = video::EDT_OPENGL,
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// parentheses are necessary for some compilers
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// parentheses are necessary for some compilers
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const core::dimension2d<u32>& windowSize = (core::dimension2d<u32>(640,480)),
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const core::dimension2d<u32>& windowSize = (core::dimension2d<u32>(640,480)),
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u32 bits = 32,
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u32 bits = 32,
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