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BurningVideo Shader emulation pp_opengl.frag/vert frag_BFT_385_0xa0194718 - currently only implemented with depth-buffer disabled inside CTRTextureGouraudNoZ2 - special case of not power of 2 RTT TextureSampler without mipmap and no bilinear filter git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6413 dfc29bdd-3216-0410-991c-e03cc46cb475