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Enumerate extensions in the OpenGL 3 way
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@ -756,11 +756,22 @@ void OpenGLProcedures::LoadAllProcedures(irr::video::IContextManager *cmgr)
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if (!NamedBufferPageCommitment) NamedBufferPageCommitment = (PFNGLNAMEDBUFFERPAGECOMMITMENTPROC_MT)cmgr->getProcAddress("glNamedBufferPageCommitmentARB");
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if (!TexPageCommitment) TexPageCommitment = (PFNGLTEXPAGECOMMITMENTPROC_MT)cmgr->getProcAddress("glTexPageCommitmentARB");
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// OpenGL 3 way to enumerate extensions
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int ext_count = 0;
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GetIntegerv(NUM_EXTENSIONS, &ext_count);
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extensions.reserve(ext_count);
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for (int k = 0; k < ext_count; k++)
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extensions.emplace((char *)GetStringi(EXTENSIONS, k));
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if (ext_count)
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return;
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// OpenGL 2 / ES 2 way to enumerate extensions
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auto ext_str = GetString(EXTENSIONS);
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if (!ext_str)
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return;
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// get the extension string, chop it up
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std::string ext_string = std::string((char*)GetString(EXTENSIONS));
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std::stringstream ext_ss(ext_string);
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std::stringstream ext_ss((char*)ext_str);
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std::string tmp;
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while (std::getline(ext_ss, tmp, ' '))
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extensions.emplace(tmp);
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}
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