mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-18 13:43:48 +01:00
2d81374b34
This broke scrolling in listboxes, as they would always reset to top position. reverts commit 1967d71cfba23fb54ac88cea64673f73af13bfda
843 lines
20 KiB
C++
843 lines
20 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#include "CGUIListBox.h"
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#include "CGUIListBox.h"
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#include "IGUISkin.h"
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#include "IGUIEnvironment.h"
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#include "IVideoDriver.h"
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#include "IGUIFont.h"
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#include "IGUISpriteBank.h"
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#include "CGUIScrollBar.h"
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#include "os.h"
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namespace irr
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{
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namespace gui
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{
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//! constructor
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CGUIListBox::CGUIListBox(IGUIEnvironment* environment, IGUIElement* parent,
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s32 id, core::rect<s32> rectangle, bool clip,
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bool drawBack, bool moveOverSelect)
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: IGUIListBox(environment, parent, id, rectangle), Selected(-1),
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ItemHeight(0),ItemHeightOverride(0),
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TotalItemHeight(0), ItemsIconWidth(0), Font(0), IconBank(0),
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ScrollBar(0), selectTime(0), LastKeyTime(0), Selecting(false), DrawBack(drawBack),
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MoveOverSelect(moveOverSelect), AutoScroll(true), HighlightWhenNotFocused(true)
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{
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#ifdef _DEBUG
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setDebugName("CGUIListBox");
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#endif
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IGUISkin* skin = Environment->getSkin();
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ScrollBar = new CGUIScrollBar(false, Environment, this, -1,
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core::recti(0, 0, 1, 1),
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!clip);
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ScrollBar->setSubElement(true);
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ScrollBar->setTabStop(false);
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ScrollBar->setAlignment(EGUIA_LOWERRIGHT, EGUIA_LOWERRIGHT, EGUIA_UPPERLEFT, EGUIA_LOWERRIGHT);
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ScrollBar->setVisible(false);
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ScrollBar->setPos(0);
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updateScrollBarSize(skin->getSize(EGDS_SCROLLBAR_SIZE));
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setNotClipped(!clip);
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// this element can be tabbed to
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setTabStop(true);
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setTabOrder(-1);
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updateAbsolutePosition();
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}
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//! destructor
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CGUIListBox::~CGUIListBox()
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{
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if (ScrollBar)
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ScrollBar->drop();
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if (Font)
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Font->drop();
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if (IconBank)
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IconBank->drop();
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}
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//! returns amount of list items
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u32 CGUIListBox::getItemCount() const
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{
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return Items.size();
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}
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//! returns string of a list item. the may be a value from 0 to itemCount-1
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const wchar_t* CGUIListBox::getListItem(u32 id) const
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{
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if (id>=Items.size())
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return 0;
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return Items[id].Text.c_str();
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}
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//! Returns the icon of an item
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s32 CGUIListBox::getIcon(u32 id) const
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{
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if (id>=Items.size())
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return -1;
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return Items[id].Icon;
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}
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//! adds a list item, returns id of item
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u32 CGUIListBox::addItem(const wchar_t* text)
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{
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return addItem(text, -1);
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}
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//! adds a list item, returns id of item
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void CGUIListBox::removeItem(u32 id)
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{
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if (id >= Items.size())
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return;
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if ((u32)Selected==id)
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{
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Selected = -1;
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}
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else if ((u32)Selected > id)
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{
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Selected -= 1;
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selectTime = os::Timer::getTime();
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}
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Items.erase(id);
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recalculateItemHeight();
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}
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s32 CGUIListBox::getItemAt(s32 xpos, s32 ypos) const
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{
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if ( xpos < AbsoluteRect.UpperLeftCorner.X || xpos >= AbsoluteRect.LowerRightCorner.X
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|| ypos < AbsoluteRect.UpperLeftCorner.Y || ypos >= AbsoluteRect.LowerRightCorner.Y
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)
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return -1;
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if ( ItemHeight == 0 )
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return -1;
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s32 item = ((ypos - AbsoluteRect.UpperLeftCorner.Y - 1) + ScrollBar->getPos()) / ItemHeight;
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if ( item < 0 || item >= (s32)Items.size())
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return -1;
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return item;
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}
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//! clears the list
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void CGUIListBox::clear()
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{
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Items.clear();
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ItemsIconWidth = 0;
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Selected = -1;
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ScrollBar->setPos(0);
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recalculateItemHeight();
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}
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void CGUIListBox::recalculateItemHeight()
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{
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IGUISkin* skin = Environment->getSkin();
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if (Font != skin->getFont())
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{
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if (Font)
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Font->drop();
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Font = skin->getFont();
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if ( 0 == ItemHeightOverride )
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ItemHeight = 0;
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if (Font)
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{
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if ( 0 == ItemHeightOverride )
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ItemHeight = Font->getDimension(L"A").Height + 4;
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Font->grab();
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}
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}
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TotalItemHeight = ItemHeight * Items.size();
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ScrollBar->setMax( core::max_(0, TotalItemHeight - AbsoluteRect.getHeight()) );
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s32 minItemHeight = ItemHeight > 0 ? ItemHeight : 1;
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ScrollBar->setSmallStep ( minItemHeight );
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ScrollBar->setLargeStep ( 2*minItemHeight );
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if ( TotalItemHeight <= AbsoluteRect.getHeight() )
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ScrollBar->setVisible(false);
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else
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ScrollBar->setVisible(true);
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}
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//! returns id of selected item. returns -1 if no item is selected.
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s32 CGUIListBox::getSelected() const
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{
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return Selected;
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}
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//! sets the selected item. Set this to -1 if no item should be selected
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void CGUIListBox::setSelected(s32 id)
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{
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if ((u32)id>=Items.size())
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Selected = -1;
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else
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Selected = id;
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selectTime = os::Timer::getTime();
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recalculateScrollPos();
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}
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//! sets the selected item. Set this to -1 if no item should be selected
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void CGUIListBox::setSelected(const wchar_t *item)
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{
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s32 index = -1;
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if ( item )
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{
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for ( index = 0; index < (s32) Items.size(); ++index )
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{
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if ( Items[index].Text == item )
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break;
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}
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}
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setSelected ( index );
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}
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//! called if an event happened.
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bool CGUIListBox::OnEvent(const SEvent& event)
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{
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if (isEnabled())
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{
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switch(event.EventType)
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{
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case EET_KEY_INPUT_EVENT:
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if (event.KeyInput.PressedDown &&
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(event.KeyInput.Key == KEY_DOWN ||
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event.KeyInput.Key == KEY_UP ||
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event.KeyInput.Key == KEY_HOME ||
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event.KeyInput.Key == KEY_END ||
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event.KeyInput.Key == KEY_NEXT ||
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event.KeyInput.Key == KEY_PRIOR ) )
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{
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s32 oldSelected = Selected;
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switch (event.KeyInput.Key)
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{
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case KEY_DOWN:
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Selected += 1;
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break;
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case KEY_UP:
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Selected -= 1;
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break;
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case KEY_HOME:
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Selected = 0;
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break;
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case KEY_END:
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Selected = (s32)Items.size()-1;
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break;
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case KEY_NEXT:
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Selected += AbsoluteRect.getHeight() / ItemHeight;
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break;
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case KEY_PRIOR:
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Selected -= AbsoluteRect.getHeight() / ItemHeight;
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break;
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default:
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break;
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}
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if (Selected<0)
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Selected = 0;
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if (Selected >= (s32)Items.size())
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Selected = Items.size() - 1; // will set Selected to -1 for empty listboxes which is correct
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recalculateScrollPos();
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// post the news
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if (oldSelected != Selected && Parent && !Selecting && !MoveOverSelect)
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{
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SEvent e;
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e.EventType = EET_GUI_EVENT;
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e.GUIEvent.Caller = this;
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e.GUIEvent.Element = 0;
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e.GUIEvent.EventType = EGET_LISTBOX_CHANGED;
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Parent->OnEvent(e);
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}
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return true;
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}
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else
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if (!event.KeyInput.PressedDown && ( event.KeyInput.Key == KEY_RETURN || event.KeyInput.Key == KEY_SPACE ) )
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{
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if (Parent)
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{
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SEvent e;
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e.EventType = EET_GUI_EVENT;
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e.GUIEvent.Caller = this;
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e.GUIEvent.Element = 0;
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e.GUIEvent.EventType = EGET_LISTBOX_SELECTED_AGAIN;
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Parent->OnEvent(e);
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}
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return true;
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}
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else if (event.KeyInput.Key == KEY_TAB )
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{
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return false;
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}
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else if (event.KeyInput.PressedDown && event.KeyInput.Char)
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{
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// change selection based on text as it is typed.
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u32 now = os::Timer::getTime();
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if (now - LastKeyTime < 500)
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{
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// add to key buffer if it isn't a key repeat
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if (!(KeyBuffer.size() == 1 && KeyBuffer[0] == event.KeyInput.Char))
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{
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KeyBuffer += L" ";
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KeyBuffer[KeyBuffer.size()-1] = event.KeyInput.Char;
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}
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}
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else
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{
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KeyBuffer = L" ";
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KeyBuffer[0] = event.KeyInput.Char;
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}
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LastKeyTime = now;
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// find the selected item, starting at the current selection
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s32 start = Selected;
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// dont change selection if the key buffer matches the current item
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if (Selected > -1 && KeyBuffer.size() > 1)
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{
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if (Items[Selected].Text.size() >= KeyBuffer.size() &&
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KeyBuffer.equals_ignore_case(Items[Selected].Text.subString(0,KeyBuffer.size())))
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return true;
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}
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s32 current;
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for (current = start+1; current < (s32)Items.size(); ++current)
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{
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if (Items[current].Text.size() >= KeyBuffer.size())
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{
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if (KeyBuffer.equals_ignore_case(Items[current].Text.subString(0,KeyBuffer.size())))
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{
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if (Parent && Selected != current && !Selecting && !MoveOverSelect)
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{
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SEvent e;
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e.EventType = EET_GUI_EVENT;
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e.GUIEvent.Caller = this;
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e.GUIEvent.Element = 0;
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e.GUIEvent.EventType = EGET_LISTBOX_CHANGED;
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Parent->OnEvent(e);
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}
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setSelected(current);
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return true;
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}
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}
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}
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for (current = 0; current <= start; ++current)
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{
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if (Items[current].Text.size() >= KeyBuffer.size())
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{
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if (KeyBuffer.equals_ignore_case(Items[current].Text.subString(0,KeyBuffer.size())))
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{
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if (Parent && Selected != current && !Selecting && !MoveOverSelect)
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{
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Selected = current;
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SEvent e;
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e.EventType = EET_GUI_EVENT;
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e.GUIEvent.Caller = this;
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e.GUIEvent.Element = 0;
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e.GUIEvent.EventType = EGET_LISTBOX_CHANGED;
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Parent->OnEvent(e);
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}
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setSelected(current);
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return true;
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}
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}
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}
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return true;
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}
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break;
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case EET_GUI_EVENT:
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switch(event.GUIEvent.EventType)
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{
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case gui::EGET_SCROLL_BAR_CHANGED:
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if (event.GUIEvent.Caller == ScrollBar)
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return true;
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break;
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case gui::EGET_ELEMENT_FOCUS_LOST:
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{
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if (event.GUIEvent.Caller == this)
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Selecting = false;
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}
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default:
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break;
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}
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break;
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case EET_MOUSE_INPUT_EVENT:
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{
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core::position2d<s32> p(event.MouseInput.X, event.MouseInput.Y);
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switch(event.MouseInput.Event)
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{
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case EMIE_MOUSE_WHEEL:
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ScrollBar->setPos(ScrollBar->getPos() + (event.MouseInput.Wheel < 0 ? -1 : 1)*-ItemHeight/2);
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return true;
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case EMIE_LMOUSE_PRESSED_DOWN:
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{
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Selecting = true;
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return true;
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}
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case EMIE_LMOUSE_LEFT_UP:
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{
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Selecting = false;
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if (isPointInside(p))
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selectNew(event.MouseInput.Y);
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return true;
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}
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case EMIE_MOUSE_MOVED:
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if (Selecting || MoveOverSelect)
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{
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if (isPointInside(p))
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{
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selectNew(event.MouseInput.Y, true);
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return true;
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}
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}
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default:
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break;
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}
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}
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break;
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default:
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break;
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}
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}
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return IGUIElement::OnEvent(event);
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}
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void CGUIListBox::selectNew(s32 ypos, bool onlyHover)
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{
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u32 now = os::Timer::getTime();
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s32 oldSelected = Selected;
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Selected = getItemAt(AbsoluteRect.UpperLeftCorner.X, ypos);
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if (Selected<0 && !Items.empty())
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Selected = 0;
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recalculateScrollPos();
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gui::EGUI_EVENT_TYPE eventType = (Selected == oldSelected && now < selectTime + 500) ? EGET_LISTBOX_SELECTED_AGAIN : EGET_LISTBOX_CHANGED;
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selectTime = now;
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// post the news
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if (Parent && !onlyHover)
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{
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SEvent event;
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event.EventType = EET_GUI_EVENT;
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event.GUIEvent.Caller = this;
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event.GUIEvent.Element = 0;
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event.GUIEvent.EventType = eventType;
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Parent->OnEvent(event);
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}
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}
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//! Update the position and size of the listbox, and update the scrollbar
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void CGUIListBox::updateAbsolutePosition()
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{
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IGUIElement::updateAbsolutePosition();
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recalculateItemHeight();
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}
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//! draws the element and its children
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void CGUIListBox::draw()
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{
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if (!IsVisible)
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return;
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recalculateItemHeight(); // if the font changed
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IGUISkin* skin = Environment->getSkin();
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updateScrollBarSize(skin->getSize(EGDS_SCROLLBAR_SIZE));
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core::rect<s32>* clipRect = 0;
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// draw background
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core::rect<s32> frameRect(AbsoluteRect);
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// draw items
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core::rect<s32> clientClip(AbsoluteRect);
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clientClip.UpperLeftCorner.Y += 1;
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clientClip.UpperLeftCorner.X += 1;
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if (ScrollBar->isVisible())
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clientClip.LowerRightCorner.X -= ScrollBar->getRelativePosition().getWidth();
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clientClip.LowerRightCorner.Y -= 1;
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clientClip.clipAgainst(AbsoluteClippingRect);
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skin->draw3DSunkenPane(this, skin->getColor(EGDC_3D_HIGH_LIGHT), true,
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DrawBack, frameRect, &AbsoluteClippingRect);
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if (clipRect)
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clientClip.clipAgainst(*clipRect);
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frameRect = AbsoluteRect;
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frameRect.UpperLeftCorner.X += 1;
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if (ScrollBar->isVisible())
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frameRect.LowerRightCorner.X -= ScrollBar->getRelativePosition().getWidth();
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frameRect.LowerRightCorner.Y = AbsoluteRect.UpperLeftCorner.Y + ItemHeight;
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frameRect.UpperLeftCorner.Y -= ScrollBar->getPos();
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frameRect.LowerRightCorner.Y -= ScrollBar->getPos();
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bool hl = (HighlightWhenNotFocused || Environment->hasFocus(this) || Environment->hasFocus(ScrollBar));
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for (s32 i=0; i<(s32)Items.size(); ++i)
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{
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if (frameRect.LowerRightCorner.Y >= AbsoluteRect.UpperLeftCorner.Y &&
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frameRect.UpperLeftCorner.Y <= AbsoluteRect.LowerRightCorner.Y)
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{
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if (i == Selected && hl)
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skin->draw2DRectangle(this, skin->getColor(EGDC_HIGH_LIGHT), frameRect, &clientClip);
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core::rect<s32> textRect = frameRect;
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textRect.UpperLeftCorner.X += 3;
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if (Font)
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{
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if (IconBank && (Items[i].Icon > -1))
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{
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core::position2di iconPos = textRect.UpperLeftCorner;
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iconPos.Y += textRect.getHeight() / 2;
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iconPos.X += ItemsIconWidth/2;
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if ( i==Selected && hl )
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{
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IconBank->draw2DSprite( (u32)Items[i].Icon, iconPos, &clientClip,
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hasItemOverrideColor(i, EGUI_LBC_ICON_HIGHLIGHT) ?
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getItemOverrideColor(i, EGUI_LBC_ICON_HIGHLIGHT) : getItemDefaultColor(EGUI_LBC_ICON_HIGHLIGHT),
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selectTime, os::Timer::getTime(), false, true);
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}
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else
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{
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IconBank->draw2DSprite( (u32)Items[i].Icon, iconPos, &clientClip,
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hasItemOverrideColor(i, EGUI_LBC_ICON) ? getItemOverrideColor(i, EGUI_LBC_ICON) : getItemDefaultColor(EGUI_LBC_ICON),
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0 , (i==Selected) ? os::Timer::getTime() : 0, false, true);
|
|
}
|
|
}
|
|
|
|
textRect.UpperLeftCorner.X += ItemsIconWidth+3;
|
|
|
|
if ( i==Selected && hl )
|
|
{
|
|
Font->draw(Items[i].Text.c_str(), textRect,
|
|
hasItemOverrideColor(i, EGUI_LBC_TEXT_HIGHLIGHT) ?
|
|
getItemOverrideColor(i, EGUI_LBC_TEXT_HIGHLIGHT) : getItemDefaultColor(EGUI_LBC_TEXT_HIGHLIGHT),
|
|
false, true, &clientClip);
|
|
}
|
|
else
|
|
{
|
|
Font->draw(Items[i].Text.c_str(), textRect,
|
|
hasItemOverrideColor(i, EGUI_LBC_TEXT) ? getItemOverrideColor(i, EGUI_LBC_TEXT) : getItemDefaultColor(EGUI_LBC_TEXT),
|
|
false, true, &clientClip);
|
|
}
|
|
|
|
textRect.UpperLeftCorner.X -= ItemsIconWidth+3;
|
|
}
|
|
}
|
|
|
|
frameRect.UpperLeftCorner.Y += ItemHeight;
|
|
frameRect.LowerRightCorner.Y += ItemHeight;
|
|
}
|
|
|
|
IGUIElement::draw();
|
|
}
|
|
|
|
|
|
//! adds an list item with an icon
|
|
u32 CGUIListBox::addItem(const wchar_t* text, s32 icon)
|
|
{
|
|
ListItem i;
|
|
i.Text = text;
|
|
i.Icon = icon;
|
|
|
|
Items.push_back(i);
|
|
recalculateItemHeight();
|
|
recalculateItemWidth(icon);
|
|
|
|
return Items.size() - 1;
|
|
}
|
|
|
|
|
|
void CGUIListBox::setSpriteBank(IGUISpriteBank* bank)
|
|
{
|
|
if ( bank == IconBank )
|
|
return;
|
|
if (IconBank)
|
|
IconBank->drop();
|
|
|
|
IconBank = bank;
|
|
if (IconBank)
|
|
IconBank->grab();
|
|
}
|
|
|
|
|
|
void CGUIListBox::recalculateScrollPos()
|
|
{
|
|
if (!AutoScroll)
|
|
return;
|
|
|
|
const s32 selPos = (Selected == -1 ? TotalItemHeight : Selected * ItemHeight) - ScrollBar->getPos();
|
|
|
|
if (selPos < 0)
|
|
{
|
|
ScrollBar->setPos(ScrollBar->getPos() + selPos);
|
|
}
|
|
else
|
|
if (selPos > AbsoluteRect.getHeight() - ItemHeight)
|
|
{
|
|
ScrollBar->setPos(ScrollBar->getPos() + selPos - AbsoluteRect.getHeight() + ItemHeight);
|
|
}
|
|
}
|
|
|
|
void CGUIListBox::updateScrollBarSize(s32 size)
|
|
{
|
|
if ( size != ScrollBar->getRelativePosition().getWidth() )
|
|
{
|
|
core::recti r(RelativeRect.getWidth() - size, 0, RelativeRect.getWidth(), RelativeRect.getHeight());
|
|
ScrollBar->setRelativePosition(r);
|
|
}
|
|
}
|
|
|
|
void CGUIListBox::setAutoScrollEnabled(bool scroll)
|
|
{
|
|
AutoScroll = scroll;
|
|
}
|
|
|
|
|
|
bool CGUIListBox::isAutoScrollEnabled() const
|
|
{
|
|
return AutoScroll;
|
|
}
|
|
|
|
|
|
bool CGUIListBox::getSerializationLabels(EGUI_LISTBOX_COLOR colorType, core::stringc & useColorLabel, core::stringc & colorLabel) const
|
|
{
|
|
switch ( colorType )
|
|
{
|
|
case EGUI_LBC_TEXT:
|
|
useColorLabel = "UseColText";
|
|
colorLabel = "ColText";
|
|
break;
|
|
case EGUI_LBC_TEXT_HIGHLIGHT:
|
|
useColorLabel = "UseColTextHl";
|
|
colorLabel = "ColTextHl";
|
|
break;
|
|
case EGUI_LBC_ICON:
|
|
useColorLabel = "UseColIcon";
|
|
colorLabel = "ColIcon";
|
|
break;
|
|
case EGUI_LBC_ICON_HIGHLIGHT:
|
|
useColorLabel = "UseColIconHl";
|
|
colorLabel = "ColIconHl";
|
|
break;
|
|
default:
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
void CGUIListBox::recalculateItemWidth(s32 icon)
|
|
{
|
|
if (IconBank && icon > -1 &&
|
|
IconBank->getSprites().size() > (u32)icon &&
|
|
IconBank->getSprites()[(u32)icon].Frames.size())
|
|
{
|
|
u32 rno = IconBank->getSprites()[(u32)icon].Frames[0].rectNumber;
|
|
if (IconBank->getPositions().size() > rno)
|
|
{
|
|
const s32 w = IconBank->getPositions()[rno].getWidth();
|
|
if (w > ItemsIconWidth)
|
|
ItemsIconWidth = w;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void CGUIListBox::setItem(u32 index, const wchar_t* text, s32 icon)
|
|
{
|
|
if ( index >= Items.size() )
|
|
return;
|
|
|
|
Items[index].Text = text;
|
|
Items[index].Icon = icon;
|
|
|
|
recalculateItemHeight();
|
|
recalculateItemWidth(icon);
|
|
}
|
|
|
|
|
|
//! Insert the item at the given index
|
|
//! Return the index on success or -1 on failure.
|
|
s32 CGUIListBox::insertItem(u32 index, const wchar_t* text, s32 icon)
|
|
{
|
|
ListItem i;
|
|
i.Text = text;
|
|
i.Icon = icon;
|
|
|
|
Items.insert(i, index);
|
|
recalculateItemHeight();
|
|
recalculateItemWidth(icon);
|
|
|
|
return index;
|
|
}
|
|
|
|
|
|
void CGUIListBox::swapItems(u32 index1, u32 index2)
|
|
{
|
|
if ( index1 >= Items.size() || index2 >= Items.size() )
|
|
return;
|
|
|
|
ListItem dummmy = Items[index1];
|
|
Items[index1] = Items[index2];
|
|
Items[index2] = dummmy;
|
|
}
|
|
|
|
|
|
void CGUIListBox::setItemOverrideColor(u32 index, video::SColor color)
|
|
{
|
|
for ( u32 c=0; c < EGUI_LBC_COUNT; ++c )
|
|
{
|
|
Items[index].OverrideColors[c].Use = true;
|
|
Items[index].OverrideColors[c].Color = color;
|
|
}
|
|
}
|
|
|
|
|
|
void CGUIListBox::setItemOverrideColor(u32 index, EGUI_LISTBOX_COLOR colorType, video::SColor color)
|
|
{
|
|
if ( index >= Items.size() || colorType < 0 || colorType >= EGUI_LBC_COUNT )
|
|
return;
|
|
|
|
Items[index].OverrideColors[colorType].Use = true;
|
|
Items[index].OverrideColors[colorType].Color = color;
|
|
}
|
|
|
|
|
|
void CGUIListBox::clearItemOverrideColor(u32 index)
|
|
{
|
|
for (u32 c=0; c < (u32)EGUI_LBC_COUNT; ++c )
|
|
{
|
|
Items[index].OverrideColors[c].Use = false;
|
|
}
|
|
}
|
|
|
|
|
|
void CGUIListBox::clearItemOverrideColor(u32 index, EGUI_LISTBOX_COLOR colorType)
|
|
{
|
|
if ( index >= Items.size() || colorType < 0 || colorType >= EGUI_LBC_COUNT )
|
|
return;
|
|
|
|
Items[index].OverrideColors[colorType].Use = false;
|
|
}
|
|
|
|
|
|
bool CGUIListBox::hasItemOverrideColor(u32 index, EGUI_LISTBOX_COLOR colorType) const
|
|
{
|
|
if ( index >= Items.size() || colorType < 0 || colorType >= EGUI_LBC_COUNT )
|
|
return false;
|
|
|
|
return Items[index].OverrideColors[colorType].Use;
|
|
}
|
|
|
|
|
|
video::SColor CGUIListBox::getItemOverrideColor(u32 index, EGUI_LISTBOX_COLOR colorType) const
|
|
{
|
|
if ( (u32)index >= Items.size() || colorType < 0 || colorType >= EGUI_LBC_COUNT )
|
|
return video::SColor();
|
|
|
|
return Items[index].OverrideColors[colorType].Color;
|
|
}
|
|
|
|
|
|
video::SColor CGUIListBox::getItemDefaultColor(EGUI_LISTBOX_COLOR colorType) const
|
|
{
|
|
IGUISkin* skin = Environment->getSkin();
|
|
if ( !skin )
|
|
return video::SColor();
|
|
|
|
switch ( colorType )
|
|
{
|
|
case EGUI_LBC_TEXT:
|
|
return skin->getColor(EGDC_BUTTON_TEXT);
|
|
case EGUI_LBC_TEXT_HIGHLIGHT:
|
|
return skin->getColor(EGDC_HIGH_LIGHT_TEXT);
|
|
case EGUI_LBC_ICON:
|
|
return skin->getColor(EGDC_ICON);
|
|
case EGUI_LBC_ICON_HIGHLIGHT:
|
|
return skin->getColor(EGDC_ICON_HIGH_LIGHT);
|
|
default:
|
|
return video::SColor();
|
|
}
|
|
}
|
|
|
|
//! set global itemHeight
|
|
void CGUIListBox::setItemHeight( s32 height )
|
|
{
|
|
ItemHeight = height;
|
|
ItemHeightOverride = 1;
|
|
}
|
|
|
|
|
|
//! Sets whether to draw the background
|
|
void CGUIListBox::setDrawBackground(bool draw)
|
|
{
|
|
DrawBack = draw;
|
|
}
|
|
|
|
//! Access the vertical scrollbar
|
|
IGUIScrollBar* CGUIListBox::getVerticalScrollBar() const
|
|
{
|
|
return ScrollBar;
|
|
}
|
|
|
|
} // end namespace gui
|
|
} // end namespace irr
|