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Avoid warnings when working with CMatrix4<f64>
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6303 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -1156,10 +1156,10 @@ namespace core
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template <class T>
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inline void CMatrix4<T>::rotateVect( vector3df& vect ) const
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{
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vector3df tmp = vect;
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vect.X = tmp.X*M[0] + tmp.Y*M[4] + tmp.Z*M[8];
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vect.Y = tmp.X*M[1] + tmp.Y*M[5] + tmp.Z*M[9];
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vect.Z = tmp.X*M[2] + tmp.Y*M[6] + tmp.Z*M[10];
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vector3d<T> tmp(static_cast<T>(vect.X), static_cast<T>(vect.Y), static_cast<T>(vect.Z));
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vect.X = static_cast<f32>(tmp.X*M[0] + tmp.Y*M[4] + tmp.Z*M[8]);
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vect.Y = static_cast<f32>(tmp.X*M[1] + tmp.Y*M[5] + tmp.Z*M[9]);
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vect.Z = static_cast<f32>(tmp.X*M[2] + tmp.Y*M[6] + tmp.Z*M[10]);
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}
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//! An alternate transform vector method, writing into a second vector
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@ -1183,10 +1183,10 @@ namespace core
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template <class T>
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inline void CMatrix4<T>::inverseRotateVect( vector3df& vect ) const
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{
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vector3df tmp = vect;
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vect.X = tmp.X*M[0] + tmp.Y*M[1] + tmp.Z*M[2];
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vect.Y = tmp.X*M[4] + tmp.Y*M[5] + tmp.Z*M[6];
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vect.Z = tmp.X*M[8] + tmp.Y*M[9] + tmp.Z*M[10];
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vector3d<T> tmp(static_cast<T>(vect.X), static_cast<T>(vect.Y), static_cast<T>(vect.Z));
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vect.X = static_cast<f32>(tmp.X*M[0] + tmp.Y*M[1] + tmp.Z*M[2]);
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vect.Y = static_cast<f32>(tmp.X*M[4] + tmp.Y*M[5] + tmp.Z*M[6]);
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vect.Z = static_cast<f32>(tmp.X*M[8] + tmp.Y*M[9] + tmp.Z*M[10]);
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}
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template <class T>
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