// Copyright (C) 2002-2012 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __C_IRR_DEVICE_LINUX_H_INCLUDED__ #define __C_IRR_DEVICE_LINUX_H_INCLUDED__ #include "IrrCompileConfig.h" #ifdef _IRR_COMPILE_WITH_X11_DEVICE_ #include "CIrrDeviceStub.h" #include "IrrlichtDevice.h" #include "IImagePresenter.h" #include "ICursorControl.h" #include "os.h" #ifdef _IRR_COMPILE_WITH_X11_ #include #include #include #include #ifdef _IRR_LINUX_X11_XINPUT2_ #include #endif #else #define KeySym s32 #endif namespace irr { class CIrrDeviceLinux : public CIrrDeviceStub, public video::IImagePresenter { public: //! constructor CIrrDeviceLinux(const SIrrlichtCreationParameters& param); //! destructor virtual ~CIrrDeviceLinux(); //! runs the device. Returns false if device wants to be deleted virtual bool run() _IRR_OVERRIDE_; //! Cause the device to temporarily pause execution and let other processes to run // This should bring down processor usage without major performance loss for Irrlicht virtual void yield() _IRR_OVERRIDE_; //! Pause execution and let other processes to run for a specified amount of time. virtual void sleep(u32 timeMs, bool pauseTimer) _IRR_OVERRIDE_; //! sets the caption of the window virtual void setWindowCaption(const wchar_t* text) _IRR_OVERRIDE_; //! returns if window is active. if not, nothing need to be drawn virtual bool isWindowActive() const _IRR_OVERRIDE_; //! returns if window has focus. virtual bool isWindowFocused() const _IRR_OVERRIDE_; //! returns if window is minimized. virtual bool isWindowMinimized() const _IRR_OVERRIDE_; //! returns color format of the window. virtual video::ECOLOR_FORMAT getColorFormat() const _IRR_OVERRIDE_; //! presents a surface in the client area virtual bool present(video::IImage* surface, void* windowId=0, core::rect* src=0 ) _IRR_OVERRIDE_; //! notifies the device that it should close itself virtual void closeDevice() _IRR_OVERRIDE_; //! Sets if the window should be resizable in windowed mode. virtual void setResizable(bool resize=false) _IRR_OVERRIDE_; //! Resize the render window. virtual void setWindowSize(const irr::core::dimension2d& size) _IRR_OVERRIDE_; //! Minimizes the window. virtual void minimizeWindow() _IRR_OVERRIDE_; //! Maximizes the window. virtual void maximizeWindow() _IRR_OVERRIDE_; //! Restores the window size. virtual void restoreWindow() _IRR_OVERRIDE_; //! Get the position of this window on screen virtual core::position2di getWindowPosition() _IRR_OVERRIDE_; //! Activate any joysticks, and generate events for them. virtual bool activateJoysticks(core::array & joystickInfo) _IRR_OVERRIDE_; //! gets text from the clipboard //! \return Returns 0 if no string is in there, otherwise utf-8 text. virtual const c8 *getTextFromClipboard() const; //! copies text to the clipboard //! This sets the clipboard selection and _not_ the primary selection which you have on X on the middle mouse button. //! @param text The text in utf-8 virtual void copyToClipboard(const c8 *text) const; //! Remove all messages pending in the system message loop virtual void clearSystemMessages() _IRR_OVERRIDE_; //! Get the device type virtual E_DEVICE_TYPE getType() const _IRR_OVERRIDE_ { return EIDT_X11; } #ifdef _IRR_COMPILE_WITH_X11_ // convert an Irrlicht texture to a X11 cursor Cursor TextureToCursor(irr::video::ITexture * tex, const core::rect& sourceRect, const core::position2d &hotspot); Cursor TextureToMonochromeCursor(irr::video::ITexture * tex, const core::rect& sourceRect, const core::position2d &hotspot); #ifdef _IRR_LINUX_XCURSOR_ Cursor TextureToARGBCursor(irr::video::ITexture * tex, const core::rect& sourceRect, const core::position2d &hotspot); #endif #endif private: //! create the driver void createDriver(); bool createWindow(); void createKeyMap(); void pollJoysticks(); void initXAtoms(); void initXInput2(); bool switchToFullscreen(); #ifdef _IRR_COMPILE_WITH_X11_ bool createInputContext(); void destroyInputContext(); EKEY_CODE getKeyCode(XEvent &event); #endif //! Implementation of the linux cursor control class CCursorControl : public gui::ICursorControl { public: CCursorControl(CIrrDeviceLinux* dev, bool null); ~CCursorControl(); //! Changes the visible state of the mouse cursor. virtual void setVisible(bool visible) _IRR_OVERRIDE_ { if (visible==IsVisible) return; IsVisible = visible; #ifdef _IRR_COMPILE_WITH_X11_ if (!Null) { if ( !IsVisible ) XDefineCursor( Device->XDisplay, Device->XWindow, InvisCursor ); else XUndefineCursor( Device->XDisplay, Device->XWindow ); } #endif } //! Returns if the cursor is currently visible. virtual bool isVisible() const _IRR_OVERRIDE_ { return IsVisible; } //! Sets the new position of the cursor. virtual void setPosition(const core::position2d &pos) _IRR_OVERRIDE_ { setPosition(pos.X, pos.Y); } //! Sets the new position of the cursor. virtual void setPosition(f32 x, f32 y) _IRR_OVERRIDE_ { setPosition((s32)(x*Device->Width), (s32)(y*Device->Height)); } //! Sets the new position of the cursor. virtual void setPosition(const core::position2d &pos) _IRR_OVERRIDE_ { setPosition(pos.X, pos.Y); } //! Sets the new position of the cursor. virtual void setPosition(s32 x, s32 y) _IRR_OVERRIDE_ { #ifdef _IRR_COMPILE_WITH_X11_ if (!Null) { if (UseReferenceRect) { // NOTE: XIWarpPointer works when X11 has set a coordinate transformation matrix for the mouse unlike XWarpPointer // which runs into a bug mentioned here: https://gitlab.freedesktop.org/xorg/xserver/-/issues/600 // So also workaround for Irrlicht bug #450 #ifdef _IRR_LINUX_X11_XINPUT2_ if ( DeviceId != 0) { XIWarpPointer(Device->XDisplay, DeviceId, None, Device->XWindow, 0, 0, Device->Width, Device->Height, ReferenceRect.UpperLeftCorner.X + x, ReferenceRect.UpperLeftCorner.Y + y); } else #endif { XWarpPointer(Device->XDisplay, None, Device->XWindow, 0, 0, Device->Width, Device->Height, ReferenceRect.UpperLeftCorner.X + x, ReferenceRect.UpperLeftCorner.Y + y); } } else { #ifdef _IRR_LINUX_X11_XINPUT2_ if ( DeviceId != 0) { XIWarpPointer(Device->XDisplay, DeviceId, None, Device->XWindow, 0, 0, Device->Width, Device->Height, x, y); } else #endif { XWarpPointer(Device->XDisplay, None, Device->XWindow, 0, 0, Device->Width, Device->Height, x, y); } } XFlush(Device->XDisplay); } #endif CursorPos.X = x; CursorPos.Y = y; } //! Returns the current position of the mouse cursor. virtual const core::position2d& getPosition(bool updateCursor) _IRR_OVERRIDE_ { if ( updateCursor ) updateCursorPos(); return CursorPos; } //! Returns the current position of the mouse cursor. virtual core::position2d getRelativePosition(bool updateCursor) _IRR_OVERRIDE_ { if ( updateCursor ) updateCursorPos(); if (!UseReferenceRect) { return core::position2d(CursorPos.X / (f32)Device->Width, CursorPos.Y / (f32)Device->Height); } return core::position2d(CursorPos.X / (f32)ReferenceRect.getWidth(), CursorPos.Y / (f32)ReferenceRect.getHeight()); } virtual void setReferenceRect(core::rect* rect=0) _IRR_OVERRIDE_ { if (rect) { ReferenceRect = *rect; UseReferenceRect = true; // prevent division through zero and uneven sizes if (!ReferenceRect.getHeight() || ReferenceRect.getHeight()%2) ReferenceRect.LowerRightCorner.Y += 1; if (!ReferenceRect.getWidth() || ReferenceRect.getWidth()%2) ReferenceRect.LowerRightCorner.X += 1; } else UseReferenceRect = false; } //! Sets the active cursor icon virtual void setActiveIcon(gui::ECURSOR_ICON iconId) _IRR_OVERRIDE_; //! Gets the currently active icon virtual gui::ECURSOR_ICON getActiveIcon() const _IRR_OVERRIDE_ { return ActiveIcon; } //! Add a custom sprite as cursor icon. virtual gui::ECURSOR_ICON addIcon(const gui::SCursorSprite& icon) _IRR_OVERRIDE_; //! replace the given cursor icon. virtual void changeIcon(gui::ECURSOR_ICON iconId, const gui::SCursorSprite& icon) _IRR_OVERRIDE_; //! Return a system-specific size which is supported for cursors. Larger icons will fail, smaller icons might work. virtual core::dimension2di getSupportedIconSize() const _IRR_OVERRIDE_; #ifdef _IRR_COMPILE_WITH_X11_ //! Set platform specific behavior flags. virtual void setPlatformBehavior(gui::ECURSOR_PLATFORM_BEHAVIOR behavior) _IRR_OVERRIDE_ {PlatformBehavior = behavior; } //! Return platform specific behavior. virtual gui::ECURSOR_PLATFORM_BEHAVIOR getPlatformBehavior() const _IRR_OVERRIDE_ { return PlatformBehavior; } void update(); void clearCursors(); #endif private: void updateCursorPos() { #ifdef _IRR_COMPILE_WITH_X11_ if (Null) return; if ( PlatformBehavior&gui::ECPB_X11_CACHE_UPDATES && !os::Timer::isStopped() ) { u32 now = os::Timer::getTime(); if (now <= LastQuery) return; LastQuery = now; } Window tmp; int itmp1, itmp2; unsigned int maskreturn; XQueryPointer(Device->XDisplay, Device->XWindow, &tmp, &tmp, &itmp1, &itmp2, &CursorPos.X, &CursorPos.Y, &maskreturn); #endif } CIrrDeviceLinux* Device; core::position2d CursorPos; core::rect ReferenceRect; #ifdef _IRR_COMPILE_WITH_X11_ gui::ECURSOR_PLATFORM_BEHAVIOR PlatformBehavior; u32 LastQuery; Cursor InvisCursor; #ifdef _IRR_LINUX_X11_XINPUT2_ int DeviceId; #endif struct CursorFrameX11 { CursorFrameX11() : IconHW(0) {} CursorFrameX11(Cursor icon) : IconHW(icon) {} Cursor IconHW; // hardware cursor }; struct CursorX11 { CursorX11() {} explicit CursorX11(Cursor iconHw, u32 frameTime=0) : FrameTime(frameTime) { Frames.push_back( CursorFrameX11(iconHw) ); } core::array Frames; u32 FrameTime; }; core::array Cursors; void initCursors(); #endif bool IsVisible; bool Null; bool UseReferenceRect; gui::ECURSOR_ICON ActiveIcon; u32 ActiveIconStartTime; }; friend class CCursorControl; #ifdef _IRR_COMPILE_WITH_X11_ friend class COpenGLDriver; Display *XDisplay; XVisualInfo* VisualInfo; int Screennr; Window XWindow; XSetWindowAttributes WndAttributes; XSizeHints* StdHints; XImage* SoftwareImage; XIM XInputMethod; XIC XInputContext; bool HasNetWM; // text is utf-8 mutable core::stringc Clipboard; #endif u32 Width, Height; bool WindowHasFocus; bool WindowMinimized; bool ExternalWindow; int AutorepeatSupport; struct SKeyMap { SKeyMap() {} SKeyMap(s32 x11, s32 win32) : X11Key(x11), Win32Key(win32) { } KeySym X11Key; s32 Win32Key; bool operator<(const SKeyMap& o) const { return X11Key KeyMap; #if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_) struct JoystickInfo { int fd; int axes; int buttons; SEvent persistentData; JoystickInfo() : fd(-1), axes(0), buttons(0) { } }; core::array ActiveJoysticks; #endif #if defined(_IRR_LINUX_X11_XINPUT2_) int currentTouchedCount; #endif }; } // end namespace irr #endif // _IRR_COMPILE_WITH_X11_DEVICE_ #endif // __C_IRR_DEVICE_LINUX_H_INCLUDED__