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Add IImage::copyToNoScaling
(Useful for const-correctness.)
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1f15fd0805
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@ -329,6 +329,12 @@ public:
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//! Sets a pixel
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//! Sets a pixel
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virtual void setPixel(u32 x, u32 y, const SColor &color, bool blend = false ) = 0;
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virtual void setPixel(u32 x, u32 y, const SColor &color, bool blend = false ) = 0;
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//! Copies this surface into another, if it has the exact same size and format.
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/** NOTE: mipmaps are ignored
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\return True if it was copied, false otherwise.
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*/
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virtual bool copyToNoScaling(void *target, u32 width, u32 height, ECOLOR_FORMAT format=ECF_A8R8G8B8, u32 pitch=0) const = 0;
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//! Copies the image into the target, scaling the image to fit
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//! Copies the image into the target, scaling the image to fit
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/** NOTE: mipmaps are ignored */
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/** NOTE: mipmaps are ignored */
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virtual void copyToScaling(void* target, u32 width, u32 height, ECOLOR_FORMAT format=ECF_A8R8G8B8, u32 pitch=0) =0;
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virtual void copyToScaling(void* target, u32 width, u32 height, ECOLOR_FORMAT format=ECF_A8R8G8B8, u32 pitch=0) =0;
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@ -173,6 +173,50 @@ void CImage::copyToWithAlpha(IImage* target, const core::position2d<s32>& pos, c
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}
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}
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//! copies this surface into another, if it has the exact same size and format.
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bool CImage::copyToNoScaling(void *target, u32 width, u32 height, ECOLOR_FORMAT format, u32 pitch) const
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{
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if (IImage::isCompressedFormat(Format))
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{
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os::Printer::log("IImage::copyToNoScaling method doesn't work with compressed images.", ELL_WARNING);
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return false;
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}
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if (!target || !width || !height || !Size.Width || !Size.Height)
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return false;
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const u32 bpp=getBitsPerPixelFromFormat(format)/8;
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if (0==pitch)
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pitch = width*bpp;
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if (!(Format==format && Size.Width==width && Size.Height==height))
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return false;
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if (pitch==Pitch)
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{
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memcpy(target, Data, (size_t)height*pitch);
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}
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else
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{
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u8* tgtpos = (u8*) target;
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u8* srcpos = Data;
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const u32 bwidth = width*bpp;
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const u32 rest = pitch-bwidth;
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for (u32 y=0; y<height; ++y)
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{
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// copy scanline
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memcpy(tgtpos, srcpos, bwidth);
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// clear pitch
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memset(tgtpos+bwidth, 0, rest);
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tgtpos += pitch;
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srcpos += Pitch;
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}
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}
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return true;
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}
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//! copies this surface into another, scaling it to the target image size
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//! copies this surface into another, scaling it to the target image size
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// note: this is very very slow.
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// note: this is very very slow.
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void CImage::copyToScaling(void* target, u32 width, u32 height, ECOLOR_FORMAT format, u32 pitch)
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void CImage::copyToScaling(void* target, u32 width, u32 height, ECOLOR_FORMAT format, u32 pitch)
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@ -190,31 +234,8 @@ void CImage::copyToScaling(void* target, u32 width, u32 height, ECOLOR_FORMAT fo
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if (0==pitch)
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if (0==pitch)
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pitch = width*bpp;
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pitch = width*bpp;
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if (Format==format && Size.Width==width && Size.Height==height)
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if (copyToNoScaling(target, width, height, format, pitch))
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{
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return;
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if (pitch==Pitch)
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{
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memcpy(target, Data, (size_t)height*pitch);
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return;
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}
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else
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{
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u8* tgtpos = (u8*) target;
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u8* srcpos = Data;
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const u32 bwidth = width*bpp;
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const u32 rest = pitch-bwidth;
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for (u32 y=0; y<height; ++y)
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{
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// copy scanline
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memcpy(tgtpos, srcpos, bwidth);
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// clear pitch
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memset(tgtpos+bwidth, 0, rest);
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tgtpos += pitch;
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srcpos += Pitch;
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}
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return;
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}
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}
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// NOTE: Scaling is coded to keep the border pixels intact.
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// NOTE: Scaling is coded to keep the border pixels intact.
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// Alternatively we could for example work with first pixel being taken at half step-size.
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// Alternatively we could for example work with first pixel being taken at half step-size.
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@ -42,6 +42,9 @@ public:
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//! sets a pixel
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//! sets a pixel
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void setPixel(u32 x, u32 y, const SColor &color, bool blend = false ) override;
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void setPixel(u32 x, u32 y, const SColor &color, bool blend = false ) override;
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//! copies this surface into another, if it has the exact same size and format.
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bool copyToNoScaling(void *target, u32 width, u32 height, ECOLOR_FORMAT format, u32 pitch=0) const override;
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//! copies this surface into another, scaling it to fit.
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//! copies this surface into another, scaling it to fit.
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void copyToScaling(void* target, u32 width, u32 height, ECOLOR_FORMAT format, u32 pitch=0) override;
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void copyToScaling(void* target, u32 width, u32 height, ECOLOR_FORMAT format, u32 pitch=0) override;
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