mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-14 03:33:49 +01:00
3d2a55e788
Basically fixing original Bug#427 reported by MArkus Elfring. Unfortunately there are still more defines (in IrrCompileConfig.h) which also are not nice c++ Lots of files touched for very minor cleanup *sigh* git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6253 dfc29bdd-3216-0410-991c-e03cc46cb475
62 lines
2.0 KiB
C++
62 lines
2.0 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
|
|
// This file is part of the "Irrlicht Engine".
|
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
|
|
|
#ifndef IRR_C_SKY_BOX_SCENE_NODE_H_INCLUDED
|
|
#define IRR_C_SKY_BOX_SCENE_NODE_H_INCLUDED
|
|
|
|
#include "ISceneNode.h"
|
|
#include "S3DVertex.h"
|
|
|
|
namespace irr
|
|
{
|
|
namespace scene
|
|
{
|
|
|
|
// Skybox, rendered with zbuffer turned off, before all other nodes.
|
|
class CSkyBoxSceneNode : public ISceneNode
|
|
{
|
|
public:
|
|
|
|
//! constructor
|
|
CSkyBoxSceneNode(video::ITexture* top, video::ITexture* bottom, video::ITexture* left,
|
|
video::ITexture* right, video::ITexture* front, video::ITexture* back,
|
|
ISceneNode* parent, ISceneManager* mgr, s32 id);
|
|
|
|
virtual void OnRegisterSceneNode() IRR_OVERRIDE;
|
|
|
|
//! renders the node.
|
|
virtual void render() IRR_OVERRIDE;
|
|
|
|
//! returns the axis aligned bounding box of this node
|
|
virtual const core::aabbox3d<f32>& getBoundingBox() const IRR_OVERRIDE;
|
|
|
|
//! returns the material based on the zero based index i. To get the amount
|
|
//! of materials used by this scene node, use getMaterialCount().
|
|
//! This function is needed for inserting the node into the scene hierarchy on a
|
|
//! optimal position for minimizing renderstate changes, but can also be used
|
|
//! to directly modify the material of a scene node.
|
|
virtual video::SMaterial& getMaterial(u32 i) IRR_OVERRIDE;
|
|
|
|
//! returns amount of materials used by this scene node.
|
|
virtual u32 getMaterialCount() const IRR_OVERRIDE;
|
|
|
|
//! Returns type of the scene node
|
|
virtual ESCENE_NODE_TYPE getType() const IRR_OVERRIDE { return ESNT_SKY_BOX; }
|
|
|
|
//! Creates a clone of this scene node and its children.
|
|
virtual ISceneNode* clone(ISceneNode* newParent=0, ISceneManager* newManager=0) IRR_OVERRIDE;
|
|
|
|
private:
|
|
|
|
core::aabbox3d<f32> Box;
|
|
u16 Indices[4];
|
|
video::S3DVertex Vertices[4*6];
|
|
video::SMaterial Material[6];
|
|
};
|
|
|
|
} // end namespace scene
|
|
} // end namespace irr
|
|
|
|
#endif
|