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Accommodate lack of ETS_TEXTURE_1
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@ -174,7 +174,7 @@ void COpenGL3MaterialSolid2CB::OnSetConstants(IMaterialRendererServices* service
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core::matrix4 Matrix = driver->getTransform(ETS_TEXTURE_0);
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services->setPixelShaderConstant(TMatrix0ID, Matrix.pointer(), 16);
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Matrix = driver->getTransform(ETS_TEXTURE_1);
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Matrix = driver->getTransform(E_TRANSFORMATION_STATE(ETS_TEXTURE_0 + 1));
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services->setPixelShaderConstant(TMatrix1ID, Matrix.pointer(), 16);
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services->setPixelShaderConstant(TextureUsage0ID, &TextureUsage0, 1);
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@ -221,7 +221,7 @@ void COpenGL3MaterialLightmapCB::OnSetConstants(IMaterialRendererServices* servi
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core::matrix4 Matrix = driver->getTransform(ETS_TEXTURE_0);
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services->setPixelShaderConstant(TMatrix0ID, Matrix.pointer(), 16);
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Matrix = driver->getTransform(ETS_TEXTURE_1);
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Matrix = driver->getTransform(E_TRANSFORMATION_STATE(ETS_TEXTURE_0 + 1));
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services->setPixelShaderConstant(TMatrix1ID, Matrix.pointer(), 16);
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services->setPixelShaderConstant(ModulateID, &Modulate, 1);
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