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538c9e5cde
commit
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4
.github/workflows/build.yml
vendored
4
.github/workflows/build.yml
vendored
@ -14,7 +14,7 @@ jobs:
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- name: Install deps
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run: |
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sudo apt-get update
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sudo apt-get install g++ cmake libxxf86vm-dev libgl1-mesa-dev libpng-dev libjpeg-dev zlib1g-dev -qyy
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sudo apt-get install g++ cmake libxi-dev libgl1-mesa-dev libpng-dev libjpeg-dev zlib1g-dev -qyy
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- name: Build
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run: |
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@ -38,7 +38,7 @@ jobs:
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- name: Install deps
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run: |
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sudo apt-get update
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sudo apt-get install g++ cmake libxxf86vm-dev libgles2-mesa-dev libpng-dev libjpeg-dev zlib1g-dev xvfb -qyy
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sudo apt-get install g++ cmake libxi-dev libgles2-mesa-dev libpng-dev libjpeg-dev zlib1g-dev xvfb -qyy
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- name: Build
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run: |
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@ -274,6 +274,7 @@ define out. */
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#if defined(_IRR_LINUX_PLATFORM_) && defined(_IRR_COMPILE_WITH_X11_)
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//! XInput2 (library called Xi) is currently only used to support touch-input.
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#define _IRR_LINUX_X11_XINPUT2_
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#ifdef NO_IRR_LINUX_X11_XINPUT2_
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#undef _IRR_LINUX_X11_XINPUT2_
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#endif
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@ -77,11 +77,8 @@ if(OGL_ENABLED)
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set(OpenGL_GL_PREFERENCE "LEGACY")
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find_package(OpenGL REQUIRED)
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endif()
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if(NOT ANDROID AND NOT APPLE)
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if(UNIX AND NOT ANDROID AND NOT APPLE)
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check_symbol_exists(_IRR_LINUX_X11_XINPUT2_ "IrrCompileConfig.h" XINPUT2_ENABLED)
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if(XINPUT2_ENABLED)
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find_library(XINPUT_LIBRARY Xi REQUIRED)
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endif()
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endif()
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check_symbol_exists(_IRR_COMPILE_WITH_SDL_DEVICE_ "IrrCompileConfig.h" SDL_ENABLED)
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if(SDL_ENABLED)
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@ -102,6 +99,9 @@ elseif(APPLE)
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else()
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# Unix probably
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find_package(X11 REQUIRED)
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if(XINPUT2_ENABLED AND NOT X11_Xi_FOUND)
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message(FATAL_ERROR "XInput not found")
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endif()
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endif()
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set(link_includes
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@ -131,7 +131,6 @@ set(link_libs
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${OPENGLES_LIBRARY}
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${OPENGLES2_LIBRARIES}
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${EGL_LIBRARY}
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${XINPUT_LIBRARY}
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"$<$<PLATFORM_ID:Android>:native_app_glue -landroid -llog>"
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${COCOA_LIB}
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@ -139,6 +138,7 @@ set(link_libs
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"$<$<PLATFORM_ID:Windows>:gdi32>"
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"$<$<PLATFORM_ID:Windows>:winmm>"
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${X11_X11_LIB}
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${X11_Xi_LIB}
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)
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# Source files
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