Desour
f5c6d3e945
Reformat the code, using:
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find -type f | # list all regular files
grep -E '\.(h|cpp|mm)$' | # filter for source files
grep -v '/mt_' | # filter out generated files
grep -v '/vendor/' | # and vendored GL
grep -v '/test/image_loader_test.cpp' | # and this file (has giant literals arrays)
xargs -n 1 -P $(nproc) clang-format -i # reformat everything
Co-authored-by: numzero <numzer0@yandex.ru>
2024-03-21 22:08:26 +01:00
sfan5
44a368ef0e
Migrate public headers to #pragma once
2024-02-25 22:10:04 +01:00
Vitaliy
9954667c45
Cleanup line endings ( #245 )
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The exact commands to make this commit were:
git reset --hard origin/master
find -type f | # list all regular files
grep -E '\.(h|cpp|fsh|vsh|mm)|LICENSE$' | # filter for text files
xargs -n 1 -P $(nproc) sed -i 's:\s*$::' # for each file, trim trailing whitespace including the CR
git commit -a
2023-10-03 20:37:00 +02:00
Caleb Butler
00dd1f8ef3
Remove deprecated functionality of SMaterial
2023-09-05 17:21:35 +02:00
Gregor Parzefall
c40045a40a
Rename SMaterial::TextureLayer -> SMaterial::TextureLayers
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It's not the "texture layer" of the material, but an array of texture layers.
2023-07-16 13:02:48 +02:00
Gregor Parzefall
c0ef1092c0
Rename E_MATERIAL_FLAG -> E_MATERIAL_PROP
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The enum values don't reference material flags, but material properties.
2023-07-16 13:02:47 +02:00
Gregor Parzefall
5ececc7d29
Split up texture filtering properties of SMaterialLayer into MinFilter and MagFilter
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You can now set the filter used when scaling textures down and the filter used when scaling textures up separately.
2023-07-16 13:02:26 +02:00
cutealien
2ae2a551a6
Merging r5975 through r6036 from trunk to ogl-es branch.
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GLES drivers adapted, but only did make compile-tests.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6038 dfc29bdd-3216-0410-991c-e03cc46cb475
2020-01-03 19:05:16 +00:00