mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-14 03:33:49 +01:00
86dd0cde26
- 10 year anniversary update - Lighting model reworked. moved to eyespace like openGL. [Specular Highlights, Fog, Sphere/Reflection Map] - increased internal s4DVertex to support 4 Textures and 4 Colors [switchable] - Textures are handled as sRGB during Mipmap Generation. More accurate, less visual disruption - 2D is drawn as 3D like hardware drivers. [switchable]. enables viewport scaling, material2D - Texture Spatial Resolution Limiting working. [lower memory consumption,SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE] - SuperTuxKart 8.0.1 playable git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6086 dfc29bdd-3216-0410-991c-e03cc46cb475
91 lines
2.1 KiB
C++
91 lines
2.1 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __C_SOFTWARE2_MATERIAL_RENDERER_H_INCLUDED__
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#define __C_SOFTWARE2_MATERIAL_RENDERER_H_INCLUDED__
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#include "SoftwareDriver2_compile_config.h"
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#include "IMaterialRenderer.h"
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#include "CSoftwareDriver2.h"
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namespace irr
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{
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namespace video
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{
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//! Base class for all internal Software2 material renderers
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class CSoftware2MaterialRenderer : public IMaterialRenderer
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{
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public:
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//! Constructor
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CSoftware2MaterialRenderer(video::CBurningVideoDriver* driver)
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: Driver(driver)
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{
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}
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virtual void OnSetMaterial(const SMaterial& material, const SMaterial& lastMaterial,
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bool resetAllRenderstates, IMaterialRendererServices* services) _IRR_OVERRIDE_
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{
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if (Driver)
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Driver->setFallback_Material(material.MaterialType);
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}
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protected:
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video::CBurningVideoDriver* Driver;
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};
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//! solid material renderer
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class CSoftware2MaterialRenderer_SOLID : public CSoftware2MaterialRenderer
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{
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public:
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CSoftware2MaterialRenderer_SOLID ( video::CBurningVideoDriver* driver )
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:CSoftware2MaterialRenderer ( driver ) {}
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//! Returns if the material is transparent.
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virtual bool isTransparent() const _IRR_OVERRIDE_
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{
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return false;
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}
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};
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//! Transparent material renderer
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class CSoftware2MaterialRenderer_TRANSPARENT_ADD_COLOR : public CSoftware2MaterialRenderer
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{
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public:
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CSoftware2MaterialRenderer_TRANSPARENT_ADD_COLOR ( video::CBurningVideoDriver* driver )
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: CSoftware2MaterialRenderer ( driver ) {}
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//! Returns if the material is transparent.
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virtual bool isTransparent() const _IRR_OVERRIDE_
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{
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return true;
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}
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};
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//! unsupported material renderer
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class CSoftware2MaterialRenderer_UNSUPPORTED : public CSoftware2MaterialRenderer
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{
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public:
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CSoftware2MaterialRenderer_UNSUPPORTED ( video::CBurningVideoDriver* driver )
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: CSoftware2MaterialRenderer ( driver ) {}
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virtual s32 getRenderCapability() const _IRR_OVERRIDE_ { return 1; }
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};
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} // end namespace video
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} // end namespace irr
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#endif
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