Avoid some more warnings when working with CMatrix4<f64>

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6304 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien 2022-03-10 12:51:10 +00:00
parent c5fd5bc4cd
commit 709cbe9df6

@ -1191,15 +1191,15 @@ namespace core
template <class T> template <class T>
inline void CMatrix4<T>::transformVect( vector3df& vect) const inline void CMatrix4<T>::transformVect( vector3df& vect) const
{ {
f32 vector[3]; T vector[3];
vector[0] = vect.X*M[0] + vect.Y*M[4] + vect.Z*M[8] + M[12]; vector[0] = vect.X*M[0] + vect.Y*M[4] + vect.Z*M[8] + M[12];
vector[1] = vect.X*M[1] + vect.Y*M[5] + vect.Z*M[9] + M[13]; vector[1] = vect.X*M[1] + vect.Y*M[5] + vect.Z*M[9] + M[13];
vector[2] = vect.X*M[2] + vect.Y*M[6] + vect.Z*M[10] + M[14]; vector[2] = vect.X*M[2] + vect.Y*M[6] + vect.Z*M[10] + M[14];
vect.X = vector[0]; vect.X = static_cast<f32>(vector[0]);
vect.Y = vector[1]; vect.Y = static_cast<f32>(vector[1]);
vect.Z = vector[2]; vect.Z = static_cast<f32>(vector[2]);
} }
template <class T> template <class T>