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https://github.com/minetest/irrlicht.git
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ee3579015b
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6255 dfc29bdd-3216-0410-991c-e03cc46cb475
445 lines
14 KiB
C++
445 lines
14 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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//
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// This file was originally written by ZDimitor.
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//----------------------------------------------------------------------
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// somefuncs.h - part of the My3D Tools
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//
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// This tool was created by Zhuck Dmitry (ZDimitor).
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// Everyone can use it as wants ( i'll be happy if it helps to someone :) ).
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//----------------------------------------------------------------------
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//**********************************************************************
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// some useful functions
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//**********************************************************************
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#ifndef IRR_C_MY3D_HELPER_H_INCLUDED
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#define IRR_C_MY3D_HELPER_H_INCLUDED
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#include "irrTypes.h"
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namespace irr
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{
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namespace scene
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{
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//**********************************************************************
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// MY3D stuff
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//**********************************************************************
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// byte-align structures
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#include "irrpack.h"
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struct SMyVector3
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{ SMyVector3 () {;}
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SMyVector3 (f32 __X, f32 __Y, f32 __Z)
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: X(__X), Y(__Y), Z(__Z) {}
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f32 X, Y, Z;
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} PACK_STRUCT;
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struct SMyVector2
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{ SMyVector2 () {;}
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SMyVector2(f32 __X, f32 __Y)
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: X(__X), Y(__Y) {}
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f32 X, Y;
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} PACK_STRUCT;
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struct SMyVertex
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{ SMyVertex () {;}
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SMyVertex (SMyVector3 _Coord, SMyColor _Color, SMyVector3 _Normal)
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:Coord(_Coord), Color(_Color), Normal(_Normal) {;}
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SMyVector3 Coord;
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SMyColor Color;
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SMyVector3 Normal;
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} PACK_STRUCT;
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struct SMyTVertex
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{ SMyTVertex () {;}
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SMyTVertex (SMyVector2 _TCoord)
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: TCoord(_TCoord) {;}
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SMyVector2 TCoord;
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} PACK_STRUCT;
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struct SMyFace
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{ SMyFace() {;}
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SMyFace(u32 __A, u32 __B, u32 __C)
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: A(__A), B(__B), C(__C) {}
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u32 A, B, C;
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} PACK_STRUCT;
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// file header (6 bytes)
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struct SMyFileHeader
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{ u32 MyId; // MY3D
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u16 Ver; // Version
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} PACK_STRUCT;
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// scene header
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struct SMySceneHeader
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{ SMyColor BackgrColor; // background color
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SMyColor AmbientColor; // ambient color
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s32 MaterialCount; // material count
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s32 MeshCount; // mesh count
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} PACK_STRUCT;
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// mesh header
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struct SMyMeshHeader
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{ c8 Name[256]; // material name
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u32 MatIndex; // index of the mesh material
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u32 TChannelCnt; // mesh mapping channels count
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} PACK_STRUCT;
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// texture data header
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struct SMyTexDataHeader
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{ c8 Name[256]; // texture name
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u32 ComprMode; //compression mode
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u32 PixelFormat;
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u32 Width; // image width
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u32 Height; // image height
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} PACK_STRUCT;
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// pixel color 24bit (R8G8B8)
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struct SMyPixelColor24
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{ SMyPixelColor24() {;}
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SMyPixelColor24(u8 __r, u8 __g, u8 __b)
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: r(__r), g(__g), b(__b) {}
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u8 r, g, b;
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} PACK_STRUCT;
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// pixel color 16bit (A1R5G5B5)
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struct SMyPixelColor16
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{ SMyPixelColor16() {;}
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SMyPixelColor16(s16 _argb): argb(_argb) {;}
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SMyPixelColor16(u8 r, u8 g, u8 b)
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{ argb = ((r&0x1F)<<10) | ((g&0x1F)<<5) | (b&0x1F);
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}
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s16 argb;
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} PACK_STRUCT;
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// RLE Header
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struct SMyRLEHeader
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{ SMyRLEHeader() {}
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u32 nEncodedBytes;
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u32 nDecodedBytes;
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} PACK_STRUCT;
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// Default alignment
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#include "irrunpack.h"
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} // end namespace
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} // end namespace
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//-----------------------------------------------------------------------------
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namespace irr
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{
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namespace core
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{
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//-----------------RLE stuff-----------------------------------------
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int rle_encode (
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unsigned char *in_buf, int in_buf_size,
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unsigned char *out_buf, int out_buf_size
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);
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unsigned long process_comp(
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unsigned char *buf, int buf_size,
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unsigned char *out_buf, int out_buf_size
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);
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void process_uncomp(
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unsigned char, unsigned char *out_buf, int out_buf_size
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);
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void flush_outbuf(
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unsigned char *out_buf, int out_buf_size
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);
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unsigned long get_byte (
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unsigned char *ch,
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unsigned char *in_buf, int in_buf_size,
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unsigned char *out_buf, int out_buf_size
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);
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void put_byte(
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unsigned char ch, unsigned char *out_buf, int out_buf_size
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);
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//-----------------------------------------------------------
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const unsigned long LIMIT = 1; // was #define LIMIT 1
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const unsigned long NON_MATCH = 2; // was: #define NON_MATCH 2
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const unsigned long EOD_FOUND = 3; // was: #define EOD_FOUND 3
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const unsigned long EOD = 0x00454f44; // was: #define EOD 'EOD'
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//-----------------------------------------------------------
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// number of decoded bytes
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static int nDecodedBytes=0;
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// number of coded bytes
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static int nCodedBytes=0;
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// number of read bytes
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static int nReadedBytes=0;
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// table used to look for sequences of repeating bytes
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static unsigned char tmpbuf[4]; // we use subscripts 1 - 3
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static int tmpbuf_cnt;
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// output buffer for non-compressed output data
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static unsigned char outbuf[128];
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static int outbuf_cnt;
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//-----------------------------------------------------------
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int rle_encode (
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unsigned char *in_buf, int in_buf_size,
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unsigned char *out_buf, int out_buf_size
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)
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{
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unsigned long ret_code;
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unsigned char ch=0;
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nCodedBytes=0;
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nReadedBytes=0;
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tmpbuf_cnt = 0; // no. of char's in tmpbuf
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outbuf_cnt = 0; // no. of char's in outbuf
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while (1)
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{
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if (get_byte(&ch, in_buf, in_buf_size,
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out_buf, out_buf_size) == (int)EOD) // read next byte into ch
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break;
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tmpbuf[++tmpbuf_cnt] = (unsigned char) ch;
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if (tmpbuf_cnt == 3)
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{
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// see if all 3 match each other
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if ((tmpbuf[1] == tmpbuf[2]) && (tmpbuf[2] == tmpbuf[3]))
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{
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// they do - add compression
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// this will process all bytes in input file until
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// a non-match occurs, or 128 bytes are processed,
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// or we find eod */
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ret_code = process_comp(in_buf, in_buf_size, out_buf, out_buf_size);
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if (ret_code == (int)EOD_FOUND)
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break; // stop compressing
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if (ret_code == (int)NON_MATCH)
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tmpbuf_cnt=1; /* save the char that didn't match */
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else
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// we just compressed the max. of 128 bytes
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tmpbuf_cnt=0; /* start over for next chunk */
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}
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else
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{
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// we know the first byte doesn't match 2 or more
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// others, so just send it out as uncompressed. */
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process_uncomp(tmpbuf[1], out_buf, out_buf_size);
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// see if the last 2 bytes in the buffer match
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if (tmpbuf[2] == tmpbuf[3])
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{
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// move byte 3 to position 1 and pretend we just
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// have 2 bytes -- note that the first byte was
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// already sent to output */
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tmpbuf[1]=tmpbuf[3];
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tmpbuf_cnt=2;
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}
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else
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{
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// send byte 2 and keep byte 3 - it may match the
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// next byte. Move byte 3 to position 1 and set
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// count to 1. Note that the first byte was
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// already sent to output
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process_uncomp(tmpbuf[2], out_buf, out_buf_size);
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tmpbuf[1]=tmpbuf[3];
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tmpbuf_cnt=1;
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}
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}
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}
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} // end while
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flush_outbuf(out_buf, out_buf_size);
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return nCodedBytes;
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}
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//------------------------------------------------------------------
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// This flushes any non-compressed data not yet sent, then it processes
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// repeating bytes until > 128, or EOD, or non-match.
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// return values: LIMIT, EOD_FOUND, NON_MATCH
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// Prior to ANY return, it writes out the 2 byte compressed code.
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// If a NON_MATCH was found, this returns with the non-matching char
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// residing in tmpbuf[0].
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// Inputs: tmpbuf[0], input file
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// Outputs: tmpbuf[0] (sometimes), output file, and return code
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//------------------------------------------------------------------
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unsigned long process_comp(
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unsigned char *buf, int buf_size,
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unsigned char *out_buf, int out_buf_size)
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{
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// we start out with 3 repeating bytes
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int len = 3;
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unsigned char ch = 0;
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// we're starting a repeating chunk - end the non-repeaters
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flush_outbuf(out_buf, out_buf_size);
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while (get_byte(&ch, buf, buf_size, out_buf, out_buf_size) != (int)EOD)
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{
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if (ch != tmpbuf[1])
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{
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// send no. of repeated bytes to be encoded
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put_byte((unsigned char)((--len) | 0x80), out_buf, out_buf_size);
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// send the byte's value being repeated
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put_byte((unsigned char)tmpbuf[1], out_buf, out_buf_size);
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/* save the non-matching character just read */
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tmpbuf[1]=(unsigned char) ch;
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return NON_MATCH;
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}
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/* we know the new byte is part of the repeating seq */
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len++;
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if (len == 128)
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{
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// send no. of repeated bytes to be encoded
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put_byte((unsigned char)((--len) | 0x80), out_buf, out_buf_size);
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// send the byte's value being repeated
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put_byte((unsigned char)tmpbuf[1], out_buf, out_buf_size);
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return LIMIT;
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}
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} // end while
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// if flow comes here, we just read an EOD
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// send no. of repeated bytes to be encoded
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put_byte((unsigned char)((--len) | 0x80), out_buf, out_buf_size);
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// send the byte's value being repeated
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put_byte((unsigned char)tmpbuf[1], out_buf, out_buf_size);
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return EOD_FOUND;
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}
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//----------------------------------------------------------------
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// This adds 1 non-repeating byte to outbuf. If outbuf becomes full
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// with 128 bytes, it flushes outbuf.
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// There are no return codes and no bytes are read from the input.
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//----------------------------------------------------------------
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void process_uncomp(
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unsigned char char1, unsigned char *out_buf, int out_buf_size
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)
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{
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outbuf[outbuf_cnt++] = char1;
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if (outbuf_cnt == 128)
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flush_outbuf(out_buf, out_buf_size);
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}
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//-----------------------------------------------------------
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// This flushes any non-compressed data not yet sent.
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// On exit, outbuf_cnt will equal zero.
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//-----------------------------------------------------------
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void flush_outbuf(unsigned char *out_buf, int out_buf_size)
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{
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if (!outbuf_cnt)
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return; // nothing to do */
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// send no. of unencoded bytes to be sent
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put_byte((unsigned char)(outbuf_cnt - 1), out_buf, out_buf_size);
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for (int pos=0; outbuf_cnt; outbuf_cnt--)
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put_byte((unsigned char)outbuf[pos++], out_buf, out_buf_size);
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}
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//---------------------------------------------------
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void put_byte(unsigned char b, unsigned char *out_buf, int out_buf_size)
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{
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if (nCodedBytes<=(out_buf_size-1))
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{
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out_buf[nCodedBytes++] = b;
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out_buf[nCodedBytes] = 0;
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}
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}
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//---------------------------------------------------
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// This reads the next byte into ch. It returns EOD
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// at end-of-data
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//---------------------------------------------------
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unsigned long get_byte(
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unsigned char *ch,
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unsigned char *in_buf, int in_buf_size,
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unsigned char *out_buf, int out_buf_size
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)
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{
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if (nReadedBytes>=in_buf_size)
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{
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// there are either 0, 1, or 2 char's to write before we quit
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if (tmpbuf_cnt == 1)
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process_uncomp(tmpbuf[1], out_buf, out_buf_size);
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else
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{
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if (tmpbuf_cnt == 2)
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{
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process_uncomp(tmpbuf[1], out_buf, out_buf_size);
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process_uncomp(tmpbuf[2], out_buf, out_buf_size);
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}
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}
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nReadedBytes =0;
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return EOD;
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}
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(*ch) = (unsigned char)in_buf[nReadedBytes++];
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return 0;
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}
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//-----------------------------------------------------------
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int rle_decode (
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unsigned char *in_buf, int in_buf_size,
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unsigned char *out_buf, int out_buf_size
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)
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{
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nDecodedBytes=0;
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nReadedBytes=0;
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int ch, i;
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while (1)
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{
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if (nReadedBytes>=in_buf_size)
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break;
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else
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ch=in_buf[nReadedBytes];
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nReadedBytes++;
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if (ch > 127)
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{
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i = ch - 127; // i is the number of repetitions
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// get the byte to be repeated
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if (nReadedBytes>=in_buf_size)
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break;
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else
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ch=in_buf[nReadedBytes];
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nReadedBytes++;
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// uncompress a chunk
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for (; i; --i)
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{
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if (nDecodedBytes<out_buf_size)
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out_buf[nDecodedBytes] = ch;
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nDecodedBytes++;
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}
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}
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else
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{
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// copy out some uncompressed bytes
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// i is the no. of bytes
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for (i = ch + 1; i; --i)
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{
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if (nReadedBytes>=in_buf_size)
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break;
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else
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ch=in_buf[nReadedBytes];
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nReadedBytes++;
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if (nDecodedBytes<out_buf_size)
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out_buf[nDecodedBytes] = ch;
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nDecodedBytes++;
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}
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}
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} // end while
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return nDecodedBytes;
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}
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} //end namespace core
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} //end namespace irr
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#endif // IRR_C_MY3D_HELPER_H_INCLUDED
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