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59fc4401f1
The commit also establishes a precedent of leaving off the `virtual` keyword in overrides. Although not strictly necessary, I believe this is good for readability because it makes it clear it is an override and not a pure virtual function, and it helps keep line lengths shorter. We should move towards eliminating the macro altogether, but the definition has been left in with a note on deprecation so that in-progress work will not suffer merge conflicts.
46 lines
1.2 KiB
C++
46 lines
1.2 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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// this file was created by rt (www.tomkorp.com), based on ttk's png-reader
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// i wanted to be able to read in PNG images with irrlicht :)
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// why? lossless compression with 8-bit alpha channel!
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#ifndef __C_IMAGE_LOADER_PNG_H_INCLUDED__
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#define __C_IMAGE_LOADER_PNG_H_INCLUDED__
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#include "IrrCompileConfig.h"
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#ifdef _IRR_COMPILE_WITH_PNG_LOADER_
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#include "IImageLoader.h"
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namespace irr
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{
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namespace video
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{
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//! Surface Loader for PNG files
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class CImageLoaderPng : public IImageLoader
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{
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public:
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//! returns true if the file maybe is able to be loaded by this class
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//! based on the file extension (e.g. ".png")
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bool isALoadableFileExtension(const io::path& filename) const override;
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//! returns true if the file maybe is able to be loaded by this class
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bool isALoadableFileFormat(io::IReadFile* file) const override;
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//! creates a surface from the file
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IImage* loadImage(io::IReadFile* file) const override;
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};
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} // end namespace video
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} // end namespace irr
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#endif
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#endif
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