irrlicht/include/position2d.h
Vitaliy 9954667c45
Cleanup line endings (#245)
The exact commands to make this commit were:

git reset --hard origin/master
find -type f |  # list all regular files
  grep -E '\.(h|cpp|fsh|vsh|mm)|LICENSE$' |  # filter for text files
  xargs -n 1 -P $(nproc) sed -i 's:\s*$::'  # for each file, trim trailing whitespace including the CR
git commit -a
2023-10-03 20:37:00 +02:00

33 lines
954 B
C++

// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
//! As of Irrlicht 1.6, position2d is a synonym for vector2d.
/** You should consider position2d to be deprecated, and use vector2d by preference. */
#ifndef __IRR_POSITION_H_INCLUDED__
#define __IRR_POSITION_H_INCLUDED__
#include "vector2d.h"
namespace irr
{
namespace core
{
// Use typedefs where possible as they are more explicit...
//! \deprecated position2d is now a synonym for vector2d, but vector2d should be used directly.
typedef vector2d<f32> position2df;
//! \deprecated position2d is now a synonym for vector2d, but vector2d should be used directly.
typedef vector2d<s32> position2di;
} // namespace core
} // namespace irr
// ...and use a #define to catch the rest, for (e.g.) position2d<f64>
#define position2d vector2d
#endif // __IRR_POSITION_H_INCLUDED__