mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-14 11:43:48 +01:00
0c6385cb92
Usually something like __IRR_SOME_GUARD_INCLUDED__ replaced by IRR_SOME_GUARD_INCLUDED. Removing underscores at the end wasn't necessary, but more symmetric (probably the reason they got added there as well). While this touches every header it shouldn't affect users (I hope). Also a few whitespace changes to unify whitespace usage a bit. And a bunch of spelling fixes in comments. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6252 dfc29bdd-3216-0410-991c-e03cc46cb475
324 lines
10 KiB
C++
324 lines
10 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt / Thomas Alten
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef S_VIDEO_2_SOFTWARE_COMPILE_CONFIG_H_INCLUDED
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#define S_VIDEO_2_SOFTWARE_COMPILE_CONFIG_H_INCLUDED
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#include "IrrCompileConfig.h"
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// Generic Render Flags for burning's video rasterizer
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// defined now in irrlicht compile config
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#if 1 && defined(PATCH_SUPERTUX_8_0_1_with_1_9_0)
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#undef BURNINGVIDEO_RENDERER_BEAUTIFUL
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#define SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT
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#define SOFTWARE_DRIVER_2_SUBTEXEL
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#define SOFTWARE_DRIVER_2_BILINEAR
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#define SOFTWARE_DRIVER_2_LIGHTING
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#define SOFTWARE_DRIVER_2_USE_VERTEX_COLOR
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//#define SOFTWARE_DRIVER_2_USE_SEPARATE_SPECULAR_COLOR
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#define SOFTWARE_DRIVER_2_USE_WBUFFER
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#define SOFTWARE_DRIVER_2_32BIT
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#define SOFTWARE_DRIVER_2_TEXTURE_COLOR_FORMAT ECF_A8R8G8B8
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#define SOFTWARE_DRIVER_2_RENDERTARGET_COLOR_FORMAT ECF_A8R8G8B8
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#define SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE 256
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#define SOFTWARE_DRIVER_2_TEXTURE_TRANSFORM
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#define SOFTWARE_DRIVER_2_MIPMAPPING_MAX 8
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#define SOFTWARE_DRIVER_2_MIPMAPPING_MIN_SIZE 1
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#define SOFTWARE_DRIVER_2_SCANLINE_MAG_MIN
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#define SOFTWARE_DRIVER_2_CLIPPING
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#define SOFTWARE_DRIVER_2_2D_AS_3D
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#define SOFTWARE_DRIVER_2_INTERLACED
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#endif
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#ifdef BURNINGVIDEO_RENDERER_BEAUTIFUL
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#define SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT
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#define SOFTWARE_DRIVER_2_SUBTEXEL
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#define SOFTWARE_DRIVER_2_BILINEAR
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#define SOFTWARE_DRIVER_2_LIGHTING
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#define SOFTWARE_DRIVER_2_USE_VERTEX_COLOR
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#define SOFTWARE_DRIVER_2_USE_SEPARATE_SPECULAR_COLOR
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#define SOFTWARE_DRIVER_2_USE_WBUFFER
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#define SOFTWARE_DRIVER_2_32BIT
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#define SOFTWARE_DRIVER_2_TEXTURE_COLOR_FORMAT ECF_A8R8G8B8
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#define SOFTWARE_DRIVER_2_RENDERTARGET_COLOR_FORMAT ECF_A8R8G8B8
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#define SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE 0x100000
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#define SOFTWARE_DRIVER_2_TEXTURE_TRANSFORM
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#define SOFTWARE_DRIVER_2_MIPMAPPING_MAX 16
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#define SOFTWARE_DRIVER_2_MIPMAPPING_MIN_SIZE 1
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#define SOFTWARE_DRIVER_2_SCANLINE_MAG_MIN
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#define SOFTWARE_DRIVER_2_CLIPPING
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#define SOFTWARE_DRIVER_2_2D_AS_3D
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#define SOFTWARE_DRIVER_2_INTERLACED
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#endif
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//! Set Flags for Windows Mobile
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#ifdef BURNINGVIDEO_RENDERER_CE
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#define SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT
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#define SOFTWARE_DRIVER_2_SUBTEXEL
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//#define SOFTWARE_DRIVER_2_BILINEAR
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//#define SOFTWARE_DRIVER_2_LIGHTING
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#define SOFTWARE_DRIVER_2_USE_VERTEX_COLOR
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#define SOFTWARE_DRIVER_2_USE_WBUFFER
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#define SOFTWARE_DRIVER_2_16BIT
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#define SOFTWARE_DRIVER_2_TEXTURE_COLOR_FORMAT ECF_A1R5G5B5
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#define SOFTWARE_DRIVER_2_RENDERTARGET_COLOR_FORMAT ECF_A1R5G5B5
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#define SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE 64
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//#define SOFTWARE_DRIVER_2_TEXTURE_TRANSFORM
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#define SOFTWARE_DRIVER_2_MIPMAPPING_MAX 4
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#define SOFTWARE_DRIVER_2_MIPMAPPING_MIN_SIZE 8
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#define SOFTWARE_DRIVER_2_SCANLINE_MAG_MIN
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//#define SOFTWARE_DRIVER_2_CLIPPING
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#define SOFTWARE_DRIVER_2_2D_AS_2D
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#endif
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#ifdef BURNINGVIDEO_RENDERER_FAST
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#define SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT
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#define SOFTWARE_DRIVER_2_SUBTEXEL
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//#define SOFTWARE_DRIVER_2_BILINEAR
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//#define SOFTWARE_DRIVER_2_LIGHTING
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#define SOFTWARE_DRIVER_2_USE_VERTEX_COLOR
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#define SOFTWARE_DRIVER_2_USE_WBUFFER
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#define SOFTWARE_DRIVER_2_16BIT
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#define SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE 256
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#define SOFTWARE_DRIVER_2_TEXTURE_COLOR_FORMAT ECF_A1R5G5B5
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#define SOFTWARE_DRIVER_2_RENDERTARGET_COLOR_FORMAT ECF_A1R5G5B5
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#define SOFTWARE_DRIVER_2_MIPMAPPING_MAX 4
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#define SOFTWARE_DRIVER_2_MIPMAPPING_MIN_SIZE 8
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#define SOFTWARE_DRIVER_2_SCANLINE_MAG_MIN
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#define SOFTWARE_DRIVER_2_CLIPPING
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#define SOFTWARE_DRIVER_2_2D_AS_2D
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#define SOFTWARE_DRIVER_2_INTERLACED
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#endif
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#ifdef BURNINGVIDEO_RENDERER_ULTRA_FAST
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#define BURNINGVIDEO_RENDERER_FAST
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//#define SOFTWARE_DRIVER_2_PERSPECTIVE_CORRECT
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//#define SOFTWARE_DRIVER_2_SUBTEXEL
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//#define SOFTWARE_DRIVER_2_BILINEAR
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//#define SOFTWARE_DRIVER_2_LIGHTING
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#define SOFTWARE_DRIVER_2_USE_VERTEX_COLOR
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//#define SOFTWARE_DRIVER_2_USE_WBUFFER
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#define SOFTWARE_DRIVER_2_16BIT
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#define SOFTWARE_DRIVER_2_TEXTURE_MAXSIZE 128
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#define SOFTWARE_DRIVER_2_TEXTURE_COLOR_FORMAT ECF_A1R5G5B5
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#define SOFTWARE_DRIVER_2_RENDERTARGET_COLOR_FORMAT ECF_A1R5G5B5
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//#define SOFTWARE_DRIVER_2_TEXTURE_TRANSFORM
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#define SOFTWARE_DRIVER_2_MIPMAPPING_MAX 1
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#define SOFTWARE_DRIVER_2_MIPMAPPING_MIN_SIZE 1
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#define SOFTWARE_DRIVER_2_SCANLINE_MAG_MIN
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//#define SOFTWARE_DRIVER_2_CLIPPING
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#define SOFTWARE_DRIVER_2_2D_AS_2D
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#define SOFTWARE_DRIVER_2_INTERLACED
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#endif
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#ifndef REALINLINE
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#ifdef _MSC_VER
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#define REALINLINE __forceinline
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#else
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#define REALINLINE inline
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#endif
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#endif
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#define reciprocal_zero(x) ((x) != 0.f ? 1.f / (x):0.f)
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#define reciprocal_one(x) ((x) != 0.f ? 1.f / (x):1.f)
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//Control Scanline output
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#define SOFTWARE_DRIVER_2_STEP_X 1
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#define SOFTWARE_DRIVER_2_STEP_Y 1
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// null check necessary (burningvideo only)
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#define fill_step_y(y) ((y) != 0.f ? (float)1.f / (y):0.f)
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static inline float fill_step_x(float x) { return x != 0.f ? (float)SOFTWARE_DRIVER_2_STEP_X / x : 0.f; }
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#define interlace_control_bit 1
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#define interlace_control_mask ((1<<interlace_control_bit)-1)
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struct interlaced_control
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{
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unsigned enable : 1;
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unsigned bypass : 1;
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unsigned nr : interlace_control_bit;
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};
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struct interlace_scanline_data { unsigned int y; };
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static inline interlaced_control interlace_disabled()
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{
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interlaced_control v;
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v.enable = 0;
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v.bypass = 1;
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v.nr = 0;
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return v;
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}
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#if defined(SOFTWARE_DRIVER_2_INTERLACED)
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#define interlace_scanline if ( Interlaced.bypass | ((line.y & interlace_control_mask) == Interlaced.nr) )
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#define interlace_scanline_enabled if ( (line.y & interlace_control_mask) == Interlaced.nr )
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//#define interlace_scanline if ( Interlaced.disabled | (((line.y >> (interlace_control_bit-1) ) & 1) == (Interlaced.nr & 1)) )
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//#define interlace_scanline
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#else
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#define interlace_scanline
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#define interlace_scanline_enabled
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#endif
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#define scissor_test_y if ((~TL_Flag & TL_SCISSOR) || ((line.y >= Scissor.y0) & (line.y <= Scissor.y1)))
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#define scissor_test_x if ((~TL_Flag & TL_SCISSOR) || ((i+xStart >= Scissor.x0) & (i+xStart <= Scissor.x1)))
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#define fill_convention_left(x) (s32) ceilf(x)
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#define fill_convention_right(x) ((s32) ceilf(x))-1
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#define fill_convention_none(x) (s32) (x)
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#define fill_convention_edge(x) (s32) floorf(fabsf(x)+0.f)
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//#define fill_convention_left(x) 65536 - int(65536.0f - x)
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//#define fill_convention_right(x) 65535 - int(65536.0f - x)
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//Check coordinates are in render target/window space
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//#define SOFTWARE_DRIVER_2_DO_CLIPCHECK
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#if defined (SOFTWARE_DRIVER_2_DO_CLIPCHECK) && defined(_WIN32)
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#define SOFTWARE_DRIVER_2_CLIPCHECK if( xStart < 0 || xStart + dx >= (s32)RenderTarget->getDimension().Width || line.y < 0 || line.y >= (s32) RenderTarget->getDimension().Height ) __debugbreak()
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#define SOFTWARE_DRIVER_2_CLIPCHECK_REF if( pShader.xStart < 0 || pShader.xStart + pShader.dx >= (s32)RenderTarget->getDimension().Width || line.y < 0 || line.y >= (s32) RenderTarget->getDimension().Height ) __debugbreak()
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#define SOFTWARE_DRIVER_2_CLIPCHECK_WIRE if( aposx < 0 || aposx >= (s32)RenderTarget->getDimension().Width || aposy < 0 || aposy >= (s32) RenderTarget->getDimension().Height ) __debugbreak()
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inline float reciprocal_zero_no(const float x)
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{
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if (x * x <= 0.00001f) __debugbreak();
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return 1.f / x;
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}
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#else
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#define SOFTWARE_DRIVER_2_CLIPCHECK
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#define SOFTWARE_DRIVER_2_CLIPCHECK_REF
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#define SOFTWARE_DRIVER_2_CLIPCHECK_WIRE
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#define reciprocal_zero_no(x) 1.f/x
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#endif
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//!scanline renderer emulate line
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enum edge_test_flag
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{
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edge_test_pass = 1, //! not wireframe
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edge_test_left = 0,
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edge_test_first_line = 2,
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edge_test_point = 4
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};
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//if any edge test flag is set result=1 else 0. ( pass height test for degenerate triangle )
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#define reciprocal_edge(x) ((x) != 0.f ? 1.f / (x):(~EdgeTestPass)&1)
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//! normalize from fixed point Color Max to fixed point [0;1]
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#define fix_color_norm(x) x = (x+1) >> COLOR_MAX_LOG2
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//! from 1 bit to 5 bit
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#if defined(SOFTWARE_DRIVER_2_32BIT)
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#define fix_alpha_color_max(x)
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#else
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#define fix_alpha_color_max(x) if (x) x = (x << COLOR_MAX_LOG2) - 1
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#endif
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// Check windows
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#if _WIN32 || _WIN64
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#if _WIN64
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#define ENV64BIT
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#else
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#define ENV32BIT
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#endif
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#endif
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// Check GCC
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#if __GNUC__
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#if __x86_64__ || __ppc64__
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#define ENV64BIT
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#else
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#define ENV32BIT
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#endif
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#endif
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#if defined(ENV64BIT) && defined(BURNINGVIDEO_RENDERER_BEAUTIFUL)
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typedef float ipoltype;
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#else
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typedef float ipoltype;
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#endif
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#define ipol_lower_equal_0(n) ((n) <= (ipoltype)0.0)
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#define ipol_greater_0(n) ((n) > (ipoltype)0.0)
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#if (_MSC_VER > 1700 )
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#define burning_restrict __restrict
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#else
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#define burning_restrict
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#endif
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/*
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if (condition) state |= mask; else state &= ~mask;
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*/
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static inline void burning_setbit(size_t& state, int condition, size_t mask)
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{
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if (condition) state |= mask;
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else state &= ~mask;
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}
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/*
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if (condition) state |= m; else state &= ~m;
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*/
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REALINLINE void burning_setbit32(unsigned int& state, int condition, const unsigned int mask)
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{
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// 0, or any positive to mask
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//s32 conmask = -condition >> 31;
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state ^= ((-condition >> 31) ^ state) & mask;
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}
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#define burning_stringify(s) #s
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#define burning_create_indirect(s) create_##s
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#define burning_create(s) burning_create_indirect(s)
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#if defined(PATCH_SUPERTUX_8_0_1_with_1_9_0)
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#define snprintf_irr sprintf_s
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#define EVDF_DEPTH_CLAMP 43
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#define E_CUBE_SURFACE int
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#define ECFN_DISABLED 0
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namespace irr {
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namespace video {
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//! Enum for the flags of clear buffer
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enum E_CLEAR_BUFFER_FLAG
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{
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ECBF_NONE = 0,
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ECBF_COLOR = 1,
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ECBF_DEPTH = 2,
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ECBF_STENCIL = 4,
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ECBF_ALL = ECBF_COLOR | ECBF_DEPTH | ECBF_STENCIL
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};
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//! For SMaterial.ZWriteEnable
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enum E_ZWRITE
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{
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EZW_OFF = 0,
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EZW_AUTO,
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EZW_ON
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};
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}
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}
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#endif // PATCH_SUPERTUX_8_0_1_with_1_9_0
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//! Size of a static C-style array.
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#define array_size(_arr) ((sizeof(_arr)/sizeof(*_arr)))
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//! Compiler Align
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#if defined(_MSC_VER)
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#if defined(ENV64BIT)
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#define ALIGN(x) __declspec(align(x))
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#else
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// ALIGN(16) not working
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#define ALIGN(x) __declspec(align(8))
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#endif
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#elif defined(__GNUC__)
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#define ALIGN(x) __attribute__ ((aligned(x)))
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#else
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#define ALIGN(x)
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#endif
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#endif // S_VIDEO_2_SOFTWARE_COMPILE_CONFIG_H_INCLUDED
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