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Sort out two -Wdeprecated-copy warnings
- SMaterial copy constructor is removed entirely (same change in upstream trunk r6362) - CMatrix4 gets an explicit, but default copy constructor readded
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@ -301,16 +301,6 @@ namespace video
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FogEnable(false), NormalizeNormals(false), UseMipMaps(true)
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{ }
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//! Copy constructor
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/** \param other Material to copy from. */
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SMaterial(const SMaterial& other)
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{
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// These pointers are checked during assignment
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for (u32 i=0; i<MATERIAL_MAX_TEXTURES; ++i)
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TextureLayer[i].TextureMatrix = 0;
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*this = other;
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}
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//! Texture layer array.
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SMaterialLayer TextureLayer[MATERIAL_MAX_TEXTURES];
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@ -102,6 +102,9 @@ namespace core
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//! Simple operator for linearly accessing every element of the matrix.
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const T& operator[](u32 index) const { return M[index]; }
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//! Sets this matrix equal to the other matrix.
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CMatrix4<T>& operator=(const CMatrix4<T> &other) = default;
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//! Sets all elements of this matrix to the value.
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inline CMatrix4<T>& operator=(const T& scalar);
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