// This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h // Written by Michael Zeilfelder #include "CGUIProfiler.h" #ifdef _IRR_COMPILE_WITH_GUI_ #include "IGUITable.h" #include "IGUIScrollBar.h" #include "IGUIEnvironment.h" #include "IProfiler.h" namespace irr { namespace gui { //! constructor CGUIProfiler::CGUIProfiler(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect rectangle, IProfiler* profiler) : IGUIProfiler(environment, parent, id, rectangle, profiler) , Profiler(profiler) , DisplayTable(0), CurrentGroupIdx(0), CurrentGroupPage(0), NumGroupPages(1) , DrawBackground(false), Frozen(false), UnfreezeOnce(false), ShowGroupsTogether(false) , MinCalls(0), MinTimeSum(0), MinTimeAverage(0.f), MinTimeMax(0) { if ( !Profiler ) Profiler = &getProfiler(); core::recti r(0, 0, rectangle.getWidth(), rectangle.getHeight()); // Really just too lazy to code a complete new element for this. // If anyone can do this nicer he's welcome. DisplayTable = Environment->addTable(r, this, -1, DrawBackground); DisplayTable->setAlignment(EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT, EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT); DisplayTable->setSubElement(true); rebuildColumns(); } void CGUIProfiler::fillRow(u32 rowIndex, const SProfileData& data, bool overviewTitle, bool groupTitle) { DisplayTable->setCellText(rowIndex, 0, data.getName()); if ( !overviewTitle ) DisplayTable->setCellText(rowIndex, 1, core::stringw(data.getCallsCounter())); if ( data.getCallsCounter() > 0 ) { DisplayTable->setCellText(rowIndex, 2, core::stringw(data.getTimeSum())); DisplayTable->setCellText(rowIndex, 3, core::stringw((u32)((f32)data.getTimeSum()/(f32)data.getCallsCounter()))); DisplayTable->setCellText(rowIndex, 4, core::stringw(data.getLongestTime())); } if ( overviewTitle || groupTitle ) { const video::SColor titleColor(255, 0, 0, 255); DisplayTable->setCellColor(rowIndex, 0, titleColor); } } void CGUIProfiler::rebuildColumns() { if ( DisplayTable ) { DisplayTable->clear(); DisplayTable->addColumn(L"name "); DisplayTable->addColumn(L"count calls"); DisplayTable->addColumn(L"time(sum)"); DisplayTable->addColumn(L"time(avg)"); DisplayTable->addColumn(L"time(max) "); DisplayTable->setActiveColumn(-1); } } u32 CGUIProfiler::addDataToTable(u32 rowIndex, u32 dataIndex, u32 groupIndex) { const SProfileData& data = Profiler->getProfileDataByIndex(dataIndex); if ( data.getGroupIndex() == groupIndex && data.getCallsCounter() >= MinCalls && ( data.getCallsCounter() == 0 || (data.getTimeSum() >= MinTimeSum && (f32)data.getTimeSum()/(f32)data.getCallsCounter() >= MinTimeAverage && data.getLongestTime() >= MinTimeMax)) ) { rowIndex = DisplayTable->addRow(rowIndex); fillRow(rowIndex, data, false, false); ++rowIndex; } return rowIndex; } void CGUIProfiler::updateDisplay() { if ( DisplayTable ) { DisplayTable->clearRows(); if ( CurrentGroupIdx < Profiler->getGroupCount() ) { bool overview = CurrentGroupIdx == 0; u32 rowIndex = 0; // show description row (overview or name of the following group) const SProfileData& groupData = Profiler->getGroupData(CurrentGroupIdx); if ( !ShowGroupsTogether && (overview || groupData.getCallsCounter() >= MinCalls) ) { rowIndex = DisplayTable->addRow(rowIndex); fillRow(rowIndex, groupData, overview, true); ++rowIndex; } // show overview over all groups? if ( overview ) { for ( u32 i=1; igetGroupCount(); ++i ) { const SProfileData& groupDataOv = Profiler->getGroupData(i); if (groupDataOv.getCallsCounter() >= MinCalls ) { rowIndex = DisplayTable->addRow(rowIndex); fillRow(rowIndex, groupDataOv, false, false); ++rowIndex; } } } // show data for all elements in current group else { for ( u32 i=0; i < Profiler->getProfileDataCount(); ++i ) { rowIndex = addDataToTable(rowIndex, i, CurrentGroupIdx); } } // Show the rest of the groups if (ShowGroupsTogether) { for ( u32 groupIdx = CurrentGroupIdx+1; groupIdx < Profiler->getGroupCount(); ++groupIdx) { for ( u32 i=0; i < Profiler->getProfileDataCount(); ++i ) { rowIndex = addDataToTable(rowIndex, i, groupIdx); } } } } // IGUITable has no page-wise scrolling yet. The following code can be replaced when we add that. // For now we use some CGUITable implementation info to figure this out. // (If you wonder why I didn't code page-scrolling directly in CGUITable ... because then it needs to be a // public interface and I don't have enough time currently to design & implement that well) s32 itemsTotalHeight = DisplayTable->getRowCount() * DisplayTable->getItemHeight(); s32 tableHeight = DisplayTable->getAbsolutePosition().getHeight(); s32 heightTitleRow = DisplayTable->getItemHeight()+1; if ( itemsTotalHeight+heightTitleRow < tableHeight ) { NumGroupPages = 1; } else { s32 heightHScrollBar = DisplayTable->getHorizontalScrollBar() ? DisplayTable->getHorizontalScrollBar()->getAbsolutePosition().getHeight() : 0; s32 pageHeight = tableHeight - (heightTitleRow+heightHScrollBar); if ( pageHeight > 0 ) { NumGroupPages = (itemsTotalHeight/pageHeight); if ( itemsTotalHeight % pageHeight ) ++NumGroupPages; } else // won't see anything, but that's up to the user { NumGroupPages = DisplayTable->getRowCount(); } if ( NumGroupPages < 1 ) NumGroupPages = 1; } if ( CurrentGroupPage < 0 ) CurrentGroupPage = (s32)NumGroupPages-1; IGUIScrollBar* vScrollBar = DisplayTable->getVerticalScrollBar(); if ( vScrollBar ) { if ( NumGroupPages < 2 ) vScrollBar->setPos(0); else { f32 factor = (f32)CurrentGroupPage/(f32)(NumGroupPages-1); vScrollBar->setPos( s32(factor * (f32)vScrollBar->getMax()) ); } } } } void CGUIProfiler::draw() { if ( isVisible() ) { if (!Frozen || UnfreezeOnce) { UnfreezeOnce = false; updateDisplay(); } } IGUIElement::draw(); } void CGUIProfiler::nextPage(bool includeOverview) { UnfreezeOnce = true; if ( CurrentGroupPage < NumGroupPages-1 ) ++CurrentGroupPage; else { CurrentGroupPage = 0; if ( ++CurrentGroupIdx >= Profiler->getGroupCount() ) { if ( includeOverview ) CurrentGroupIdx = 0; else CurrentGroupIdx = 1; // can be invalid } } } void CGUIProfiler::previousPage(bool includeOverview) { UnfreezeOnce = true; if ( CurrentGroupPage > 0 ) { --CurrentGroupPage; } else { CurrentGroupPage = -1; // unknown because NumGroupPages has to be re-calculated first if ( CurrentGroupIdx > 0 ) --CurrentGroupIdx; else CurrentGroupIdx = Profiler->getGroupCount()-1; if ( CurrentGroupIdx == 0 && !includeOverview ) { if ( Profiler->getGroupCount() ) CurrentGroupIdx = Profiler->getGroupCount()-1; if ( CurrentGroupIdx == 0 ) CurrentGroupIdx = 1; // invalid to avoid showing the overview } } } void CGUIProfiler::setShowGroupsTogether(bool groupsTogether) { ShowGroupsTogether = groupsTogether; } bool CGUIProfiler::getShowGroupsTogether() const { return ShowGroupsTogether; } void CGUIProfiler::firstPage(bool includeOverview) { UnfreezeOnce = true; if ( includeOverview ) CurrentGroupIdx = 0; else CurrentGroupIdx = 1; // can be invalid CurrentGroupPage = 0; } //! Sets another skin independent font. void CGUIProfiler::setOverrideFont(IGUIFont* font) { if ( DisplayTable ) { DisplayTable->setOverrideFont(font); rebuildColumns(); } } //! Gets the override font (if any) IGUIFont * CGUIProfiler::getOverrideFont() const { if ( DisplayTable ) return DisplayTable->getOverrideFont(); return 0; } //! Get the font which is used right now for drawing IGUIFont* CGUIProfiler::getActiveFont() const { if ( DisplayTable ) return DisplayTable->getActiveFont(); return 0; } //! Sets whether to draw the background. By default disabled, void CGUIProfiler::setDrawBackground(bool draw) { DrawBackground = draw; if ( DisplayTable ) DisplayTable->setDrawBackground(draw); } //! Checks if background drawing is enabled bool CGUIProfiler::isDrawBackgroundEnabled() const { return DrawBackground; } //! Allows to freeze updates which makes it easier to read the numbers void CGUIProfiler::setFrozen(bool freeze) { Frozen = freeze; } //! Are updates currently frozen bool CGUIProfiler::getFrozen() const { return Frozen; } void CGUIProfiler::setFilters(irr::u32 minCalls, irr::u32 minTimeSum, irr::f32 minTimeAverage, irr::u32 minTimeMax) { MinCalls = minCalls; MinTimeSum = minTimeSum; MinTimeAverage = minTimeAverage; MinTimeMax = minTimeMax; } } // end namespace gui } // end namespace irr #endif // _IRR_COMPILE_WITH_GUI_