.. |
aabbox3d.h
|
cleanup: replace remaining #ifndef #define with #pragma once
|
2023-10-22 12:19:14 +02:00 |
CMeshBuffer.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
coreutil.h
|
cleanup: replace remaining #ifndef #define with #pragma once
|
2023-10-22 12:19:14 +02:00 |
dimension2d.h
|
cleanup: replace remaining #ifndef #define with #pragma once
|
2023-10-22 12:19:14 +02:00 |
EAttributes.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
ECullingTypes.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
EDebugSceneTypes.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
EDeviceTypes.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
EDriverFeatures.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
EDriverTypes.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
EFocusFlags.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
EGUIAlignment.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
EGUIElementTypes.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
EHardwareBufferFlags.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
EMaterialProps.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
EMaterialTypes.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
EMeshWriterEnums.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
EPrimitiveTypes.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
EReadFileType.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
ESceneNodeTypes.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
EShaderTypes.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
EVertexAttributes.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
exampleHelper.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
fast_atof.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IAnimatedMesh.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IAnimatedMeshSceneNode.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IAttributes.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IBillboardSceneNode.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IBoneSceneNode.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
ICameraSceneNode.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IContextManager.h
|
cleanup: replace remaining #ifndef #define with #pragma once
|
2023-10-22 12:19:14 +02:00 |
ICursorControl.h
|
Spelling fixes
|
2023-10-15 13:36:22 +02:00 |
IDummyTransformationSceneNode.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IEventReceiver.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IFileArchive.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IFileList.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IFileSystem.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IGPUProgrammingServices.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IGUIButton.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IGUICheckBox.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IGUIComboBox.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IGUIEditBox.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IGUIElement.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IGUIEnvironment.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IGUIFileOpenDialog.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IGUIFont.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IGUIFontBitmap.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IGUIImage.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IGUIImageList.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IGUIListBox.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IGUIScrollBar.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IGUISkin.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IGUISpriteBank.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IGUIStaticText.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IGUITabControl.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IGUIToolbar.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IImage.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IImageLoader.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IImageWriter.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IIndexBuffer.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
ILogger.h
|
Spelling fixes
|
2023-10-15 13:36:22 +02:00 |
IMaterialRenderer.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IMaterialRendererServices.h
|
Improve documentation
|
2023-10-15 13:45:50 +02:00 |
IMemoryReadFile.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IMesh.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IMeshBuffer.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IMeshCache.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IMeshLoader.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IMeshManipulator.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IMeshSceneNode.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IMeshWriter.h
|
cleanup: replace remaining #ifndef #define with #pragma once
|
2023-10-22 12:19:14 +02:00 |
IOSOperator.h
|
Unify documentation between IOSOperator and COSOperator
|
2023-10-15 12:59:40 +02:00 |
IReadFile.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IReferenceCounted.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IRenderTarget.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
irrArray.h
|
Add size_t to u32/s32 static_casts in irrArray
|
2023-12-17 17:02:22 +01:00 |
IrrCompileConfig.h
|
Bump revision
|
2023-10-27 17:48:29 +02:00 |
irrlicht.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IrrlichtDevice.h
|
CIrrDeviceWin32::yield() now uses Sleep(0) instead of Sleep(1).
|
2023-10-15 13:37:26 +02:00 |
irrMath.h
|
cleanup: replace remaining #ifndef #define with #pragma once
|
2023-10-22 12:19:14 +02:00 |
irrpack.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
irrString.h
|
Add size_t to u32 static_casts to irrString
|
2023-12-17 17:02:22 +01:00 |
irrTypes.h
|
cleanup: replace remaining #ifndef #define with #pragma once
|
2023-10-22 12:19:14 +02:00 |
irrunpack.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
ISceneCollisionManager.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
ISceneManager.h
|
Spelling fixes
|
2023-10-15 13:39:42 +02:00 |
ISceneNode.h
|
Spelling fixes
|
2023-10-15 13:36:47 +02:00 |
IShaderConstantSetCallBack.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
ISkinnedMesh.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
ITexture.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
ITimer.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IVertexBuffer.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IVideoDriver.h
|
cleanup: replace remaining #ifndef #define with #pragma once
|
2023-10-22 12:19:14 +02:00 |
IWriteFile.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
Keycodes.h
|
cleanup: replace remaining #ifndef #define with #pragma once
|
2023-10-22 12:19:14 +02:00 |
line2d.h
|
cleanup: replace remaining #ifndef #define with #pragma once
|
2023-10-22 12:19:14 +02:00 |
line3d.h
|
cleanup: replace remaining #ifndef #define with #pragma once
|
2023-10-22 12:19:14 +02:00 |
matrix4.h
|
cleanup: replace remaining #ifndef #define with #pragma once
|
2023-10-22 12:19:14 +02:00 |
mt_opengl.h
|
Resync mt_opengl_loader.cpp with BindingGenerator.lua
|
2023-12-19 22:56:31 +01:00 |
path.h
|
cleanup: replace remaining #ifndef #define with #pragma once
|
2023-10-22 12:19:14 +02:00 |
plane3d.h
|
cleanup: replace remaining #ifndef #define with #pragma once
|
2023-10-22 12:19:14 +02:00 |
position2d.h
|
cleanup: replace remaining #ifndef #define with #pragma once
|
2023-10-22 12:19:14 +02:00 |
quaternion.h
|
cleanup: replace remaining #ifndef #define with #pragma once
|
2023-10-22 12:19:14 +02:00 |
rect.h
|
cleanup: replace remaining #ifndef #define with #pragma once
|
2023-10-22 12:19:14 +02:00 |
S3DVertex.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
SAnimatedMesh.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
SceneParameters.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
SColor.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
SExposedVideoData.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
SIrrCreationParameters.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
SMaterial.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
SMaterialLayer.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
SMesh.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
SMeshBuffer.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
SOverrideMaterial.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
SSkinMeshBuffer.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
SVertexIndex.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
SVertexManipulator.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
SViewFrustum.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
triangle3d.h
|
cleanup: replace remaining #ifndef #define with #pragma once
|
2023-10-22 12:19:14 +02:00 |
vector2d.h
|
cleanup: replace remaining #ifndef #define with #pragma once
|
2023-10-22 12:19:14 +02:00 |
vector3d.h
|
cleanup: replace remaining #ifndef #define with #pragma once
|
2023-10-22 12:19:14 +02:00 |