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Comment fixes in example 25
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6318 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -224,7 +224,7 @@ public:
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// Get setting as string
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// Get setting as string
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stringw getSetting(const stringw& key) const
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stringw getSetting(const stringw& key) const
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{
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{
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//the find function or irrmap returns a pointer to a map Node
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//the find function of irr::map returns a pointer to a map::Node
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//if the key can be found, otherwise it returns null
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//if the key can be found, otherwise it returns null
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//the map node has the function getValue and getKey, as we already know the key, we return node->getValue()
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//the map node has the function getValue and getKey, as we already know the key, we return node->getValue()
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map<stringw, stringw>::Node* n = SettingMap.find(key);
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map<stringw, stringw>::Node* n = SettingMap.find(key);
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@ -263,7 +263,7 @@ private:
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map<stringw, stringw> SettingMap; //current config
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map<stringw, stringw> SettingMap; //current config
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stringw SettingsFile; // location of the xml, usually the
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stringw SettingsFile; // filename of the xml
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irr::IrrlichtDevice* NullDevice;
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irr::IrrlichtDevice* NullDevice;
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};
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};
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@ -338,7 +338,7 @@ public:
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if (App.Settings->save())
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if (App.Settings->save())
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{
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{
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App.Gui->addMessageBox(L"settings save",L"settings saved, please restart for settings to change effect","",true);
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App.Gui->addMessageBox(L"Settings saved",L"Settings saved, please restart for settings to change effect","",true);
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}
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}
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}
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}
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// cancel/exit button clicked, tell the application to exit
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// cancel/exit button clicked, tell the application to exit
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@ -375,7 +375,7 @@ void createSettingsDialog(SAppContext& app)
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app.Gui->getSkin()->setColor((irr::gui::EGUI_DEFAULT_COLOR)i, col);
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app.Gui->getSkin()->setColor((irr::gui::EGUI_DEFAULT_COLOR)i, col);
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}
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}
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//create video settings windows
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//create video settings window
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gui::IGUIWindow* windowSettings = app.Gui->addWindow(rect<s32>(10,10,400,400),true,L"Videosettings");
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gui::IGUIWindow* windowSettings = app.Gui->addWindow(rect<s32>(10,10,400,400),true,L"Videosettings");
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app.Gui->addStaticText (L"Select your desired video settings", rect< s32 >(10,20, 200, 40), false, true, windowSettings);
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app.Gui->addStaticText (L"Select your desired video settings", rect< s32 >(10,20, 200, 40), false, true, windowSettings);
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@ -434,7 +434,7 @@ int main()
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param.WindowSize.set(640,480);
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param.WindowSize.set(640,480);
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// Try to load config.
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// Try to load config.
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// I leave it as an exercise of the reader to store the configuration in the local application data folder,
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// I leave it as an exercise for the reader to store the configuration in the local application data folder,
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// the only logical place to store config data for games. For all other operating systems I redirect to your manuals
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// the only logical place to store config data for games. For all other operating systems I redirect to your manuals
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app.Settings = new SettingManager(getExampleMediaPath() + "settings.xml");
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app.Settings = new SettingManager(getExampleMediaPath() + "settings.xml");
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if ( !app.Settings->load() )
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if ( !app.Settings->load() )
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@ -448,7 +448,7 @@ int main()
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//settings xml loaded from disk,
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//settings xml loaded from disk,
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//map driversetting to driver type and test if the setting is valid
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//map driversetting to driver type and test if the setting is valid
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//the DriverOptions map contains string representations mapped to to irrlicht E_DRIVER_TYPE enum
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//the DriverOptions map contains string representations mapped to to Irrlicht E_DRIVER_TYPE enum
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//e.g "direct3d9" will become 4
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//e.g "direct3d9" will become 4
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//see DriverOptions in the settingmanager class for details
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//see DriverOptions in the settingmanager class for details
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map<stringw, s32>::Node* driver = app.Settings->DriverOptions.find( app.Settings->getSetting("driver") );
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map<stringw, s32>::Node* driver = app.Settings->DriverOptions.find( app.Settings->getSetting("driver") );
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