mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-18 13:43:48 +01:00
2ae2a551a6
GLES drivers adapted, but only did make compile-tests. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6038 dfc29bdd-3216-0410-991c-e03cc46cb475
36 lines
1.4 KiB
Plaintext
36 lines
1.4 KiB
Plaintext
hey guys heres all the ranges for the ninja model, 20 ranges and 300 frames....Phew!!
|
|
|
|
you may need to scale or rotate the model and change animation speeds for various 3D game engines...
|
|
|
|
Please check the numbers carefully cus they dont follow any order and in between ranges often skip a few frames, this as how I achieved certain moves in Character FX its not a mistake :)
|
|
|
|
1-14 Walk (normal)
|
|
15-30 Stealth Walk
|
|
32-44 Punch and swipe sword
|
|
45-59 Swipe and spin sword
|
|
60-68 Overhead twohanded downswipe
|
|
69-72 Up to block position (play backwards to lower sword if you want)
|
|
73-83 Forward kick
|
|
84-93 Pick up from floor (or down to crouch at frame 87)
|
|
94-102 Jump
|
|
103-111 Jump without height (for programmer controlled jumps)
|
|
112-125 High jump to Sword Kill (Finish em off move??)
|
|
126-133 Side Kick
|
|
134-145 Spinning Sword attack (might wanna speed this up in game)
|
|
146-158 Backflip
|
|
159-165 Climb wall
|
|
166-173 Death 1 - Fall back onto ground
|
|
174-182 Death 2 - Fall forward onto ground
|
|
184-205 Idle 1 - Breathe heavily
|
|
206-250 Idle 2
|
|
251-300 Idle 3
|
|
|
|
Ok there it is, have fun and maybe drop by my forums hang out, ask questions, post your own work etc
|
|
|
|
Feel free to use however you like, commercial etc, credits are Appreciated as a LOT of work went into this! ;-)
|
|
|
|
Psionic
|
|
|
|
http://www.psionic3d.co.uk
|
|
|
|
Note for Irrlicht: Irrlicht uses a 0-based frame index. So subtract 1 from each of the loops! |