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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6255 dfc29bdd-3216-0410-991c-e03cc46cb475
92 lines
2.1 KiB
C++
92 lines
2.1 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt / Thomas Alten
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef IRR_C_Z_BUFFER_H_INCLUDED
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#define IRR_C_Z_BUFFER_H_INCLUDED
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#include "IDepthBuffer.h"
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namespace irr
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{
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namespace video
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{
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class CDepthBuffer : public IDepthBuffer
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{
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public:
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//! constructor
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CDepthBuffer(const core::dimension2d<u32>& size);
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//! destructor
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virtual ~CDepthBuffer();
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//! clears the zbuffer
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virtual void clear(f32 value, const interlaced_control interlaced) IRR_OVERRIDE;
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//! sets the new size of the zbuffer
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virtual void setSize(const core::dimension2d<u32>& size) IRR_OVERRIDE;
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//! returns the size of the zbuffer
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virtual const core::dimension2d<u32>& getSize() const IRR_OVERRIDE;
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//! locks the zbuffer
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virtual void* lock() IRR_OVERRIDE { return (void*) Buffer; }
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//! unlocks the zbuffer
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virtual void unlock() IRR_OVERRIDE {}
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//! returns pitch of depthbuffer (in bytes)
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virtual u32 getPitch() const IRR_OVERRIDE { return Pitch; }
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private:
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u8* Buffer;
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core::dimension2d<u32> Size;
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u32 Pitch;
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};
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class CStencilBuffer : public IStencilBuffer
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{
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public:
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//! constructor
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CStencilBuffer(const core::dimension2d<u32>& size, unsigned bit);
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//! destructor
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virtual ~CStencilBuffer();
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//! clears the zbuffer
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virtual void clear(u32 value, const interlaced_control interlaced) IRR_OVERRIDE;
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//! sets the new size of the zbuffer
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virtual void setSize(const core::dimension2d<u32>& size) IRR_OVERRIDE;
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//! returns the size of the zbuffer
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virtual const core::dimension2d<u32>& getSize() const IRR_OVERRIDE;
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//! locks the zbuffer
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virtual void* lock() IRR_OVERRIDE { return (void*) Buffer; }
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//! unlocks the zbuffer
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virtual void unlock() IRR_OVERRIDE {}
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//! returns pitch of depthbuffer (in bytes)
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virtual u32 getPitch() const IRR_OVERRIDE { return Pitch; }
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private:
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u8* Buffer;
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core::dimension2d<u32> Size;
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u32 Pitch;
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u32 Bit;
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};
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} // end namespace video
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} // end namespace irr
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#endif
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