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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6484 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien 2023-05-05 12:30:28 +00:00
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// Copyright (C) 2002-2007 Nikolaus Gebhardt // Copyright (C) 2002-2007 Nikolaus Gebhardt
// Copyright (C) 2007-2012 Christian Stehno // Copyright (C) 2007-2012 Christian Stehno
// This file is part of the "Irrlicht Engine". // This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h // For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef IRR_C_IRR_DEVICE_FB_H_INCLUDED #ifndef IRR_C_IRR_DEVICE_FB_H_INCLUDED
#define IRR_C_IRR_DEVICE_FB_H_INCLUDED #define IRR_C_IRR_DEVICE_FB_H_INCLUDED
#include "IrrCompileConfig.h" #include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_FB_DEVICE_ #ifdef _IRR_COMPILE_WITH_FB_DEVICE_
#include "CIrrDeviceStub.h" #include "CIrrDeviceStub.h"
#include "SIrrCreationParameters.h" #include "SIrrCreationParameters.h"
#include "IrrlichtDevice.h" #include "IrrlichtDevice.h"
#include "IImagePresenter.h" #include "IImagePresenter.h"
#include "ICursorControl.h" #include "ICursorControl.h"
#define KeySym s32 #define KeySym s32
#include <linux/fb.h> #include <linux/fb.h>
#include <linux/kd.h> #include <linux/kd.h>
namespace irr namespace irr
{ {
class CIrrDeviceFB : public CIrrDeviceStub, public video::IImagePresenter class CIrrDeviceFB : public CIrrDeviceStub, public video::IImagePresenter
{ {
public: public:
//! constructor //! constructor
CIrrDeviceFB(const SIrrlichtCreationParameters& params); CIrrDeviceFB(const SIrrlichtCreationParameters& params);
//! destructor //! destructor
virtual ~CIrrDeviceFB(); virtual ~CIrrDeviceFB();
//! runs the device. Returns false if device wants to be deleted //! runs the device. Returns false if device wants to be deleted
virtual bool run() IRR_OVERRIDE; virtual bool run() IRR_OVERRIDE;
//! Cause the device to temporarily pause execution and let other processes to run //! Cause the device to temporarily pause execution and let other processes to run
// This should bring down processor usage without major performance loss for Irrlicht // This should bring down processor usage without major performance loss for Irrlicht
virtual void yield() IRR_OVERRIDE; virtual void yield() IRR_OVERRIDE;
//! Pause execution and let other processes to run for a specified amount of time. //! Pause execution and let other processes to run for a specified amount of time.
virtual void sleep(u32 timeMs, bool pauseTimer) IRR_OVERRIDE; virtual void sleep(u32 timeMs, bool pauseTimer) IRR_OVERRIDE;
//! sets the caption of the window //! sets the caption of the window
virtual void setWindowCaption(const wchar_t* text) IRR_OVERRIDE; virtual void setWindowCaption(const wchar_t* text) IRR_OVERRIDE;
//! returns if window is active. if not, nothing need to be drawn //! returns if window is active. if not, nothing need to be drawn
virtual bool isWindowActive() const IRR_OVERRIDE; virtual bool isWindowActive() const IRR_OVERRIDE;
//! returns if window has focus //! returns if window has focus
virtual bool isWindowFocused() const IRR_OVERRIDE; virtual bool isWindowFocused() const IRR_OVERRIDE;
//! returns if window is minimized //! returns if window is minimized
virtual bool isWindowMinimized() const IRR_OVERRIDE; virtual bool isWindowMinimized() const IRR_OVERRIDE;
//! Minimizes window //! Minimizes window
virtual void minimizeWindow() IRR_OVERRIDE; virtual void minimizeWindow() IRR_OVERRIDE;
//! Maximizes window //! Maximizes window
virtual void maximizeWindow() IRR_OVERRIDE; virtual void maximizeWindow() IRR_OVERRIDE;
//! Restores original window size //! Restores original window size
virtual void restoreWindow() IRR_OVERRIDE; virtual void restoreWindow() IRR_OVERRIDE;
//! returns current window position (not supported for this device) //! returns current window position (not supported for this device)
virtual core::position2di getWindowPosition() IRR_OVERRIDE virtual core::position2di getWindowPosition() IRR_OVERRIDE
{ {
return core::position2di(-1, -1); return core::position2di(-1, -1);
} }
//! presents a surface in the client area //! presents a surface in the client area
virtual bool present(video::IImage* surface, void* windowId = 0, core::rect<s32>* src=0 ) IRR_OVERRIDE; virtual bool present(video::IImage* surface, void* windowId = 0, core::rect<s32>* src=0 ) IRR_OVERRIDE;
//! notifies the device that it should close itself //! notifies the device that it should close itself
virtual void closeDevice() IRR_OVERRIDE; virtual void closeDevice() IRR_OVERRIDE;
//! Sets if the window should be resizeable in windowed mode. //! Sets if the window should be resizeable in windowed mode.
virtual void setResizable(bool resize=false) IRR_OVERRIDE; virtual void setResizable(bool resize=false) IRR_OVERRIDE;
//! Returns the type of this device //! Returns the type of this device
virtual E_DEVICE_TYPE getType() const IRR_OVERRIDE; virtual E_DEVICE_TYPE getType() const IRR_OVERRIDE;
private: private:
//! create the driver //! create the driver
void createDriver(); void createDriver();
bool createWindow(const core::dimension2d<u32>& windowSize, u32 bits); bool createWindow(const core::dimension2d<u32>& windowSize, u32 bits);
//! Implementation of the cursor control //! Implementation of the cursor control
class CCursorControl : public gui::ICursorControl class CCursorControl : public gui::ICursorControl
{ {
public: public:
CCursorControl(CIrrDeviceFB* dev, bool null) CCursorControl(CIrrDeviceFB* dev, bool null)
: Device(dev), IsVisible(true), Null(null) : Device(dev), IsVisible(true), Null(null)
{ {
Device->grab(); Device->grab();
} }
~CCursorControl() ~CCursorControl()
{ {
Device->drop(); Device->drop();
} }
//! Changes the visible state of the mouse cursor. //! Changes the visible state of the mouse cursor.
virtual void setVisible(bool visible) IRR_OVERRIDE virtual void setVisible(bool visible) IRR_OVERRIDE
{ {
IsVisible = visible; IsVisible = visible;
} }
//! Returns if the cursor is currently visible. //! Returns if the cursor is currently visible.
virtual bool isVisible() const IRR_OVERRIDE virtual bool isVisible() const IRR_OVERRIDE
{ {
return IsVisible; return IsVisible;
} }
//! Sets the new position of the cursor. //! Sets the new position of the cursor.
virtual void setPosition(const core::position2d<f32> &pos) IRR_OVERRIDE virtual void setPosition(const core::position2d<f32> &pos) IRR_OVERRIDE
{ {
setPosition(pos.X, pos.Y); setPosition(pos.X, pos.Y);
} }
//! Sets the new position of the cursor. //! Sets the new position of the cursor.
virtual void setPosition(f32 x, f32 y) IRR_OVERRIDE virtual void setPosition(f32 x, f32 y) IRR_OVERRIDE
{ {
setPosition((s32)(x*Device->CreationParams.WindowSize.Width), (s32)(y*Device->CreationParams.WindowSize.Height)); setPosition((s32)(x*Device->CreationParams.WindowSize.Width), (s32)(y*Device->CreationParams.WindowSize.Height));
} }
//! Sets the new position of the cursor. //! Sets the new position of the cursor.
virtual void setPosition(const core::position2d<s32> &pos) IRR_OVERRIDE virtual void setPosition(const core::position2d<s32> &pos) IRR_OVERRIDE
{ {
setPosition(pos.X, pos.Y); setPosition(pos.X, pos.Y);
} }
//! Sets the new position of the cursor. //! Sets the new position of the cursor.
virtual void setPosition(s32 x, s32 y) IRR_OVERRIDE virtual void setPosition(s32 x, s32 y) IRR_OVERRIDE
{ {
} }
//! Returns the current position of the mouse cursor. //! Returns the current position of the mouse cursor.
virtual const core::position2d<s32>& getPosition(bool updateCursor) IRR_OVERRIDE virtual const core::position2d<s32>& getPosition(bool updateCursor) IRR_OVERRIDE
{ {
if ( updateCursor ) if ( updateCursor )
updateCursorPos(); updateCursorPos();
return CursorPos; return CursorPos;
} }
//! Returns the current position of the mouse cursor. //! Returns the current position of the mouse cursor.
virtual core::position2d<f32> getRelativePosition(bool updateCursor) IRR_OVERRIDE virtual core::position2d<f32> getRelativePosition(bool updateCursor) IRR_OVERRIDE
{ {
if ( updateCursor) if ( updateCursor)
updateCursorPos(); updateCursorPos();
return core::position2d<f32>(CursorPos.X / (f32)Device->CreationParams.WindowSize.Width, return core::position2d<f32>(CursorPos.X / (f32)Device->CreationParams.WindowSize.Width,
CursorPos.Y / (f32)Device->CreationParams.WindowSize.Height); CursorPos.Y / (f32)Device->CreationParams.WindowSize.Height);
} }
virtual void setReferenceRect(core::rect<s32>* rect=0) IRR_OVERRIDE virtual void setReferenceRect(core::rect<s32>* rect=0) IRR_OVERRIDE
{ {
} }
virtual bool getReferenceRect(core::rect<s32>& rect) IRR_OVERRIDE virtual bool getReferenceRect(core::rect<s32>& rect) IRR_OVERRIDE
{ {
rect.UpperLeftCorner = core::vector2di(0,0); rect.UpperLeftCorner = core::vector2di(0,0);
rect.LowerRightCorner.X = (irr::s32)Device->CreationParams.WindowSize.Width; rect.LowerRightCorner.X = (irr::s32)Device->CreationParams.WindowSize.Width;
rect.LowerRightCorner.Y = (irr::s32)Device->CreationParams.WindowSize.Height; rect.LowerRightCorner.Y = (irr::s32)Device->CreationParams.WindowSize.Height;
return false; return false;
} }
private: private:
void updateCursorPos() void updateCursorPos()
{ {
} }
core::position2d<s32> CursorPos; core::position2d<s32> CursorPos;
CIrrDeviceFB* Device; CIrrDeviceFB* Device;
bool IsVisible; bool IsVisible;
bool Null; bool Null;
}; };
friend class CCursorControl; friend class CCursorControl;
int Framebuffer; int Framebuffer;
int EventDevice; int EventDevice;
int KeyboardDevice; int KeyboardDevice;
struct fb_fix_screeninfo fbfixscreeninfo; struct fb_fix_screeninfo fbfixscreeninfo;
struct fb_var_screeninfo fbscreeninfo; struct fb_var_screeninfo fbscreeninfo;
struct fb_var_screeninfo oldscreeninfo; struct fb_var_screeninfo oldscreeninfo;
long KeyboardMode; long KeyboardMode;
u8* SoftwareImage; u8* SoftwareImage;
u32 Pitch; u32 Pitch;
video::ECOLOR_FORMAT FBColorFormat; video::ECOLOR_FORMAT FBColorFormat;
bool Close; bool Close;
struct SKeyMap struct SKeyMap
{ {
SKeyMap() {} SKeyMap() {}
SKeyMap(s32 x11, s32 win32) SKeyMap(s32 x11, s32 win32)
: X11Key(x11), Win32Key(win32) : X11Key(x11), Win32Key(win32)
{ {
} }
KeySym X11Key; KeySym X11Key;
s32 Win32Key; s32 Win32Key;
bool operator<(const SKeyMap& o) const bool operator<(const SKeyMap& o) const
{ {
return X11Key<o.X11Key; return X11Key<o.X11Key;
} }
}; };
core::array<SKeyMap> KeyMap; core::array<SKeyMap> KeyMap;
}; };
} // end namespace irr } // end namespace irr
#endif // _IRR_USE_FB_DEVICE_ #endif // _IRR_USE_FB_DEVICE_
#endif // IRR_C_IRR_DEVICE_FB_H_INCLUDED #endif // IRR_C_IRR_DEVICE_FB_H_INCLUDED