mirror of
https://github.com/minetest/irrlicht.git
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2ae2a551a6
GLES drivers adapted, but only did make compile-tests. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6038 dfc29bdd-3216-0410-991c-e03cc46cb475
455 lines
13 KiB
C++
455 lines
13 KiB
C++
// Copyright (C) 2008-2012 Christian Stehno, Colin MacDonald
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// No rights reserved: this software is in the public domain.
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#include "testUtils.h"
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using namespace irr;
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using namespace core;
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namespace
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{
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//! check miplevels by visual test
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bool renderMipLevels(video::E_DRIVER_TYPE driverType)
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{
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IrrlichtDevice *device = createDevice( driverType, dimension2d<u32>(160, 120), 32);
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if (!device)
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return true; // Treat a failure to create a driver as benign; this saves a lot of #ifdefs
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video::IVideoDriver* driver = device->getVideoDriver();
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scene::ISceneManager * smgr = device->getSceneManager();
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if (!driver->queryFeature(video::EVDF_MIP_MAP))
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{
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device->closeDevice();
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device->run();
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device->drop();
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return true;
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}
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// Can't pass manual data with hardware mip maps (at least on d3d, not sure about older GL)
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driver->setTextureCreationFlag(video::ETCF_AUTO_GENERATE_MIP_MAPS, false);
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stabilizeScreenBackground(driver);
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logTestString("Testing driver %ls\n", driver->getName());
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scene::ISceneNode* n = smgr->addCubeSceneNode();
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scene::ISceneNode* n2 = smgr->addCubeSceneNode(10, 0, -1, vector3df(20,0,30), vector3df(0,45,0));
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// we use a main texture with blue on top and red below
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// and mipmap with pink on top and cyan below
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if (n && n2)
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{
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// create the texture and miplevels with distinct colors
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u32 texData[16*16];
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for (u32 i=0; i<16*16; ++i)
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texData[i]=(i<8*16?0xff0000ff:0xffff0000);
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video::IImage* image = driver->createImageFromData(video::ECF_A8R8G8B8, dimension2du(16,16), texData, false);
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u32 mipdata[8*16];
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u32 index=0;
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for (u32 j=8; j>0; j/=2)
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{
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for (u32 i=0; i<j; ++i)
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{
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u32 val=(i<j/2?0xffff00ff:0xff00ffff);
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for (u32 k=0; k<j; ++k)
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mipdata[index++]=val;
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}
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}
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image->setMipMapsData(mipdata, false, true);
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video::ITexture* tex = driver->addTexture("miptest", image);
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if (!tex)
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// is probably an error in the mipdata handling
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return false;
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else
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{
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n->setMaterialFlag(video::EMF_LIGHTING, false);
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n->setMaterialTexture(0, tex);
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n2->setMaterialFlag(video::EMF_LIGHTING, false);
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n2->setMaterialTexture(0, tex);
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}
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image->drop();
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}
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(void)smgr->addCameraSceneNode(0, vector3df(10,0,-30));
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driver->beginScene(video::ECBF_COLOR | video::ECBF_DEPTH, video::SColor(255,100,101,140));
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smgr->drawAll();
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driver->endScene();
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bool result = takeScreenshotAndCompareAgainstReference(driver, "-renderMipmap.png", 99.5);
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if (!result)
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logTestString("mipmap render failed.\n", driver->getName());
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else
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logTestString("Passed\n");
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device->closeDevice();
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device->run();
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device->drop();
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return result;
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}
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//! Tests locking miplevels
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bool lockAllMipLevels(video::E_DRIVER_TYPE driverType)
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{
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IrrlichtDevice *device = createDevice( driverType, dimension2d<u32>(160, 120), 32);
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if (!device)
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return true; // Treat a failure to create a driver as benign; this saves a lot of #ifdefs
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video::IVideoDriver* driver = device->getVideoDriver();
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scene::ISceneManager * smgr = device->getSceneManager();
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if (!driver->queryFeature(video::EVDF_MIP_MAP))
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{
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device->closeDevice();
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device->run();
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device->drop();
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return true;
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}
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// Can't lock surfaces for hardware mip-maps
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driver->setTextureCreationFlag(video::ETCF_AUTO_GENERATE_MIP_MAPS, false);
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stabilizeScreenBackground(driver);
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logTestString("Testing driver %ls\n", driver->getName());
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scene::ISceneNode* n = smgr->addCubeSceneNode();
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if (n)
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{
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// create the texture and miplevels with distinct colors
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u32 texData[16*16];
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for (u32 i=0; i<16*16; ++i)
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texData[i]=0xff0000ff-i;
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video::IImage* image = driver->createImageFromData(video::ECF_A8R8G8B8, core::dimension2du(16,16), texData, false);
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u32 mipdata[8*16];
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u32 index=0;
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for (u32 j=8; j>0; j/=2)
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{
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u32 val=(j==8?0x00ff00ff:(j==4?0x0000ffff:(j==2?0xc2c200ff:0x001212ff)));
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for (u32 i=0; i<j; ++i)
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{
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for (u32 k=0; k<j; ++k)
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mipdata[index++]=val-i;
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}
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}
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video::ITexture* tex = driver->addTexture("miptest", image, mipdata);
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if (!tex)
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// is probably an error in the mipdata handling
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return false;
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else
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n->setMaterialTexture(0, tex);
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image->drop();
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}
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smgr->addCameraSceneNode();
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driver->beginScene(true, true, video::SColor(255,100,101,140));
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smgr->drawAll();
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driver->endScene();
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video::ITexture* tex = driver->findTexture("miptest");
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video::SColor* bits = (video::SColor*)tex->lock(video::ETLM_READ_ONLY, 0);
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bool result = bits && (bits[0].color==0xff0000ff);
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tex->unlock();
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bits = (video::SColor*)tex->lock(video::ETLM_READ_ONLY, 1);
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result &= bits && (bits[0].color==0x00ff00ff);
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tex->unlock();
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bits = (video::SColor*)tex->lock(video::ETLM_READ_ONLY, 2);
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result &= bits && (bits[0].color==0x0000ffff);
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tex->unlock();
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bits = (video::SColor*)tex->lock(video::ETLM_READ_ONLY, 3);
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result &= bits && (bits[0].color==0xc2c200ff);
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tex->unlock();
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bits = (video::SColor*)tex->lock(video::ETLM_READ_ONLY, 4);
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result &= bits && (bits[0].color==0x001212ff);
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tex->unlock();
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if (!result)
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logTestString("mipmap lock after init with driver %ls failed.\n", driver->getName());
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// test with updating a lower level, and reading upper and lower
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bits = (video::SColor*)tex->lock(video::ETLM_READ_WRITE, 3);
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if ( bits )
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{
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bits[0]=0xff00ff00;
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bits[1]=0xff00ff00;
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}
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tex->unlock();
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bits = (video::SColor*)tex->lock(video::ETLM_READ_WRITE, 4);
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result &= bits && (bits[0].color==0x001212ff);
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tex->unlock();
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bits = (video::SColor*)tex->lock(video::ETLM_READ_ONLY, 3);
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result &= bits && ((bits[0].color==0xff00ff00)&&(bits[2].color==0xc2c200fe));
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tex->unlock();
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if (!result)
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logTestString("mipmap lock after mipmap write with driver %ls failed.\n", driver->getName());
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// now test locking level 0
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bits = (video::SColor*)tex->lock(video::ETLM_READ_WRITE, 0);
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if ( bits )
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{
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bits[0]=0xff00ff00;
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bits[1]=0xff00ff00;
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}
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tex->unlock();
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bits = (video::SColor*)tex->lock(video::ETLM_READ_WRITE, 4);
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result &= bits && (bits[0].color==0x001212ff);
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tex->unlock();
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bits = (video::SColor*)tex->lock(video::ETLM_READ_ONLY, 0);
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result &= bits && ((bits[0].color==0xff00ff00)&&(bits[2].color==0xff0000fd));
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tex->unlock();
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if (!result)
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logTestString("mipmap lock at level 0 after mipmap write with driver %ls failed.\n", driver->getName());
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else
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logTestString("Passed\n");
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device->closeDevice();
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device->run();
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device->drop();
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return result;
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}
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//! Tests locking miplevels after texture was created with auto mipmap update
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bool lockWithAutoMipmap(video::E_DRIVER_TYPE driverType)
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{
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IrrlichtDevice *device = createDevice( driverType, dimension2d<u32>(160, 120), 32);
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if (!device)
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return true; // Treat a failure to create a driver as benign; this saves a lot of #ifdefs
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video::IVideoDriver* driver = device->getVideoDriver();
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scene::ISceneManager * smgr = device->getSceneManager();
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if (!driver->queryFeature(video::EVDF_MIP_MAP))
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{
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device->closeDevice();
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device->run();
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device->drop();
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return true;
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}
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// Can't lock surfaces for hardware mip-maps (sadly... so also can't test if it works like this)
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driver->setTextureCreationFlag(video::ETCF_AUTO_GENERATE_MIP_MAPS, false);
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stabilizeScreenBackground(driver);
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logTestString("Testing driver %ls\n", driver->getName());
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scene::ISceneNode* n = smgr->addCubeSceneNode();
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if (n)
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{
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// create the texture
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u32 texData[16*16];
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for (u32 i=0; i<16*16; ++i)
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texData[i]=0xff0000ff-i;
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video::IImage* image = driver->createImageFromData(video::ECF_A8R8G8B8, core::dimension2du(16,16), texData, false);
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video::ITexture* tex = driver->addTexture("miptest", image);
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if (!tex)
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return false;
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else
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n->setMaterialTexture(0, tex);
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image->drop();
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}
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(void)smgr->addCameraSceneNode();
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driver->beginScene(true, true, video::SColor(255,100,101,140));
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smgr->drawAll();
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driver->endScene();
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video::ITexture* tex = driver->findTexture("miptest");
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video::SColor* bits = (video::SColor*)tex->lock(video::ETLM_READ_ONLY, 0);
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bool result = bits && (bits[0].color==0xff0000ff);
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tex->unlock();
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if (!result)
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logTestString("mipmap lock after init with driver %ls failed.\n", driver->getName());
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// test with updating a lower level, and reading upper and lower
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bits = (video::SColor*)tex->lock(video::ETLM_READ_WRITE, 3);
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if ( bits )
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{
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bits[0]=0xff00ff00;
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bits[1]=0xff00ff00;
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}
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tex->unlock();
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// lock another texture just to invalidate caches in the driver
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bits = (video::SColor*)tex->lock(video::ETLM_READ_WRITE, 4);
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tex->unlock();
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bits = (video::SColor*)tex->lock(video::ETLM_READ_ONLY, 3);
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result &= bits && ((bits[0].color==0xff00ff00)&&(bits[2].color!=0xff00ff00));
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tex->unlock();
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if (!result)
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logTestString("mipmap lock after mipmap write with driver %ls failed.\n", driver->getName());
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// now test locking level 0
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bits = (video::SColor*)tex->lock(video::ETLM_READ_WRITE, 0);
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if ( bits )
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{
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bits[0]=0x00ff00ff;
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bits[1]=0x00ff00ff;
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}
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tex->unlock();
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bits = (video::SColor*)tex->lock(video::ETLM_READ_ONLY, 3);
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result &= bits && ((bits[0].color==0xff00ff00)&&(bits[2].color!=0xff00ff00));
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tex->unlock();
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if (!result)
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logTestString("mipmap lock at level 0 after mipmap write with driver %ls failed.\n", driver->getName());
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else
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logTestString("Passed\n");
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device->closeDevice();
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device->run();
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device->drop();
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return result;
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}
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//! Tests locking
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bool lockCubemapTexture(video::E_DRIVER_TYPE driverType)
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{
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IrrlichtDevice *device = createDevice( driverType, dimension2d<u32>(160, 120), 32);
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if (!device)
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return true; // Treat a failure to create a driver as benign; this saves a lot of #ifdefs
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video::IVideoDriver* driver = device->getVideoDriver();
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scene::ISceneManager * smgr = device->getSceneManager();
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if (!driver->queryFeature(video::EVDF_MIP_MAP))
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{
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device->closeDevice();
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device->run();
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device->drop();
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return true;
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}
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bool testCubemap = driver->queryFeature(video::EVDF_TEXTURE_CUBEMAP);
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stabilizeScreenBackground(driver);
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logTestString("Testing driver %ls\n", driver->getName());
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scene::ISceneNode* n = smgr->addCubeSceneNode();
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scene::ISceneNode* n2 = smgr->addCubeSceneNode(10, 0, -1, vector3df(20, 0, 30), vector3df(0, 45, 0));
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if (n && n2)
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{
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u32 texData[16*16];
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for (u32 i=0; i<16*16; ++i)
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texData[i]=0xff0000ff-i;
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// texture 2d
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video::IImage* image = driver->createImageFromData(video::ECF_A8R8G8B8, dimension2du(16,16), texData, false);
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video::ITexture* tex = driver->addTexture("tex2d", image);
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if (!tex)
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return false;
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else
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n->setMaterialTexture(0, tex);
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// cubemap
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if (testCubemap)
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{
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video::ITexture* texCube = driver->addTextureCubemap("texcube", image, image, image, image, image, image);
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if (!texCube)
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testCubemap = false;
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else
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n2->setMaterialTexture(0, texCube);
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}
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image->drop();
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}
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smgr->addCameraSceneNode(0, vector3df(10, 0, -30));
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driver->beginScene(video::ECBF_COLOR | video::ECBF_DEPTH, video::SColor(255,100,101,140));
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smgr->drawAll();
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driver->endScene();
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video::ITexture* tex = driver->findTexture("tex2d");
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video::SColor* bits = (video::SColor*)tex->lock(video::ETLM_READ_WRITE);
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bits[0]=0xff00ff00;
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bits[1]=0xff00ff00;
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tex->unlock();
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bits = (video::SColor*)tex->lock(video::ETLM_READ_ONLY, 0);
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bool result = ((bits[0].color==0xff00ff00)&&(bits[2].color==0xff0000fd));
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tex->unlock();
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if (!result)
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logTestString("texture 2d lock with driver %ls failed.\n", driver->getName());
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else
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logTestString("Passed\n");
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if (testCubemap)
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{
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tex = driver->findTexture("texcube");
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for (u32 i = 0; i < 6; ++i)
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{
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bits = (video::SColor*)tex->lock(video::ETLM_READ_WRITE, 0, i);
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if ( !bits)
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{
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result = false;
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break;
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}
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bits[0] = 0xff00ff00;
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bits[1] = 0xff00ff00;
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tex->unlock();
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}
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for (u32 i = 0; i < 6; ++i)
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{
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bits = (video::SColor*)tex->lock(video::ETLM_READ_ONLY, 0, i);
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if ( !bits)
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{
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result = false;
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break;
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}
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result &= ((bits[0].color == 0xff00ff00) && (bits[2].color == 0xff0000fd));
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tex->unlock();
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}
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if (!result)
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logTestString("texture cubemap lock with driver %ls failed.\n", driver->getName());
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else
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logTestString("Passed\n");
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}
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device->closeDevice();
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device->run();
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device->drop();
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return result;
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}
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}
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bool textureFeatures(void)
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{
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bool result = true;
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TestWithAllDrivers(renderMipLevels);
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TestWithAllDrivers(lockAllMipLevels);
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TestWithAllDrivers(lockWithAutoMipmap);
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TestWithAllDrivers(lockCubemapTexture);
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return result;
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}
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