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GLES drivers adapted, but only did make compile-tests. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6038 dfc29bdd-3216-0410-991c-e03cc46cb475
12 lines
439 B
Plaintext
12 lines
439 B
Plaintext
; part of the Irrlicht Engine Shader example.
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; This simple Direct3D9 pixel shader will be loaded by the engine.
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; Please note that these example shaders don't do anything really useful.
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; They only demonstrate that shaders can be used in Irrlicht.
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ps.1.1
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tex t0 ; sample color map
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add r0, v0, v0 ; mulitply with color
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mul t0, t0, r0 ; mulitply with color
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add r0, t0, t0 ; make it brighter and store result
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