mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-18 05:33:52 +01:00
9954667c45
The exact commands to make this commit were: git reset --hard origin/master find -type f | # list all regular files grep -E '\.(h|cpp|fsh|vsh|mm)|LICENSE$' | # filter for text files xargs -n 1 -P $(nproc) sed -i 's:\s*$::' # for each file, trim trailing whitespace including the CR git commit -a
143 lines
4.7 KiB
C++
143 lines
4.7 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
|
|
// This file is part of the "Irrlicht Engine".
|
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
|
|
|
#ifndef __I_GUI_LIST_BOX_H_INCLUDED__
|
|
#define __I_GUI_LIST_BOX_H_INCLUDED__
|
|
|
|
#include "IGUIElement.h"
|
|
#include "SColor.h"
|
|
|
|
namespace irr
|
|
{
|
|
namespace gui
|
|
{
|
|
class IGUISpriteBank;
|
|
class IGUIScrollBar;
|
|
|
|
//! Enumeration for listbox colors
|
|
enum EGUI_LISTBOX_COLOR
|
|
{
|
|
//! Color of text
|
|
EGUI_LBC_TEXT=0,
|
|
//! Color of selected text
|
|
EGUI_LBC_TEXT_HIGHLIGHT,
|
|
//! Color of icon
|
|
EGUI_LBC_ICON,
|
|
//! Color of selected icon
|
|
EGUI_LBC_ICON_HIGHLIGHT,
|
|
//! Not used, just counts the number of available colors
|
|
EGUI_LBC_COUNT
|
|
};
|
|
|
|
|
|
//! Default list box GUI element.
|
|
/** \par This element can create the following events of type EGUI_EVENT_TYPE:
|
|
\li EGET_LISTBOX_CHANGED
|
|
\li EGET_LISTBOX_SELECTED_AGAIN
|
|
*/
|
|
class IGUIListBox : public IGUIElement
|
|
{
|
|
public:
|
|
//! constructor
|
|
IGUIListBox(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle)
|
|
: IGUIElement(EGUIET_LIST_BOX, environment, parent, id, rectangle) {}
|
|
|
|
//! returns amount of list items
|
|
virtual u32 getItemCount() const = 0;
|
|
|
|
//! returns string of a list item. the may id be a value from 0 to itemCount-1
|
|
virtual const wchar_t* getListItem(u32 id) const = 0;
|
|
|
|
//! adds an list item, returns id of item
|
|
virtual u32 addItem(const wchar_t* text) = 0;
|
|
|
|
//! adds an list item with an icon
|
|
/** \param text Text of list entry
|
|
\param icon Sprite index of the Icon within the current sprite bank. Set it to -1 if you want no icon
|
|
\return The id of the new created item */
|
|
virtual u32 addItem(const wchar_t* text, s32 icon) = 0;
|
|
|
|
//! Removes an item from the list
|
|
virtual void removeItem(u32 index) = 0;
|
|
|
|
//! get the the id of the item at the given absolute coordinates
|
|
/** \return The id of the list item or -1 when no item is at those coordinates*/
|
|
virtual s32 getItemAt(s32 xpos, s32 ypos) const = 0;
|
|
|
|
//! Returns the icon of an item
|
|
virtual s32 getIcon(u32 index) const = 0;
|
|
|
|
//! Sets the sprite bank which should be used to draw list icons.
|
|
/** This font is set to the sprite bank of the built-in-font by
|
|
default. A sprite can be displayed in front of every list item.
|
|
An icon is an index within the icon sprite bank. Several
|
|
default icons are available in the skin through getIcon. */
|
|
virtual void setSpriteBank(IGUISpriteBank* bank) = 0;
|
|
|
|
//! clears the list, deletes all items in the listbox
|
|
virtual void clear() = 0;
|
|
|
|
//! returns id of selected item. returns -1 if no item is selected.
|
|
virtual s32 getSelected() const = 0;
|
|
|
|
//! sets the selected item. Set this to -1 if no item should be selected
|
|
virtual void setSelected(s32 index) = 0;
|
|
|
|
//! sets the selected item. Set this to 0 if no item should be selected
|
|
virtual void setSelected(const wchar_t *item) = 0;
|
|
|
|
//! set whether the listbox should scroll to newly selected items
|
|
virtual void setAutoScrollEnabled(bool scroll) = 0;
|
|
|
|
//! returns true if automatic scrolling is enabled, false if not.
|
|
virtual bool isAutoScrollEnabled() const = 0;
|
|
|
|
//! set all item colors at given index to color
|
|
virtual void setItemOverrideColor(u32 index, video::SColor color) = 0;
|
|
|
|
//! set all item colors of specified type at given index to color
|
|
virtual void setItemOverrideColor(u32 index, EGUI_LISTBOX_COLOR colorType, video::SColor color) = 0;
|
|
|
|
//! clear all item colors at index
|
|
virtual void clearItemOverrideColor(u32 index) = 0;
|
|
|
|
//! clear item color at index for given colortype
|
|
virtual void clearItemOverrideColor(u32 index, EGUI_LISTBOX_COLOR colorType) = 0;
|
|
|
|
//! has the item at index its color overwritten?
|
|
virtual bool hasItemOverrideColor(u32 index, EGUI_LISTBOX_COLOR colorType) const = 0;
|
|
|
|
//! return the overwrite color at given item index.
|
|
virtual video::SColor getItemOverrideColor(u32 index, EGUI_LISTBOX_COLOR colorType) const = 0;
|
|
|
|
//! return the default color which is used for the given colorType
|
|
virtual video::SColor getItemDefaultColor(EGUI_LISTBOX_COLOR colorType) const = 0;
|
|
|
|
//! set the item at the given index
|
|
virtual void setItem(u32 index, const wchar_t* text, s32 icon) = 0;
|
|
|
|
//! Insert the item at the given index
|
|
/** \return The index on success or -1 on failure. */
|
|
virtual s32 insertItem(u32 index, const wchar_t* text, s32 icon) = 0;
|
|
|
|
//! Swap the items at the given indices
|
|
virtual void swapItems(u32 index1, u32 index2) = 0;
|
|
|
|
//! set global itemHeight
|
|
virtual void setItemHeight( s32 height ) = 0;
|
|
|
|
//! Sets whether to draw the background
|
|
virtual void setDrawBackground(bool draw) = 0;
|
|
|
|
//! Access the vertical scrollbar
|
|
virtual IGUIScrollBar* getVerticalScrollBar() const = 0;
|
|
};
|
|
|
|
|
|
} // end namespace gui
|
|
} // end namespace irr
|
|
|
|
#endif
|
|
|