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https://github.com/minetest/irrlicht.git
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61bc7d3a22
Xcode 12.4 MacOS 10.15.7 git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6367 dfc29bdd-3216-0410-991c-e03cc46cb475
833 lines
24 KiB
C++
833 lines
24 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt / Thomas Alten
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#include "IrrCompileConfig.h"
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#ifdef _IRR_COMPILE_WITH_BURNINGSVIDEO_
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#include "SoftwareDriver2_compile_config.h"
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#include "SoftwareDriver2_helper.h"
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#include "CSoftwareTexture2.h"
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#include "CSoftwareDriver2.h"
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#include "CBlit.h"
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#include "os.h"
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burning_namespace_start
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//! stretches srcRect src to dstRect dst, applying a sliding window box filter in linear color space (sRGB->linear->sRGB)
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void Resample_subSampling(eBlitter op, video::IImage* dst, const core::rect<s32>* dstRect, const video::IImage* src, const core::rect<s32>* srcRect, size_t flags);
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//nearest pow of 2 ( 257 will be 256 not 512 )
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static inline core::dimension2d<u32> getOptimalSize(const core::dimension2d<u32>& original,
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const u32 allowNonPowerOfTwo, const u32 maxSize
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, const interlaced_control& interlace)
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{
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u32 w, h;
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if (allowNonPowerOfTwo)
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{
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w = original.Width;
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h = original.Height;
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}
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/*
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else
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{
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w = 1;
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while (w < original.Width) w *= 2;
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h = 1;
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while (h < original.Height) h *= 2;
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}
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*/
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else if (interlace.bypass)
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{
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w = 1;
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while (w * 2 < original.Width) w *= 2;
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if (w * 2 - original.Width < original.Width - w) w *= 2;
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h = 1;
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while (h * 2 < original.Height) h *= 2;
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if (h * 2 - original.Height < original.Height - h) h *= 2;
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}
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else
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{
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u32 dw = original.Width / (interlace.tex_scalex + 1);
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u32 dh = original.Height / (interlace.tex_scaley + 1);
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w = 1;
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while (w < dw) w *= 2;
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h = 1;
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while (h < dh) h *= 2;
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}
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if (maxSize && w > maxSize) w = maxSize;
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if (maxSize && h > maxSize) h = maxSize;
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return core::dimension2d<u32>(w, h);
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}
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//Helper pointer (do not store per texture)
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const IImage* CSoftwareTexture2::original_mip0 = 0;
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//! constructor
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CSoftwareTexture2::CSoftwareTexture2(IImage* image, const io::path& name, u32 flags, CBurningVideoDriver* driver)
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#if defined(PATCH_SUPERTUX_8_0_1_with_1_9_0)
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: ITexture(name),Type(ETT_2D)
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#else
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: ITexture(name, ETT_2D)
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#endif
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, MipMapLOD(0), Flags(flags), Driver(driver)
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{
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#ifdef _DEBUG
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setDebugName("CSoftwareTexture2");
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#endif
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#if SOFTWARE_DRIVER_2_MIPMAPPING_MAX <= 1
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Flags &= ~(GEN_MIPMAP | GEN_MIPMAP_AUTO);
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#endif
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//set baseclass properties
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DriverType = EDT_BURNINGSVIDEO;
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ColorFormat = (Flags & IS_RENDERTARGET) ? SOFTWARE_DRIVER_2_RENDERTARGET_COLOR_FORMAT : SOFTWARE_DRIVER_2_TEXTURE_COLOR_FORMAT;
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IsRenderTarget = (Flags & IS_RENDERTARGET) != 0;
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HasMipMaps = (Flags & GEN_MIPMAP) != 0;
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for (size_t i = 0; i < array_size(MipMap); ++i) MipMap[i] = 0;
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if (!image)
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{
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calcDerivative();
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return;
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}
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OriginalSize = image->getDimension();
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OriginalColorFormat = image->getColorFormat();
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#if defined(IRRLICHT_sRGB)
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if (Flags & IMAGE_IS_LINEAR) image->set_sRGB(0);
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#else
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//compatible means all texture are linear
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//Flags |= TEXTURE_IS_LINEAR | IMAGE_IS_LINEAR;
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//guessing linear image, everything else degamma
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if (name.find("light") >= 0 ||
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name.find("bump") >= 0 ||
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name.find("height") >= 0
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|| name.find("detail") >= 0 // demo detailmap3.jpg. do some s-shaping on degamma for equal center?
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)
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{
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Flags |= TEXTURE_IS_LINEAR | IMAGE_IS_LINEAR;
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}
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#endif
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bool isCompressed = IImage::isCompressedFormat(OriginalColorFormat);
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if (isCompressed)
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{
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os::Printer::log("Texture compression not available.", ELL_ERROR);
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}
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//visual studio code warning
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u32 maxTexSize = SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE;
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#if defined(PATCH_SUPERTUX_8_0_1_with_1_9_0)
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if (IsRenderTarget && name.find("RaceGUI::markers") >= 0)
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{
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maxTexSize = 0;
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}
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#endif
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//thread-local storage if needed
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original_mip0 = 0;
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const interlaced_control& interlaced = Driver->getInterlace();
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core::dimension2d<u32> optSize(getOptimalSize(OriginalSize, Flags & ALLOW_NPOT, maxTexSize, interlaced));
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if (OriginalSize == optSize)
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{
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MipMap[0] = new CImage(ColorFormat, image->getDimension());
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#if defined(IRRLICHT_sRGB)
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MipMap[0]->set_sRGB((Flags & TEXTURE_IS_LINEAR) ? 0 : image->get_sRGB());
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#endif
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if (!isCompressed && image->getData())
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image->copyTo(MipMap[0]);
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}
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else
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{
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MipMap[0] = new CImage(ColorFormat, optSize);
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#if defined(IRRLICHT_sRGB)
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MipMap[0]->set_sRGB((Flags & TEXTURE_IS_LINEAR) ? 0 : image->get_sRGB());
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#endif
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if (!isCompressed)
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{
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//image->copyToScalingBoxFilter ( MipMap[0],0, false );
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Resample_subSampling(BLITTER_TEXTURE, MipMap[0], 0, image, 0, Flags);
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original_mip0 = image;
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}
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// if Original Size is used for calculation ( 2D position, font) it will be wrong
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//OriginalSize = optSize;
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}
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// Show Information about resizing
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if ((OriginalSize != optSize && interlaced.tex_scalex == 0) ||
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(OriginalColorFormat != ColorFormat &&
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!((OriginalColorFormat == ECF_R8G8B8 || OriginalColorFormat == ECF_A1R5G5B5) && ColorFormat == ECF_A8R8G8B8)
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)
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)
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{
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char buf[256];
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core::stringw showName(name);
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snprintf_irr(buf, sizeof(buf), "Burningvideo: Texture '%ls' reformat %ux%u,%s -> %ux%u,%s",
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showName.c_str(),
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OriginalSize.Width, OriginalSize.Height, ColorFormatNames[OriginalColorFormat],
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optSize.Width, optSize.Height, ColorFormatNames[ColorFormat]
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);
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os::Printer::log(buf, ELL_DEBUG);
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}
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//select highest mipmap 0
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regenerateMipMapLevels(image->getMipMapsData());
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original_mip0 = 0;
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}
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//! destructor
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CSoftwareTexture2::~CSoftwareTexture2()
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{
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for (size_t i = 0; i < array_size(MipMap); ++i)
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{
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if (MipMap[i])
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{
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MipMap[i]->drop();
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MipMap[i] = 0;
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}
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}
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}
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//! Regenerates the mip map levels of the texture. Useful after locking and
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//! modifying the texture
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#if !defined(PATCH_SUPERTUX_8_0_1_with_1_9_0)
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void CSoftwareTexture2::regenerateMipMapLevels(void* data, u32 layer)
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#else
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void CSoftwareTexture2::regenerateMipMapLevels(void* data)
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#endif
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{
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size_t i;
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// release
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for (i = 1; i < array_size(MipMap); ++i)
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{
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if (MipMap[i])
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{
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MipMap[i]->drop();
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MipMap[i] = 0;
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}
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}
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core::dimension2d<u32> newSize;
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if (HasMipMaps && ((Flags & GEN_MIPMAP_AUTO) || 0 == data))
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{
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const IImage* mip0 = original_mip0 ? original_mip0 : MipMap[0];
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//need memory also if autogen mipmap disabled
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for (i = 1; i < array_size(MipMap); ++i)
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{
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const core::dimension2du& upperDim = MipMap[i - 1]->getDimension();
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//isotropic
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newSize.Width = core::s32_max(SOFTWARE_DRIVER_2_MIPMAPPING_MIN_SIZE, upperDim.Width >> 1);
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newSize.Height = core::s32_max(SOFTWARE_DRIVER_2_MIPMAPPING_MIN_SIZE, upperDim.Height >> 1);
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if (upperDim == newSize)
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break;
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MipMap[i] = new CImage(ColorFormat, newSize);
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#if defined(IRRLICHT_sRGB)
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MipMap[i]->set_sRGB(MipMap[i - 1]->get_sRGB());
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#endif
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//MipMap[i]->fill ( 0xFFFF4040 );
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//MipMap[i-1]->copyToScalingBoxFilter( MipMap[i], 0, false );
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Resample_subSampling(BLITTER_TEXTURE, MipMap[i], 0, mip0, 0, Flags);
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}
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}
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else if (HasMipMaps && data)
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{
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//deactivated outside mipdata until TA knows how to handle this.
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//query mipmap dimension
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u8* mip_current = (u8*)data;
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const u8* mip_end = (u8*)data;
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core::dimension2d<u32> origSize = OriginalSize;
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i = 1;
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do
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{
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if (origSize.Width > 1) origSize.Width >>= 1;
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if (origSize.Height > 1) origSize.Height >>= 1;
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mip_end += IImage::getDataSizeFromFormat(OriginalColorFormat, origSize.Width, origSize.Height);
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i += 1;
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} while ((origSize.Width != 1 || origSize.Height != 1) && i < array_size(MipMap));
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origSize = OriginalSize;
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for (i = 1; i < array_size(MipMap) && mip_current < mip_end; ++i)
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{
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const core::dimension2du& upperDim = MipMap[i - 1]->getDimension();
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//isotropic
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newSize.Width = core::s32_max(SOFTWARE_DRIVER_2_MIPMAPPING_MIN_SIZE, upperDim.Width >> 1);
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newSize.Height = core::s32_max(SOFTWARE_DRIVER_2_MIPMAPPING_MIN_SIZE, upperDim.Height >> 1);
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if (upperDim == newSize)
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break;
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if (origSize.Width > 1) origSize.Width >>= 1;
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if (origSize.Height > 1) origSize.Height >>= 1;
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if (OriginalColorFormat != ColorFormat)
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{
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IImage* tmpImage = new CImage(OriginalColorFormat, origSize, mip_current, true, false);
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MipMap[i] = new CImage(ColorFormat, newSize);
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if (origSize == newSize)
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tmpImage->copyTo(MipMap[i]);
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else
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tmpImage->copyToScalingBoxFilter(MipMap[i]);
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tmpImage->drop();
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}
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else
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{
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if (origSize == newSize)
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MipMap[i] = new CImage(ColorFormat, newSize, mip_current, false);
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else
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{
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MipMap[i] = new CImage(ColorFormat, newSize);
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IImage* tmpImage = new CImage(ColorFormat, origSize, mip_current, true, false);
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tmpImage->copyToScalingBoxFilter(MipMap[i]);
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tmpImage->drop();
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}
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}
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mip_current += IImage::getDataSizeFromFormat(OriginalColorFormat, origSize.Width, origSize.Height);
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}
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}
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#if 0
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//visualize mipmap
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//if ( Flags & ( TEXTURE_IS_LINEAR | IMAGE_IS_LINEAR))
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for (i = 1; i < array_size(MipMap); ++i)
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{
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static u32 color[] = {
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0xFFFFFFFF,
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0xFFFF0000,0xFF00FF00,0xFF0000FF,
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0xFFFFFF00,0xFF00FFFF,0xFFFF00FF,
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0xFFff6600,0xFF00ff66,0xFF6600FF,
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0xFF66ff00,0xFF0066ff,0xFFff0066,
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0xFF33ff00,0xFF0033ff,0xFF3300ff,
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0xFF0000FF,0xFF0000FF,0xFF0000FF
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};
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if (MipMap[i])
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{
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int border = 0;
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const core::dimension2du& d = MipMap[i]->getDimension();
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core::rect<s32> p(0, 0, d.Width, d.Height);
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SColor c((color[i & 15] & 0x00FFFFFF) | 0x7F000000);
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core::rect<s32> dclip(border, border, d.Width - border, d.Height - border);
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Blit(BLITTER_TEXTURE_ALPHA_COLOR_BLEND, MipMap[i], &dclip, 0, MipMap[i], &p, c.color);
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}
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}
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#endif
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#if 0
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//save mipmap chain
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if (0)
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{
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char buf[256];
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const char* name = getName().getPath().c_str();
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int filename = 0;
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//int ext = -1;
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i = 0;
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while (name[i])
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{
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if (name[i] == '/' || name[i] == '\\') filename = (s32)i + 1;
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//if (name[i] == '.') ext = i;
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i += 1;
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}
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if (original_mip0)
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{
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snprintf_irr(buf, sizeof(buf), "mip/%s_org.png", name + filename);
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Driver->writeImageToFile((IImage*)original_mip0, buf);
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}
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if (array_size(MipMap) >= 1 && MipMap[1])
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for (i = 0; i < array_size(MipMap); ++i)
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{
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if (MipMap[i])
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{
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snprintf_irr(buf, sizeof(buf), "mip/%s_%02d.png", name + filename, (s32)i);
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Driver->writeImageToFile(MipMap[i], buf);
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}
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}
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}
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#endif
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calcDerivative();
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}
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void CSoftwareTexture2::calcDerivative()
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{
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//reset current MipMap
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MipMapLOD = 0;
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if (MipMap[0])
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{
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Size = MipMap[MipMapLOD]->getDimension();
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Pitch = MipMap[MipMapLOD]->getPitch();
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}
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//preCalc mipmap texel center boundaries
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for (size_t i = 0; i < array_size(MipMap); ++i)
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{
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CSoftwareTexture2_Bound& b = TexBound[i];
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core::dimension2du dim(0, 0);
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if (MipMap[i] && MipMap[i]->getData()) dim = MipMap[i]->getDimension();
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b.area = dim.Width * dim.Height;
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if (b.area < 1)
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{
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b.mat[0] = 0.f;
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b.mat[1] = 0.f;
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b.mat[2] = 0.f;
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b.mat[3] = 0.f;
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}
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else
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{
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#if 0
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const f32 nu = 0.5f / dim.Width;
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const f32 nv = 0.5f / dim.Height;
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//texture sampler! u,v repeat > 1 is wrong
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// should be [0.5/width,1-0.5/width] ,but currently can't step outside last pixel...
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// https://bartwronski.com/2021/02/15/bilinear-down-upsampling-pixel-grids-and-that-half-pixel-offset/
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b.mat[0] = 1.f - 2 * nu;
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b.mat[1] = nu;
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b.mat[2] = 1.f - 2 * nv;
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b.mat[3] = nv;
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#endif
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//texture sampler doesn't filter from center, sub-pixel shifts sub-texel
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//wrong place here to go to pixel-dim
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b.mat[0] = dim.Width - 1.f;
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b.mat[1] = 0.f;
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b.mat[2] = dim.Height - 1.f;
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b.mat[3] = 0.f;
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}
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}
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}
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/* Software Render Target 2 */
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CSoftwareRenderTarget2::CSoftwareRenderTarget2(CBurningVideoDriver* driver) : Driver(driver)
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#if defined(PATCH_SUPERTUX_8_0_1_with_1_9_0)
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, IRenderTarget(0), DepthStencil(0)
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#endif
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{
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DriverType = EDT_BURNINGSVIDEO;
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Textures.set_used(1);
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Textures[0] = 0;
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}
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CSoftwareRenderTarget2::~CSoftwareRenderTarget2()
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{
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if (Textures[0])
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Textures[0]->drop();
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if (DepthStencil)
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DepthStencil->drop();
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}
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void CSoftwareRenderTarget2::setTextures(ITexture* const* textures, u32 numTextures, ITexture* depthStencil, const E_CUBE_SURFACE* cubeSurfaces, u32 numCubeSurfaces)
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{
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if (!Textures.equals(textures, numTextures))
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{
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ITexture* prevTexture = Textures[0];
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bool textureDetected = false;
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for (u32 i = 0; i < numTextures; ++i)
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{
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if (textures[i] && textures[i]->getDriverType() == EDT_BURNINGSVIDEO)
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{
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Textures[0] = textures[i];
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Textures[0]->grab();
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textureDetected = true;
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break;
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}
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}
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if (prevTexture)
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prevTexture->drop();
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if (!textureDetected)
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Textures[0] = 0;
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}
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// Set depth and stencil attachments.
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if (DepthStencil != depthStencil)
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{
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if (DepthStencil)
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{
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DepthStencil->drop();
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DepthStencil = 0;
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}
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CSoftwareTexture2* currentTexture = (depthStencil && depthStencil->getDriverType() == DriverType) ? static_cast<CSoftwareTexture2*>(depthStencil) : 0;
|
|
|
|
if (currentTexture)
|
|
{
|
|
if (currentTexture->getType() == ETT_2D)
|
|
{
|
|
const ECOLOR_FORMAT textureFormat = currentTexture->getOriginalColorFormat();
|
|
if (IImage::isDepthFormat(textureFormat))
|
|
{
|
|
DepthStencil = depthStencil;
|
|
DepthStencil->grab();
|
|
}
|
|
else
|
|
{
|
|
os::Printer::log("Ignoring depth/stencil texture without depth color format.", ELL_WARNING);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
os::Printer::log("This driver doesn't support depth/stencil to cubemaps.", ELL_WARNING);
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
static const float srgb_8bit_to_linear_float[1 << 8] = {
|
|
0.0f, 3.03527e-4f, 6.07054e-4f, 9.10581e-4f,
|
|
0.001214108f, 0.001517635f, 0.001821162f, 0.0021246888f,
|
|
0.002428216f, 0.002731743f, 0.00303527f, 0.0033465358f,
|
|
0.0036765074f, 0.004024717f, 0.004391442f, 0.0047769537f,
|
|
0.005181517f, 0.005605392f, 0.0060488335f, 0.006512091f,
|
|
0.0069954107f, 0.007499032f, 0.008023193f, 0.008568126f,
|
|
0.009134059f, 0.009721218f, 0.010329823f, 0.010960095f,
|
|
0.011612245f, 0.012286489f, 0.0129830325f, 0.013702083f,
|
|
0.014443845f, 0.015208516f, 0.015996294f, 0.016807377f,
|
|
0.017641956f, 0.018500222f, 0.019382363f, 0.020288564f,
|
|
0.021219011f, 0.022173885f, 0.023153368f, 0.024157634f,
|
|
0.025186861f, 0.026241222f, 0.027320893f, 0.02842604f,
|
|
0.029556835f, 0.030713445f, 0.031896032f, 0.033104766f,
|
|
0.034339808f, 0.035601314f, 0.036889452f, 0.038204372f,
|
|
0.039546236f, 0.0409152f, 0.04231141f, 0.04373503f,
|
|
0.045186203f, 0.046665087f, 0.048171826f, 0.049706567f,
|
|
0.051269464f, 0.05286065f, 0.05448028f, 0.056128494f,
|
|
0.057805438f, 0.059511244f, 0.06124606f, 0.06301002f,
|
|
0.06480327f, 0.066625945f, 0.068478175f, 0.0703601f,
|
|
0.07227185f, 0.07421357f, 0.07618539f, 0.07818743f,
|
|
0.08021983f, 0.082282715f, 0.084376216f, 0.086500466f,
|
|
0.08865559f, 0.09084172f, 0.093058966f, 0.09530747f,
|
|
0.097587354f, 0.09989873f, 0.10224174f, 0.10461649f,
|
|
0.107023105f, 0.10946172f, 0.111932434f, 0.11443538f,
|
|
0.11697067f, 0.119538434f, 0.122138776f, 0.12477182f,
|
|
0.12743768f, 0.13013647f, 0.13286832f, 0.13563333f,
|
|
0.13843162f, 0.14126329f, 0.14412847f, 0.14702727f,
|
|
0.14995979f, 0.15292616f, 0.15592647f, 0.15896083f,
|
|
0.16202939f, 0.1651322f, 0.1682694f, 0.17144111f,
|
|
0.1746474f, 0.17788842f, 0.18116425f, 0.18447499f,
|
|
0.18782078f, 0.19120169f, 0.19461784f, 0.19806932f,
|
|
0.20155625f, 0.20507874f, 0.20863687f, 0.21223076f,
|
|
0.21586053f, 0.21952623f, 0.22322798f, 0.2269659f,
|
|
0.23074007f, 0.23455061f, 0.2383976f, 0.24228115f,
|
|
0.24620135f, 0.2501583f, 0.25415212f, 0.25818288f,
|
|
0.2622507f, 0.26635563f, 0.27049783f, 0.27467734f,
|
|
0.2788943f, 0.28314877f, 0.28744087f, 0.29177067f,
|
|
0.2961383f, 0.3005438f, 0.30498734f, 0.30946895f,
|
|
0.31398875f, 0.3185468f, 0.32314324f, 0.32777813f,
|
|
0.33245155f, 0.33716366f, 0.34191445f, 0.3467041f,
|
|
0.35153264f, 0.35640016f, 0.36130682f, 0.36625263f,
|
|
0.3712377f, 0.37626216f, 0.38132605f, 0.38642946f,
|
|
0.3915725f, 0.39675525f, 0.4019778f, 0.40724024f,
|
|
0.41254264f, 0.4178851f, 0.4232677f, 0.42869052f,
|
|
0.43415368f, 0.4396572f, 0.44520122f, 0.45078582f,
|
|
0.45641103f, 0.46207702f, 0.4677838f, 0.4735315f,
|
|
0.4793202f, 0.48514995f, 0.4910209f, 0.496933f,
|
|
0.5028865f, 0.50888133f, 0.5149177f, 0.5209956f,
|
|
0.52711517f, 0.53327644f, 0.5394795f, 0.5457245f,
|
|
0.55201143f, 0.55834043f, 0.5647115f, 0.57112485f,
|
|
0.57758045f, 0.58407843f, 0.59061885f, 0.5972018f,
|
|
0.60382736f, 0.61049557f, 0.6172066f, 0.62396044f,
|
|
0.63075715f, 0.6375969f, 0.6444797f, 0.65140563f,
|
|
0.65837485f, 0.66538733f, 0.67244315f, 0.6795425f,
|
|
0.6866853f, 0.6938718f, 0.7011019f, 0.7083758f,
|
|
0.71569353f, 0.7230551f, 0.73046076f, 0.73791045f,
|
|
0.74540424f, 0.7529422f, 0.7605245f, 0.76815116f,
|
|
0.7758222f, 0.7835378f, 0.791298f, 0.7991027f,
|
|
0.8069523f, 0.8148466f, 0.82278574f, 0.8307699f,
|
|
0.838799f, 0.8468732f, 0.8549926f, 0.8631572f,
|
|
0.8713671f, 0.8796224f, 0.8879231f, 0.8962694f,
|
|
0.9046612f, 0.91309863f, 0.92158186f, 0.9301109f,
|
|
0.9386857f, 0.9473065f, 0.9559733f, 0.9646863f,
|
|
0.9734453f, 0.9822506f, 0.9911021f, 1.0f,
|
|
};
|
|
|
|
#if 0
|
|
static void buildtable()
|
|
{
|
|
//sRGB x <= 0.0031308 ? x * 12.92 : (1.055 * pow(x, 1/2.4)) - 0.055
|
|
//Rec709 x < 0.018 ? (x * 4.5) : 1.099 * pow( x, (0.45) ) - 0.099
|
|
|
|
printf("static const float srgb_8bit_to_linear_float[1 << 8] = {");
|
|
for (int i = 0; i <= 255; ++i)
|
|
{
|
|
double x = i / 255.0;
|
|
double linear = x < 0.04045 ? x / 12.92 : pow((x + 0.055) / 1.055, 2.4);
|
|
linear = pow(x, 2.2);
|
|
printf("%s%0.10lff", i & 7 ? "," : ",\n\t", linear);
|
|
}
|
|
printf("\n};");
|
|
}
|
|
|
|
int linear_to_srgb_8bit(const float x) {
|
|
if (x <= 0.f) return 0;
|
|
if (x >= 1.f) return 255;
|
|
const float* table = SRGB_8BIT_TO_LINEAR_FLOAT;
|
|
int y = 0;
|
|
for (int i = 128; i != 0; i >>= 1) {
|
|
if (table[y + i] <= x)
|
|
y += i;
|
|
}
|
|
if (x - table[y] <= table[y + 1] - x)
|
|
return y;
|
|
else
|
|
return y + 1;
|
|
}
|
|
#endif
|
|
|
|
u32 linear_to_srgb_8bit(const float v)
|
|
{
|
|
if (v <= 0.f) return 0;
|
|
else if (v >= 1.f) return 255;
|
|
ieee754 c;
|
|
c.f = v;
|
|
const u32 x = c.u;
|
|
const u32* table = (const u32*)srgb_8bit_to_linear_float;
|
|
u32 y = 0;
|
|
y |= table[y | 128] <= x ? 128 : 0;
|
|
y |= table[y | 64] <= x ? 64 : 0;
|
|
y |= table[y | 32] <= x ? 32 : 0;
|
|
y |= table[y | 16] <= x ? 16 : 0;
|
|
y |= table[y | 8] <= x ? 8 : 0;
|
|
y |= table[y | 4] <= x ? 4 : 0;
|
|
y |= table[y | 2] <= x ? 2 : 0;
|
|
y |= table[y | 1] <= x ? 1 : 0;
|
|
|
|
if (srgb_8bit_to_linear_float[y + 1] - x < v - srgb_8bit_to_linear_float[y])
|
|
y += 1;
|
|
|
|
return y;
|
|
}
|
|
|
|
// 2D Region half open [x0;x1[
|
|
struct absrect2
|
|
{
|
|
s32 x0;
|
|
s32 y0;
|
|
s32 x1;
|
|
s32 y1;
|
|
};
|
|
|
|
static inline int clipTest(absrect2& o, const core::rect<s32>* a, const absrect2& b)
|
|
{
|
|
if (a == 0)
|
|
{
|
|
o.x0 = b.x0;
|
|
o.y0 = b.y0;
|
|
o.x1 = b.x1;
|
|
o.y1 = b.y1;
|
|
}
|
|
else
|
|
{
|
|
o.x0 = core::s32_max(a->UpperLeftCorner.X, b.x0);
|
|
o.x1 = core::s32_min(a->LowerRightCorner.X, b.x1);
|
|
o.y0 = core::s32_max(a->UpperLeftCorner.Y, b.y0);
|
|
o.y1 = core::s32_min(a->LowerRightCorner.Y, b.y1);
|
|
}
|
|
int clipTest = 0;
|
|
clipTest |= o.x0 >= o.x1 ? 1 : 0;
|
|
clipTest |= o.y0 >= o.y1 ? 2 : 0;
|
|
return clipTest;
|
|
}
|
|
|
|
//! stretches srcRect src to dstRect dst, applying a sliding window box filter in linear color space (sRGB->linear->sRGB)
|
|
// todo: texture jumps (mip selection problem)
|
|
void Resample_subSampling(eBlitter op, video::IImage* dst, const core::rect<s32>* dstRect,
|
|
const video::IImage* src, const core::rect<s32>* srcRect, size_t flags)
|
|
{
|
|
u8* dstData = (u8*)dst->getData();
|
|
const absrect2 dst_clip = { 0,0,(s32)dst->getDimension().Width,(s32)dst->getDimension().Height };
|
|
absrect2 dc;
|
|
if (clipTest(dc, dstRect, dst_clip) || !dstData) return;
|
|
const video::ECOLOR_FORMAT dstFormat = dst->getColorFormat();
|
|
|
|
const u8* srcData = (u8*)src->getData();
|
|
const absrect2 src_clip = { 0,0,(s32)src->getDimension().Width,(s32)src->getDimension().Height };
|
|
absrect2 sc;
|
|
if (clipTest(sc, srcRect, src_clip) || !srcData) return;
|
|
const video::ECOLOR_FORMAT srcFormat = src->getColorFormat();
|
|
|
|
#if defined(IRRLICHT_sRGB)
|
|
const int dst_sRGB = dst->get_sRGB();
|
|
const int src_sRGB = src->get_sRGB();
|
|
#else
|
|
//assuming sRGB as default
|
|
const int dst_sRGB = (flags & CSoftwareTexture2::TEXTURE_IS_LINEAR) ? 0 : 1;
|
|
const int src_sRGB = (flags & CSoftwareTexture2::IMAGE_IS_LINEAR) ? 0 : 1;
|
|
#endif
|
|
|
|
#define ft float
|
|
|
|
ft scale[2];
|
|
scale[0] = (ft)(sc.x1 - sc.x0) / (ft)(dc.x1 - dc.x0);
|
|
scale[1] = (ft)(sc.y1 - sc.y0) / (ft)(dc.y1 - dc.y0);
|
|
if (scale[0] < (ft)1 && scale[1] < (ft)1)
|
|
{
|
|
//magnify
|
|
}
|
|
//unweighted box filter
|
|
const ft rs = (ft)1.0 / (scale[0] * scale[1]);
|
|
|
|
ft sum[4];
|
|
u32 sbgra = 0;
|
|
|
|
ft f[4];
|
|
int fi[4];
|
|
f[3] = (ft)sc.y0;
|
|
for (int dy = dc.y0; dy < dc.y1; ++dy)
|
|
{
|
|
f[1] = f[3];
|
|
f[3] = sc.y0 + (dy + 1 - dc.y0) * scale[1];
|
|
if (f[3] >= sc.y1) f[3] = sc.y1 - (ft)0.001; //todo:1.f/dim should be enough
|
|
|
|
f[2] = (ft)sc.x0;
|
|
for (int dx = dc.x0; dx < dc.x1; ++dx)
|
|
{
|
|
f[0] = f[2];
|
|
f[2] = sc.x0 + (dx + 1 - dc.x0) * scale[0];
|
|
if (f[2] >= sc.x1) f[2] = sc.x1 - (ft)0.001;
|
|
|
|
//accumulate linear color
|
|
sum[0] = (ft)0;
|
|
sum[1] = (ft)0;
|
|
sum[2] = (ft)0;
|
|
sum[3] = (ft)0;
|
|
|
|
//sample border
|
|
fi[0] = (int)(f[0]);
|
|
fi[1] = (int)(f[1]);
|
|
fi[2] = (int)(f[2]);
|
|
fi[3] = (int)(f[3]);
|
|
|
|
ft w[2];
|
|
for (int fy = fi[1]; fy <= fi[3]; ++fy)
|
|
{
|
|
w[1] = (ft)1;
|
|
if (fy == fi[1]) w[1] -= f[1] - fy;
|
|
if (fy == fi[3]) w[1] -= fy + 1 - f[3];
|
|
|
|
for (int fx = fi[0]; fx <= fi[2]; ++fx)
|
|
{
|
|
w[0] = (ft)1;
|
|
if (fx == fi[0]) w[0] -= f[0] - fx;
|
|
if (fx == fi[2]) w[0] -= fx + 1 - f[2];
|
|
|
|
const ft ws = w[1] * w[0] * rs;
|
|
|
|
switch (srcFormat)
|
|
{
|
|
case video::ECF_A1R5G5B5: sbgra = video::A1R5G5B5toA8R8G8B8(*(u16*)(srcData + (fy * src_clip.x1) * 2 + (fx * 2))); break;
|
|
case video::ECF_R5G6B5: sbgra = video::R5G6B5toA8R8G8B8(*(u16*)(srcData + (fy * src_clip.x1) * 2 + (fx * 2))); break;
|
|
case video::ECF_A8R8G8B8: sbgra = *(u32*)(srcData + (fy * src_clip.x1) * 4 + (fx * 4)); break;
|
|
case video::ECF_R8G8B8:
|
|
{
|
|
const u8* p = srcData + (fy * src_clip.x1) * 3 + (fx * 3);
|
|
sbgra = 0xFF000000 | p[0] << 16 | p[1] << 8 | p[2];
|
|
} break;
|
|
default: break;
|
|
}
|
|
if (src_sRGB)
|
|
{
|
|
sum[0] += srgb_8bit_to_linear_float[(sbgra) & 0xFF] * ws;
|
|
sum[1] += srgb_8bit_to_linear_float[(sbgra >> 8) & 0xFF] * ws;
|
|
sum[2] += srgb_8bit_to_linear_float[(sbgra >> 16) & 0xFF] * ws;
|
|
sum[3] += ((sbgra >> 24) & 0xFF) * ws;
|
|
}
|
|
else
|
|
{
|
|
sum[0] += ((sbgra) & 0xFF) * ws;
|
|
sum[1] += ((sbgra >> 8) & 0xFF) * ws;
|
|
sum[2] += ((sbgra >> 16) & 0xFF) * ws;
|
|
sum[3] += ((sbgra >> 24) & 0xFF) * ws;
|
|
}
|
|
|
|
}
|
|
}
|
|
switch (op)
|
|
{
|
|
case BLITTER_TEXTURE_ALPHA_BLEND:
|
|
case BLITTER_TEXTURE_ALPHA_COLOR_BLEND:
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
if (dst_sRGB)
|
|
{
|
|
sbgra = linear_to_srgb_8bit((float)sum[0]) |
|
|
linear_to_srgb_8bit((float)sum[1]) << 8 |
|
|
linear_to_srgb_8bit((float)sum[2]) << 16 |
|
|
(u32)(sum[3]) << 24;
|
|
}
|
|
else
|
|
{
|
|
u32 b = core::s32_clamp((int)floor(sum[0] + (ft)0.5), 0, 255);
|
|
u32 g = core::s32_clamp((int)floor(sum[1] + (ft)0.5), 0, 255);
|
|
u32 r = core::s32_clamp((int)floor(sum[2] + (ft)0.5), 0, 255);
|
|
u32 a = core::s32_clamp((int)floor(sum[3] + (ft)0.5), 0, 255);
|
|
|
|
sbgra = b | (g << 8) | (r << 16) | (a << 24);
|
|
/*
|
|
sbgra = (u32)(sum[0]) |
|
|
(u32)(sum[1]) << 8 |
|
|
(u32)(sum[2]) << 16 |
|
|
(u32)(sum[3]) << 24;
|
|
*/
|
|
}
|
|
switch (dstFormat)
|
|
{
|
|
case video::ECF_A8R8G8B8: *(u32*)(dstData + (dy * dst_clip.x1) * 4 + (dx * 4)) = sbgra; break;
|
|
case video::ECF_R8G8B8:
|
|
{
|
|
u8* p = dstData + (dy * dst_clip.x1) * 3 + (dx * 3);
|
|
p[2] = (sbgra) & 0xFF;
|
|
p[1] = (sbgra >> 8) & 0xFF;
|
|
p[0] = (sbgra >> 16) & 0xFF;
|
|
} break;
|
|
case video::ECF_A1R5G5B5: *(u16*)(dstData + (dy * dst_clip.x1) * 2 + (dx * 2)) = video::A8R8G8B8toA1R5G5B5(sbgra); break;
|
|
case video::ECF_R5G6B5: *(u16*)(dstData + (dy * dst_clip.x1) * 2 + (dx * 2)) = video::A8R8G8B8toR5G6B5(sbgra); break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
#undef ft
|
|
}
|
|
|
|
burning_namespace_end
|
|
|
|
#endif // _IRR_COMPILE_WITH_BURNINGSVIDEO_
|