irrlicht/source/Irrlicht/CGUIComboBox.h
JosiahWI 59fc4401f1 Replace _IRR_OVERRIDE_ macro with override keyword
The commit also establishes a precedent of leaving off the `virtual`
keyword in overrides. Although not strictly necessary, I believe this is
good for readability because it makes it clear it is an override and not
a pure virtual function, and it helps keep line lengths shorter. We
should move towards eliminating the macro altogether, but the definition
has been left in with a note on deprecation so that in-progress work
will not suffer merge conflicts.
2022-10-15 01:09:09 +02:00

114 lines
2.9 KiB
C++

// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_COMBO_BOX_H_INCLUDED__
#define __C_GUI_COMBO_BOX_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUIComboBox.h"
#include "IGUIStaticText.h"
#include "irrString.h"
#include "irrArray.h"
namespace irr
{
namespace gui
{
class IGUIButton;
class IGUIListBox;
//! Single line edit box for editing simple text.
class CGUIComboBox : public IGUIComboBox
{
public:
//! constructor
CGUIComboBox(IGUIEnvironment* environment, IGUIElement* parent,
s32 id, core::rect<s32> rectangle);
//! Returns amount of items in box
u32 getItemCount() const override;
//! returns string of an item. the idx may be a value from 0 to itemCount-1
const wchar_t* getItem(u32 idx) const override;
//! Returns item data of an item. the idx may be a value from 0 to itemCount-1
u32 getItemData(u32 idx) const override;
//! Returns index based on item data
s32 getIndexForItemData( u32 data ) const override;
//! adds an item and returns the index of it
u32 addItem(const wchar_t* text, u32 data) override;
//! Removes an item from the combo box.
void removeItem(u32 id) override;
//! deletes all items in the combo box
void clear() override;
//! returns the text of the currently selected item
const wchar_t* getText() const override;
//! returns id of selected item. returns -1 if no item is selected.
s32 getSelected() const override;
//! sets the selected item. Set this to -1 if no item should be selected
void setSelected(s32 idx) override;
//! sets the text alignment of the text part
void setTextAlignment(EGUI_ALIGNMENT horizontal, EGUI_ALIGNMENT vertical) override;
//! Set the maximal number of rows for the selection listbox
void setMaxSelectionRows(u32 max) override;
//! Get the maximal number of rows for the selection listbox
u32 getMaxSelectionRows() const override;
//! called if an event happened.
bool OnEvent(const SEvent& event) override;
//! draws the element and its children
void draw() override;
private:
void openCloseMenu();
void sendSelectionChangedEvent();
void updateListButtonWidth(s32 width);
IGUIButton* ListButton;
IGUIStaticText* SelectedText;
IGUIListBox* ListBox;
IGUIElement *LastFocus;
struct SComboData
{
SComboData ( const wchar_t * text, u32 data )
: Name (text), Data ( data ) {}
core::stringw Name;
u32 Data;
};
core::array< SComboData > Items;
s32 Selected;
EGUI_ALIGNMENT HAlign, VAlign;
u32 MaxSelectionRows;
bool HasFocus;
IGUIFont* ActiveFont;
};
} // end namespace gui
} // end namespace irr
#endif // _IRR_COMPILE_WITH_GUI_
#endif // __C_GUI_COMBO_BOX_H_INCLUDED__