mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-08 08:43:51 +01:00
Make equals method symmetric
This commit is contained in:
parent
b349266855
commit
dda9b23c3d
@ -9,6 +9,7 @@
|
||||
#include <float.h>
|
||||
#include <stdlib.h> // for abs() etc.
|
||||
#include <limits.h> // For INT_MAX / UINT_MAX
|
||||
#include <type_traits>
|
||||
|
||||
namespace irr
|
||||
{
|
||||
@ -17,9 +18,6 @@ namespace core
|
||||
|
||||
//! Rounding error constant often used when comparing f32 values.
|
||||
|
||||
const s32 ROUNDING_ERROR_S32 = 0;
|
||||
|
||||
const s64 ROUNDING_ERROR_S64 = 0;
|
||||
const f32 ROUNDING_ERROR_f32 = 0.000001f;
|
||||
const f64 ROUNDING_ERROR_f64 = 0.00000001;
|
||||
|
||||
@ -170,30 +168,6 @@ namespace core
|
||||
return ROUNDING_ERROR_f64;
|
||||
}
|
||||
|
||||
template <>
|
||||
inline s32 roundingError()
|
||||
{
|
||||
return ROUNDING_ERROR_S32;
|
||||
}
|
||||
|
||||
template <>
|
||||
inline u32 roundingError()
|
||||
{
|
||||
return ROUNDING_ERROR_S32;
|
||||
}
|
||||
|
||||
template <>
|
||||
inline s64 roundingError()
|
||||
{
|
||||
return ROUNDING_ERROR_S64;
|
||||
}
|
||||
|
||||
template <>
|
||||
inline u64 roundingError()
|
||||
{
|
||||
return ROUNDING_ERROR_S64;
|
||||
}
|
||||
|
||||
template <class T>
|
||||
inline T relativeErrorFactor()
|
||||
{
|
||||
@ -212,13 +186,19 @@ namespace core
|
||||
return 8;
|
||||
}
|
||||
|
||||
//! returns if a equals b, taking possible rounding errors into account
|
||||
template <class T>
|
||||
inline bool equals(const T a, const T b, const T tolerance = roundingError<T>())
|
||||
//! returns if a equals b, for types without rounding errors
|
||||
template <class T, std::enable_if_t<std::is_integral<T>::value, bool> = true>
|
||||
inline bool equals(const T a, const T b)
|
||||
{
|
||||
return (a + tolerance >= b) && (a - tolerance <= b);
|
||||
return a == b;
|
||||
}
|
||||
|
||||
//! returns if a equals b, taking possible rounding errors into account
|
||||
template <class T, std::enable_if_t<std::is_floating_point<T>::value, bool> = true>
|
||||
inline bool equals(const T a, const T b, const T tolerance = roundingError<T>())
|
||||
{
|
||||
return abs(a - b) <= tolerance;
|
||||
}
|
||||
|
||||
//! returns if a equals b, taking relative error in form of factor
|
||||
//! this particular function does not involve any division.
|
||||
|
@ -111,11 +111,10 @@ public:
|
||||
//! Checks if this vector equals the other one.
|
||||
/** Takes floating point rounding errors into account.
|
||||
\param other Vector to compare with.
|
||||
\param tolerance Epsilon value for both - comparing X and Y.
|
||||
\return True if the two vector are (almost) equal, else false. */
|
||||
bool equals(const vector2d<T>& other, const T tolerance = (T)ROUNDING_ERROR_f32 ) const
|
||||
bool equals(const vector2d<T>& other) const
|
||||
{
|
||||
return core::equals(X, other.X, tolerance) && core::equals(Y, other.Y, tolerance);
|
||||
return core::equals(X, other.X) && core::equals(Y, other.Y);
|
||||
}
|
||||
|
||||
vector2d<T>& set(T nx, T ny) {X=nx; Y=ny; return *this; }
|
||||
|
@ -114,11 +114,9 @@ namespace core
|
||||
// functions
|
||||
|
||||
//! returns if this vector equals the other one, taking floating point rounding errors into account
|
||||
bool equals(const vector3d<T>& other, const T tolerance = (T)ROUNDING_ERROR_f32 ) const
|
||||
bool equals(const vector3d<T>& other) const
|
||||
{
|
||||
return core::equals(X, other.X, tolerance) &&
|
||||
core::equals(Y, other.Y, tolerance) &&
|
||||
core::equals(Z, other.Z, tolerance);
|
||||
return core::equals(X, other.X) && core::equals(Y, other.Y) && core::equals(Z, other.Z);
|
||||
}
|
||||
|
||||
vector3d<T>& set(const T nx, const T ny, const T nz) {X=nx; Y=ny; Z=nz; return *this;}
|
||||
|
Loading…
Reference in New Issue
Block a user