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1d58677e18
Removing includes which were not needed by headers Note that if you include those headers directly (instead of including irrlicht.h) you may have to add some new includes now. Thought I generally tried to avoid removing headers where it leads to too much changes in user-code Reason was mainly that IntelliSense in VisualStudio 17.7 added a new feature which shows those unused headers :) Has to be used a bit careful as it doesn't know about defines and other platforms And I only did clean up public headers so far (will probably do some more later or another time) git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6524 dfc29bdd-3216-0410-991c-e03cc46cb475
44 lines
1.2 KiB
C++
44 lines
1.2 KiB
C++
// This file is part of the "Irrlicht Engine".
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// written by Reinhard Ostermeier, reinhard@nospam.r-ostermeier.de
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#ifndef IRR_I_GUI_IMAGE_LIST_H_INCLUDED
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#define IRR_I_GUI_IMAGE_LIST_H_INCLUDED
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#include "rect.h"
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#include "IReferenceCounted.h"
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namespace irr
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{
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namespace gui
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{
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//! Font interface.
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class IGUIImageList : public virtual IReferenceCounted
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{
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public:
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//! Destructor
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virtual ~IGUIImageList() {};
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//! Draws an image and clips it to the specified rectangle if wanted
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//! \param index: Index of the image
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//! \param destPos: Position of the image to draw
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//! \param clip: Optional pointer to a rectangle against which the text will be clipped.
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//! If the pointer is null, no clipping will be done.
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virtual void draw(s32 index, const core::position2d<s32>& destPos,
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const core::rect<s32>* clip = 0) = 0;
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//! Returns the count of Images in the list.
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//! \return Returns the count of Images in the list.
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virtual s32 getImageCount() const = 0;
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//! Returns the size of the images in the list.
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//! \return Returns the size of the images in the list.
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virtual core::dimension2d<s32> getImageSize() const = 0;
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};
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} // end namespace gui
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} // end namespace irr
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#endif
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