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https://github.com/minetest/irrlicht.git
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parent
0110826ce9
commit
6e6b4a6f3c
@ -780,9 +780,9 @@ public:
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// Call this once after creating the context.
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void LoadAllProcedures(irr::video::IContextManager *cmgr);
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// Check if an extension is supported.
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inline bool IsExtensionPresent(const std::string &ext)
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inline bool IsExtensionPresent(const std::string &ext) const
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{
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return extensions.find(ext) != extensions.end();
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return extensions.count(ext) > 0;
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}
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PFNGLCULLFACEPROC_MT CullFace = NULL;
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@ -3191,5 +3191,5 @@ public:
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static constexpr const GLenum NONE = 0;
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};
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//Global GL procedures object.
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// Global GL procedures object.
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IRRLICHT_API extern OpenGLProcedures GL;
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@ -387,9 +387,9 @@ public:
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// Call this once after creating the context.
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void LoadAllProcedures(irr::video::IContextManager *cmgr);
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// Check if an extension is supported.
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inline bool IsExtensionPresent(const std::string &ext)
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inline bool IsExtensionPresent(const std::string &ext) const
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{
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return extensions.find(ext) != extensions.end();
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return extensions.count(ext) > 0;
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}
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]];
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@ -403,7 +403,7 @@ f:write[[
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static constexpr const GLenum NONE = 0;
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]];
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f:write( "};\n" );
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f:write( "\n//Global GL procedures object.\n" );
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f:write( "\n// Global GL procedures object.\n" );
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f:write( "IRRLICHT_API extern OpenGLProcedures GL;\n" );
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f:close();
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@ -427,12 +427,15 @@ f:write( loader:Concat() );
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f:write[[
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// OpenGL 3 way to enumerate extensions
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int ext_count = 0;
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GLint ext_count = 0;
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GetIntegerv(NUM_EXTENSIONS, &ext_count);
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extensions.reserve(ext_count);
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for (int k = 0; k < ext_count; k++)
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extensions.emplace((char *)GetStringi(EXTENSIONS, k));
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if (ext_count)
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for (GLint k = 0; k < ext_count; k++) {
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auto tmp = GetStringi(EXTENSIONS, k);
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if (tmp)
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extensions.emplace((char*)tmp);
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}
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if (!extensions.empty())
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return;
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// OpenGL 2 / ES 2 way to enumerate extensions
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@ -759,12 +759,15 @@ void OpenGLProcedures::LoadAllProcedures(irr::video::IContextManager *cmgr)
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if (!TexPageCommitment) TexPageCommitment = (PFNGLTEXPAGECOMMITMENTPROC_MT)cmgr->getProcAddress("glTexPageCommitmentARB");
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// OpenGL 3 way to enumerate extensions
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int ext_count = 0;
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GLint ext_count = 0;
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GetIntegerv(NUM_EXTENSIONS, &ext_count);
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extensions.reserve(ext_count);
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for (int k = 0; k < ext_count; k++)
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extensions.emplace((char *)GetStringi(EXTENSIONS, k));
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if (ext_count)
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for (GLint k = 0; k < ext_count; k++) {
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auto tmp = GetStringi(EXTENSIONS, k);
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if (tmp)
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extensions.emplace((char*)tmp);
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}
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if (!extensions.empty())
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return;
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// OpenGL 2 / ES 2 way to enumerate extensions
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