mirror of
https://github.com/minetest/irrlicht.git
synced 2024-12-29 09:27:31 +01:00
196 lines
6.2 KiB
C++
196 lines
6.2 KiB
C++
// Copyright (C) 2015 Patryk Nadrowski
|
|
// This file is part of the "Irrlicht Engine".
|
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
|
|
|
#ifndef __C_OPENGL_COMMON_H_INCLUDED__
|
|
#define __C_OPENGL_COMMON_H_INCLUDED__
|
|
|
|
|
|
#ifdef _IRR_COMPILE_WITH_OPENGL_
|
|
|
|
#if defined(_IRR_WINDOWS_API_)
|
|
#define WIN32_LEAN_AND_MEAN
|
|
#include <windows.h>
|
|
#if defined(_IRR_OPENGL_USE_EXTPOINTER_)
|
|
#define GL_GLEXT_LEGACY 1
|
|
#endif
|
|
#include <GL/gl.h>
|
|
#if defined(_IRR_OPENGL_USE_EXTPOINTER_)
|
|
#include <GL/glext.h>
|
|
#endif
|
|
#include <GL/wglext.h>
|
|
#elif defined(_IRR_COMPILE_WITH_OSX_DEVICE_)
|
|
#if defined(_IRR_OPENGL_USE_EXTPOINTER_)
|
|
#define GL_GLEXT_LEGACY 1
|
|
#endif
|
|
#include <OpenGL/gl.h>
|
|
#if defined(_IRR_OPENGL_USE_EXTPOINTER_)
|
|
#include <GL/glext.h>
|
|
#endif
|
|
#elif defined(_IRR_COMPILE_WITH_SDL_DEVICE_) && !defined(_IRR_COMPILE_WITH_X11_DEVICE_)
|
|
#if defined(_IRR_OPENGL_USE_EXTPOINTER_)
|
|
#define GL_GLEXT_LEGACY 1
|
|
#else
|
|
#define GL_GLEXT_PROTOTYPES 1
|
|
#endif
|
|
#include <SDL_video.h>
|
|
#include <SDL_opengl.h>
|
|
#if defined(_IRR_OPENGL_USE_EXTPOINTER_)
|
|
// The SDL2 header doesn't cut it for extensions
|
|
#include <GL/glext.h>
|
|
#endif
|
|
#else
|
|
#if defined(_IRR_OPENGL_USE_EXTPOINTER_)
|
|
#define GL_GLEXT_LEGACY 1
|
|
#define GLX_GLXEXT_LEGACY 1
|
|
#else
|
|
#define GL_GLEXT_PROTOTYPES 1
|
|
#define GLX_GLXEXT_PROTOTYPES 1
|
|
#endif
|
|
#include <GL/gl.h>
|
|
#include <GL/glx.h>
|
|
#if defined(_IRR_OPENGL_USE_EXTPOINTER_)
|
|
#include <GL/glext.h>
|
|
#include <GL/glxext.h>
|
|
#endif
|
|
#endif
|
|
|
|
#ifndef GL_ARB_shader_objects
|
|
typedef char GLcharARB;
|
|
typedef unsigned int GLhandleARB;
|
|
#endif
|
|
|
|
#ifndef GL_VERSION_2_0
|
|
typedef char GLchar;
|
|
#endif
|
|
|
|
// Blending definitions.
|
|
|
|
#if !defined(GL_VERSION_1_4)
|
|
#if defined(GL_EXT_blend_subtract) || defined(GL_EXT_blend_minmax) || defined(GL_EXT_blend_logic_op)
|
|
#define GL_FUNC_ADD GL_FUNC_ADD_EXT
|
|
#else
|
|
#define GL_FUNC_ADD 0
|
|
#endif
|
|
#endif
|
|
|
|
// FBO definitions.
|
|
|
|
#if !defined(GL_VERSION_3_0) && !defined(GL_ARB_framebuffer_object)
|
|
#ifdef GL_EXT_framebuffer_object
|
|
#define GL_FRAMEBUFFER GL_FRAMEBUFFER_EXT
|
|
#define GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0_EXT
|
|
#define GL_DEPTH_ATTACHMENT GL_DEPTH_ATTACHMENT_EXT
|
|
#define GL_STENCIL_ATTACHMENT GL_STENCIL_ATTACHMENT_EXT
|
|
#define GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE_EXT
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT
|
|
#define GL_FRAMEBUFFER_UNSUPPORTED GL_FRAMEBUFFER_UNSUPPORTED_EXT
|
|
#else
|
|
#define GL_FRAMEBUFFER 0
|
|
#define GL_COLOR_ATTACHMENT0 0
|
|
#define GL_DEPTH_ATTACHMENT 0
|
|
#define GL_STENCIL_ATTACHMENT 0
|
|
#define GL_FRAMEBUFFER_COMPLETE 0
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 1
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 2
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 3
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 4
|
|
#define GL_FRAMEBUFFER_UNSUPPORTED 5
|
|
#endif
|
|
#endif
|
|
|
|
#ifdef GL_EXT_framebuffer_object
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT
|
|
#else
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS 6
|
|
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 7
|
|
#endif
|
|
|
|
// MipMaps definitions.
|
|
|
|
#if !defined(GL_VERSION_1_4)
|
|
#ifdef GL_SGIS_generate_mipmap
|
|
#define GL_GENERATE_MIPMAP GL_GENERATE_MIPMAP_SGIS
|
|
#define GL_GENERATE_MIPMAP_HINT GL_GENERATE_MIPMAP_HINT_SGIS
|
|
#else
|
|
#define GL_GENERATE_MIPMAP 0
|
|
#define GL_GENERATE_MIPMAP_HINT 0
|
|
#endif
|
|
#endif
|
|
|
|
// Texture definitions.
|
|
|
|
#if !defined(GL_VERSION_1_3)
|
|
#ifdef GL_ARB_multitexture
|
|
#define GL_TEXTURE0 GL_TEXTURE0_ARB
|
|
#else
|
|
#define GL_TEXTURE0 0
|
|
#endif
|
|
#endif
|
|
|
|
#if !defined(GL_VERSION_1_3)
|
|
#ifdef GL_ARB_texture_cube_map
|
|
#define GL_TEXTURE_CUBE_MAP GL_TEXTURE_CUBE_MAP_ARB
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB
|
|
#elif defined(GL_EXT_texture_cube_map)
|
|
#define GL_TEXTURE_CUBE_MAP GL_TEXTURE_CUBE_MAP_EXT
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT
|
|
#else
|
|
#define GL_TEXTURE_CUBE_MAP 0
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0
|
|
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0
|
|
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0
|
|
#endif
|
|
#endif
|
|
|
|
// To check if this header is in the current compile unit (different GL driver implementations use different "GLCommon" headers in Irrlicht)
|
|
#define IRR_COMPILE_GL_COMMON
|
|
|
|
namespace irr
|
|
{
|
|
namespace video
|
|
{
|
|
|
|
// Forward declarations.
|
|
|
|
class COpenGLCoreFeature;
|
|
|
|
template <class TOpenGLDriver>
|
|
class COpenGLCoreTexture;
|
|
|
|
template <class TOpenGLDriver, class TOpenGLTexture>
|
|
class COpenGLCoreRenderTarget;
|
|
|
|
template <class TOpenGLDriver, class TOpenGLTexture>
|
|
class COpenGLCoreCacheHandler;
|
|
|
|
class COpenGLDriver;
|
|
typedef COpenGLCoreTexture<COpenGLDriver> COpenGLTexture;
|
|
typedef COpenGLCoreRenderTarget<COpenGLDriver, COpenGLTexture> COpenGLRenderTarget;
|
|
class COpenGLCacheHandler;
|
|
|
|
}
|
|
}
|
|
|
|
#endif
|
|
#endif
|