irrlicht/include
cutealien 2c086e5fdc Improve documentation
What Irrlicht calls ShaderConstants is called uniforms by everyone else. So let's mention this at least.
Also reworked setVertexShaderConstant interface had an example for the old interface in the header.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6497 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-10-15 13:45:50 +02:00
..
aabbox3d.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CMeshBuffer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
coreutil.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
dimension2d.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EAttributes.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
ECullingTypes.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EDebugSceneTypes.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EDeviceTypes.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EDriverFeatures.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EDriverTypes.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EFocusFlags.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EGUIAlignment.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EGUIElementTypes.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EHardwareBufferFlags.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EMaterialProps.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EMaterialTypes.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EMeshWriterEnums.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EPrimitiveTypes.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EReadFileType.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
ESceneNodeTypes.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EShaderTypes.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
EVertexAttributes.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
exampleHelper.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
fast_atof.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IAnimatedMesh.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IAnimatedMeshSceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IAttributes.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IBillboardSceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IBoneSceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
ICameraSceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IContextManager.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
ICursorControl.h Spelling fixes 2023-10-15 13:36:22 +02:00
IDummyTransformationSceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IEventReceiver.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IFileArchive.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IFileList.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IFileSystem.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGPUProgrammingServices.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUIButton.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUICheckBox.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUIComboBox.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUIEditBox.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUIElement.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUIEnvironment.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUIFileOpenDialog.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUIFont.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUIFontBitmap.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUIImage.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUIImageList.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUIListBox.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUIScrollBar.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUISkin.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUISpriteBank.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUIStaticText.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUITabControl.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IGUIToolbar.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IImage.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IImageLoader.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IImageWriter.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IIndexBuffer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
ILogger.h Spelling fixes 2023-10-15 13:36:22 +02:00
IMaterialRenderer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IMaterialRendererServices.h Improve documentation 2023-10-15 13:45:50 +02:00
IMemoryReadFile.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IMesh.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IMeshBuffer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IMeshCache.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IMeshLoader.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IMeshManipulator.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IMeshSceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IMeshWriter.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IOSOperator.h Unify documentation between IOSOperator and COSOperator 2023-10-15 12:59:40 +02:00
IReadFile.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IReferenceCounted.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IRenderTarget.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
irrArray.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IrrCompileConfig.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
irrlicht.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IrrlichtDevice.h CIrrDeviceWin32::yield() now uses Sleep(0) instead of Sleep(1). 2023-10-15 13:37:26 +02:00
irrMath.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
irrpack.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
irrString.h Fix character encoding conversion issues 2023-10-15 12:59:40 +02:00
irrTypes.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
irrunpack.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
irrUString.h Fix uninitialized memory error in operator- for ustring16 iterators 2023-08-29 17:33:25 +02:00
ISceneCollisionManager.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
ISceneManager.h Spelling fixes 2023-10-15 13:39:42 +02:00
ISceneNode.h Spelling fixes 2023-10-15 13:36:47 +02:00
IShaderConstantSetCallBack.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
ISkinnedMesh.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
ITexture.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
ITimer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IVertexBuffer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IVideoDriver.h Spelling fixes 2023-10-15 13:36:22 +02:00
IWriteFile.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
Keycodes.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
line2d.h Spelling fixes 2023-10-15 13:36:22 +02:00
line3d.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
matrix4.h Spelling fixes 2023-10-15 13:36:47 +02:00
mt_opengl.h Drop IrrCompileConfig (#163) 2023-03-11 15:04:09 +01:00
path.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
plane3d.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
position2d.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
quaternion.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
rect.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
S3DVertex.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
SAnimatedMesh.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
SceneParameters.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
SColor.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
SExposedVideoData.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
SIrrCreationParameters.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
SMaterial.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
SMaterialLayer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
SMesh.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
SMeshBuffer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
SOverrideMaterial.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
SSkinMeshBuffer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
SVertexIndex.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
SVertexManipulator.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
SViewFrustum.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
triangle3d.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
vector2d.h Spelling fixes 2023-10-15 13:36:22 +02:00
vector3d.h Spelling fixes 2023-10-15 13:36:47 +02:00