mirror of
https://github.com/minetest/irrlicht.git
synced 2024-12-25 15:42:25 +01:00
1efc93d766
(fixing OSX again) git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6257 dfc29bdd-3216-0410-991c-e03cc46cb475
32 lines
972 B
C++
32 lines
972 B
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
|
|
// This file is part of the "Irrlicht Engine".
|
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
|
|
|
//! As of Irrlicht 1.6, position2d is a synonym for vector2d.
|
|
/** You should consider position2d to be deprecated, and use vector2d by preference. */
|
|
|
|
#ifndef IRR_POSITION_H_INCLUDED
|
|
#define IRR_POSITION_H_INCLUDED
|
|
|
|
#include "vector2d.h"
|
|
|
|
namespace irr
|
|
{
|
|
namespace core
|
|
{
|
|
|
|
// Use typedefs where possible as they are more explicit...
|
|
|
|
//! \deprecated position2d is now a synonym for vector2d, but vector2d should be used directly.
|
|
typedef vector2d<f32> position2df;
|
|
|
|
//! \deprecated position2d is now a synonym for vector2d, but vector2d should be used directly.
|
|
typedef vector2d<s32> position2di;
|
|
} // namespace core
|
|
} // namespace irr
|
|
|
|
// ...and use a #define to catch the rest, for (e.g.) position2d<f64>
|
|
#define position2d vector2d
|
|
|
|
#endif // IRR_POSITION_H_INCLUDED
|