diff --git a/source/Irrlicht/Android/jni/Android.mk b/source/Irrlicht/Android/jni/Android.mk
deleted file mode 100755
index 0ec3e9cb..00000000
--- a/source/Irrlicht/Android/jni/Android.mk
+++ /dev/null
@@ -1,265 +0,0 @@
-LOCAL_PATH := $(call my-dir)/../..
-IRRLICHT_LIB_PATH := $(LOCAL_PATH)/../../lib/Android
-
-include $(CLEAR_VARS)
-
-LOCAL_MODULE := Irrlicht
-IRRLICHT_LIB_NAME := lib$(LOCAL_MODULE).a
-
-LOCAL_CFLAGS := -Wall -pipe -fno-exceptions -fno-rtti -fstrict-aliasing
-
-ifndef NDEBUG
-LOCAL_CFLAGS += -g -D_DEBUG
-else
-LOCAL_CFLAGS += -fexpensive-optimizations -O3
-endif
-
-LOCAL_C_INCLUDES := ../../../include
-LOCAL_C_INCLUDES += ../zlib ../jpeglib ../libpng
-
-LOCAL_SRC_FILES := \
- Android/CIrrDeviceAndroid.cpp \
- Android/CAndroidAssetReader.cpp \
- Android/CAndroidAssetFileArchive.cpp \
- Android/CKeyEventWrapper.cpp \
- burning_shader_color.cpp \
- C3DSMeshFileLoader.cpp \
- CAnimatedMeshHalfLife.cpp \
- CAnimatedMeshMD2.cpp \
- CAnimatedMeshMD3.cpp \
- CAnimatedMeshSceneNode.cpp \
- CAttributes.cpp \
- CB3DMeshFileLoader.cpp \
- CB3DMeshWriter.cpp \
- CBillboardSceneNode.cpp \
- CBoneSceneNode.cpp \
- CBSPMeshFileLoader.cpp \
- CBurningShader_Raster_Reference.cpp \
- CCameraSceneNode.cpp \
- CColladaFileLoader.cpp \
- CColladaMeshWriter.cpp \
- CColorConverter.cpp \
- CCSMLoader.cpp \
- CCubeSceneNode.cpp \
- CD3D9Driver.cpp \
- CD3D9HLSLMaterialRenderer.cpp \
- CD3D9NormalMapRenderer.cpp \
- CD3D9ParallaxMapRenderer.cpp \
- CD3D9ShaderMaterialRenderer.cpp \
- CD3D9Texture.cpp \
- CDefaultGUIElementFactory.cpp \
- CDefaultSceneNodeAnimatorFactory.cpp \
- CDefaultSceneNodeFactory.cpp \
- CDepthBuffer.cpp \
- CDMFLoader.cpp \
- CDummyTransformationSceneNode.cpp \
- CEmptySceneNode.cpp \
- CFileList.cpp \
- CFileSystem.cpp \
- CFPSCounter.cpp \
- leakHunter.cpp \
- CGeometryCreator.cpp \
- CGUIButton.cpp \
- CGUICheckBox.cpp \
- CGUIColorSelectDialog.cpp \
- CGUIComboBox.cpp \
- CGUIContextMenu.cpp \
- CGUIEditBox.cpp \
- CGUIEnvironment.cpp \
- CGUIFileOpenDialog.cpp \
- CGUIFont.cpp \
- CGUIImage.cpp \
- CGUIImageList.cpp \
- CGUIInOutFader.cpp \
- CGUIListBox.cpp \
- CGUIMenu.cpp \
- CGUIMeshViewer.cpp \
- CGUIMessageBox.cpp \
- CGUIModalScreen.cpp \
- CGUIScrollBar.cpp \
- CGUISkin.cpp \
- CGUISpinBox.cpp \
- CGUISpriteBank.cpp \
- CGUIStaticText.cpp \
- CGUITabControl.cpp \
- CGUITable.cpp \
- CGUIToolBar.cpp \
- CGUITreeView.cpp \
- CGUIWindow.cpp \
- CGUIProfiler.cpp \
- CImage.cpp \
- CImageLoaderBMP.cpp \
- CImageLoaderDDS.cpp \
- CImageLoaderJPG.cpp \
- CImageLoaderPCX.cpp \
- CImageLoaderPNG.cpp \
- CImageLoaderPPM.cpp \
- CImageLoaderPSD.cpp \
- CImageLoaderRGB.cpp \
- CImageLoaderTGA.cpp \
- CImageLoaderWAL.cpp \
- CImageWriterBMP.cpp \
- CImageWriterJPG.cpp \
- CImageWriterPCX.cpp \
- CImageWriterPNG.cpp \
- CImageWriterPPM.cpp \
- CImageWriterPSD.cpp \
- CImageWriterTGA.cpp \
- CImageLoaderPVR.cpp \
- CIrrDeviceConsole.cpp \
- CIrrDeviceFB.cpp \
- CIrrDeviceLinux.cpp \
- CIrrDeviceSDL.cpp \
- CIrrDeviceStub.cpp \
- CIrrDeviceWin32.cpp \
- CIrrMeshFileLoader.cpp \
- CIrrMeshWriter.cpp \
- CLightSceneNode.cpp \
- CLimitReadFile.cpp \
- CLMTSMeshFileLoader.cpp \
- CLogger.cpp \
- CLWOMeshFileLoader.cpp \
- CMD2MeshFileLoader.cpp \
- CMD3MeshFileLoader.cpp \
- CMemoryFile.cpp \
- CMeshCache.cpp \
- CMeshManipulator.cpp \
- CMeshSceneNode.cpp \
- CMeshTextureLoader.cpp \
- CMetaTriangleSelector.cpp \
- CMountPointReader.cpp \
- CMS3DMeshFileLoader.cpp \
- CMY3DMeshFileLoader.cpp \
- CNPKReader.cpp \
- CNullDriver.cpp \
- COBJMeshFileLoader.cpp \
- COBJMeshWriter.cpp \
- COCTLoader.cpp \
- COctreeSceneNode.cpp \
- COctreeTriangleSelector.cpp \
- CEGLManager.cpp \
- COGLES2Driver.cpp \
- COGLES2ExtensionHandler.cpp \
- COGLES2MaterialRenderer.cpp \
- COGLES2FixedPipelineRenderer.cpp \
- COGLES2NormalMapRenderer.cpp \
- COGLES2ParallaxMapRenderer.cpp \
- COGLES2Renderer2D.cpp \
- COGLESDriver.cpp \
- COGLESExtensionHandler.cpp \
- COgreMeshFileLoader.cpp \
- COpenGLCacheHandler.cpp \
- COpenGLDriver.cpp \
- COpenGLExtensionHandler.cpp \
- COpenGLNormalMapRenderer.cpp \
- COpenGLParallaxMapRenderer.cpp \
- COpenGLShaderMaterialRenderer.cpp \
- COpenGLSLMaterialRenderer.cpp \
- COSOperator.cpp \
- CPakReader.cpp \
- CParticleAnimatedMeshSceneNodeEmitter.cpp \
- CParticleAttractionAffector.cpp \
- CParticleBoxEmitter.cpp \
- CParticleCylinderEmitter.cpp \
- CParticleFadeOutAffector.cpp \
- CParticleGravityAffector.cpp \
- CParticleMeshEmitter.cpp \
- CParticlePointEmitter.cpp \
- CParticleRingEmitter.cpp \
- CParticleRotationAffector.cpp \
- CParticleScaleAffector.cpp \
- CParticleSphereEmitter.cpp \
- CParticleSystemSceneNode.cpp \
- CPLYMeshFileLoader.cpp \
- CPLYMeshWriter.cpp \
- CProfiler.cpp \
- CQ3LevelMesh.cpp \
- CQuake3ShaderSceneNode.cpp \
- CReadFile.cpp \
- CSceneCollisionManager.cpp \
- CSceneLoaderIrr.cpp \
- CSceneManager.cpp \
- CSceneNodeAnimatorCameraFPS.cpp \
- CSceneNodeAnimatorCameraMaya.cpp \
- CSceneNodeAnimatorCollisionResponse.cpp \
- CSceneNodeAnimatorDelete.cpp \
- CSceneNodeAnimatorFlyCircle.cpp \
- CSceneNodeAnimatorFlyStraight.cpp \
- CSceneNodeAnimatorFollowSpline.cpp \
- CSceneNodeAnimatorRotation.cpp \
- CSceneNodeAnimatorTexture.cpp \
- CShadowVolumeSceneNode.cpp \
- CSkinnedMesh.cpp \
- CSkyBoxSceneNode.cpp \
- CSkyDomeSceneNode.cpp \
- CSMFMeshFileLoader.cpp \
- CSoftwareDriver.cpp \
- CSoftwareDriver2.cpp \
- CSoftwareTexture.cpp \
- CSoftwareTexture2.cpp \
- CSphereSceneNode.cpp \
- CSTLMeshFileLoader.cpp \
- CSTLMeshWriter.cpp \
- CTarReader.cpp \
- CTerrainSceneNode.cpp \
- CTerrainTriangleSelector.cpp \
- CTextSceneNode.cpp \
- CTRFlat.cpp \
- CTRFlatWire.cpp \
- CTRGouraud.cpp \
- CTRGouraud2.cpp \
- CTRGouraudAlpha2.cpp \
- CTRGouraudAlphaNoZ2.cpp \
- CTRGouraudWire.cpp \
- CTriangleBBSelector.cpp \
- CTriangleSelector.cpp \
- CTRGouraudNoZ2.cpp \
- CTRNormalMap.cpp \
- CTRStencilShadow.cpp \
- CTRTextureBlend.cpp \
- CTRTextureDetailMap2.cpp \
- CTRTextureFlat.cpp \
- CTRTextureFlatWire.cpp \
- CTRTextureGouraud.cpp \
- CTRTextureGouraud2.cpp \
- CTRTextureGouraudAdd.cpp \
- CTRTextureGouraudAdd2.cpp \
- CTRTextureGouraudAddNoZ2.cpp \
- CTRTextureGouraudAlpha.cpp \
- CTRTextureGouraudAlphaNoZ.cpp \
- CTRTextureGouraudNoZ.cpp \
- CTRTextureGouraudNoZ2.cpp \
- CTRTextureGouraudVertexAlpha2.cpp \
- CTRTextureGouraudWire.cpp \
- CTRTextureLightMap2_Add.cpp \
- CTRTextureLightMap2_M1.cpp \
- CTRTextureLightMap2_M2.cpp \
- CTRTextureLightMap2_M4.cpp \
- CTRTextureLightMapGouraud2_M4.cpp \
- CTRTextureWire2.cpp \
- CTR_transparent_reflection_2_layer.cpp \
- CVideoModeList.cpp \
- CVolumeLightSceneNode.cpp \
- CWADReader.cpp \
- CWaterSurfaceSceneNode.cpp \
- CWriteFile.cpp \
- CXMeshFileLoader.cpp \
- CXMLReader.cpp \
- CXMLWriter.cpp \
- CZBuffer.cpp \
- CZipReader.cpp \
- IBurningShader.cpp \
- Irrlicht.cpp \
- irrXML.cpp \
- os.cpp
-
-LOCAL_STATIC_LIBRARIES := android_native_app_glue
-
-include $(BUILD_STATIC_LIBRARY)
-
-$(call import-module,android/native_app_glue)
-
-all: $(IRRLICHT_LIB_PATH)
-$(IRRLICHT_LIB_PATH) : $(TARGET_OUT)/$(IRRLICHT_LIB_NAME)
- cp $< $@
-
diff --git a/source/Irrlicht/Android/jni/Application.mk b/source/Irrlicht/Android/jni/Application.mk
deleted file mode 100644
index e58ac166..00000000
--- a/source/Irrlicht/Android/jni/Application.mk
+++ /dev/null
@@ -1,2 +0,0 @@
-APP_PLATFORM := android-10
-APP_MODULES := Irrlicht
diff --git a/source/Irrlicht/Irrlicht-gcc.cbp b/source/Irrlicht/Irrlicht-gcc.cbp
deleted file mode 100644
index a1dbf210..00000000
--- a/source/Irrlicht/Irrlicht-gcc.cbp
+++ /dev/null
@@ -1,1358 +0,0 @@
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diff --git a/source/Irrlicht/Irrlicht.dev b/source/Irrlicht/Irrlicht.dev
deleted file mode 100644
index e69de29b..00000000
diff --git a/source/Irrlicht/Irrlicht.ruleset b/source/Irrlicht/Irrlicht.ruleset
deleted file mode 100644
index 8766033d..00000000
--- a/source/Irrlicht/Irrlicht.ruleset
+++ /dev/null
@@ -1,348 +0,0 @@
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diff --git a/source/Irrlicht/Irrlicht.xcodeproj/project.pbxproj b/source/Irrlicht/Irrlicht.xcodeproj/project.pbxproj
deleted file mode 100644
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